Player Matchup

Achilles
Achilles
Korelon2234
Achilles
Level 41
God Stats
2W - 4L
1,496 SR
Queue Stats
21W - 34L
1,220 Elo+
Party 1
Anubis
Anubis
Mouillette2Pain
Anubis
Level 56
God Stats
7W - 6L
1,445 SR
Queue Stats
45W - 52L
1,265 Elo+
Party 3
Osiris
Osiris
Mr_Monkyman
Osiris
Level 67
God Stats
2W - 3L
1,354 SR
Queue Stats
137W - 145L
1,337 Elo+
Solo
Neith
Neith
achouline
Neith
Level 12
God Stats
0W - 5L
1,137 SR
Queue Stats
4W - 12L
1,148 Elo+
Party 3
Nemesis
Nemesis
omgIGORAN
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,229 Elo+
Party 1
Team Averages
Level 45
1,386 SR
1,240 Elo+

VS

Team Averages
Level 37
1,499 SR
1,326 Elo+
Bellona
Bellona
Deldan
Bellona
Level 21
God Stats
2W - 1L
1,270 SR
Queue Stats
60W - 70L
1,311 Elo+
Party 2
Thanatos
Thanatos
MashiiiV
Thanatos
Level 47
God Stats
2W - 2L
1,706 SR
Queue Stats
142W - 158L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
Ouulzrak
Danzaburou
Level 28
God Stats
14W - 9L
1,819 SR
Queue Stats
88W - 105L
1,275 Elo+
Party 2
Anubis
Anubis
john41000
Anubis
Level 41
God Stats
3W - 6L
1,378 SR
Queue Stats
98W - 141L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
xll-Divine-llx
Cthulhu
Level 49
God Stats
20W - 32L
1,324 SR
Queue Stats
67W - 104L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Korelon2234
Achilles
20
13 / 12 / 10
16,949
471
29,975
53,241
82,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 18 / 9
18,008
500
43,392
46,155
21,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
20
3 / 13 / 7
14,872
413
22,453
52,516
61,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
achouline
Neith
20
5 / 11 / 12
16,595
461
21,122
29,651
9,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
omgIGORAN
Nemesis
20
10 / 9 / 14
17,489
486
33,384
42,989
19,275
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deldan
Bellona
20
3 / 8 / 16
15,853
440
24,917
43,184
49,080
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
MashiiiV
Thanatos
20
25 / 8 / 19
21,313
592
62,841
48,029
33,172
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Ouulzrak
Danzaburou
20
9 / 11 / 18
18,682
519
29,004
35,300
16,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
john41000
Anubis
20
15 / 10 / 14
18,142
504
38,008
36,037
23,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 4 / 22
17,780
494
23,477
29,976
44,498
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
152
39
Kills
63
63
Deaths
41
52
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bellona
Deldan
Bellona
3
8
16
1.38
L
Achilles
Korelon2234
Achilles
13
12
10
1.5
W
Thanatos
MashiiiV
Thanatos
25
8
19
4.31
L
8
18
9
0.69
L
Osiris
3
13
7
0.5
W
Danzaburou
Ouulzrak
Danzaburou
9
11
18
1.64
L
Neith
achouline
Neith
5
11
12
1
W
Anubis
john41000
Anubis
15
10
14
2.2
L
Nemesis
omgIGORAN
Nemesis
10
9
14
1.89
W
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,326
Damage
178,247
224,552
Taken
192,526
194,722
Mitigated
166,874
50,349
Healing
78,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Deldan
Bellona
24,917
11,366
0
8,209
43,184
49,080
2,456
10,654
32,530
0
100,474
L
Achilles
Korelon2234
Achilles
29,975
7,939
553
5,537
53,241
82,426
144
14,113
39,128
0
79,278
W
Thanatos
MashiiiV
Thanatos
62,841
21,613
0
41,594
48,029
33,172
182
11,083
36,946
0
171,411
L
43,392
1,762
1,400
14,232
46,155
21,567
102
12,351
33,804
141,210
0
L
Osiris
22,453
9,528
112
11,599
52,516
61,974
877
14,502
38,014
0
101,988
W
Danzaburou
Ouulzrak
Danzaburou
29,004
16,105
0
9,010
35,300
16,225
12,634
9,169
26,131
0
140,572
L
Neith
achouline
Neith
21,122
11,293
43
6,207
29,651
9,480
588
8,572
21,079
0
107,264
W
Anubis
john41000
Anubis
38,008
2,861
0
15,336
36,037
23,899
2,820
6,528
29,509
115,865
0
L
Nemesis
omgIGORAN
Nemesis
33,384
17,331
750
9,916
42,989
19,275
1,593
14,842
28,147
0
140,012
W
23,477
1,953
97
3,900
29,976
44,498
523
10,367
19,609
88,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,913
Gold Earned
91,770
611
Minions Killed
700
0
Camps Cleared
0
2,709,483
Distance Traveled
3,029,275
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,853
440
123
3
0
579,562
3
L
Achilles
16,949
471
68
2
0
588,718
0
W
Thanatos
21,313
592
135
4
0
759,486
3
L
Anubis
18,008
500
156
4
0
456,829
0
L
Osiris
14,872
413
119
3
0
526,521
1
W
Danzaburou
18,682
519
156
4
0
566,343
0
L
Neith
16,595
461
130
4
0
565,125
1
W
Anubis
18,142
504
159
4
0
490,178
0
L
Nemesis
17,489
486
138
4
0
572,290
0
W
Cthulhu
17,780
494
127
4
0
633,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role