Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DomWick
Kuzenbo
Level 17
God Stats
7W - 0L
1,867 SR
Queue Stats
35W - 22L
1,689 Elo+
Party 1
King Arthur
King Arthur
Râguk
King Arthur
Level 129
God Stats
11W - 5L
1,705 SR
Queue Stats
79W - 47L
1,742 Elo+
Party 1
Team Averages
Level 101
1,691 SR
1,643 Elo+

VS

Team Averages
Level 69
1,551 SR
1,471 Elo+
Artemis
Artemis
Littlefootle
Artemis
Level 23
God Stats
20W - 25L
1,557 SR
Queue Stats
28W - 38L
1,465 Elo+
Party 2
Tyr
Tyr
TenebrisWolfy
Tyr
Level 127
God Stats
6W - 7L
1,598 SR
Queue Stats
103W - 110L
1,552 Elo+
Party 2
Raijin
Raijin
jokersmoney
Raijin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 2 / 7
8,440
767
10,120
9,744
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
DomWick
Kuzenbo
13
3 / 2 / 8
8,254
750
4,515
8,978
13,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Râguk
King Arthur
12
5 / 3 / 5
9,355
850
6,136
8,957
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Littlefootle
Artemis
12
1 / 4 / 5
7,215
656
6,070
7,352
3,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 5
7,699
700
5,197
10,631
11,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
11
3 / 4 / 1
7,371
670
4,863
7,989
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
6
7
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
7
3.25
W
Kuzenbo
DomWick
Kuzenbo
3
2
8
3.5
L
Artemis
Littlefootle
Artemis
1
4
5
0.88
W
King Arthur
Râguk
King Arthur
5
3
5
2.5
L
2
3
5
1.5
L
Raijin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
16,130
27,679
Taken
25,972
30,547
Mitigated
17,808
5,235
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,120
727
0
2,566
9,744
7,299
1,460
1,788
7,774
33,096
0
W
Kuzenbo
DomWick
Kuzenbo
4,515
1,383
0
1,333
8,978
13,760
392
1,767
7,072
17,037
0
L
Artemis
Littlefootle
Artemis
6,070
3,043
0
650
7,352
3,304
0
5,116
2,236
0
20,363
W
King Arthur
Râguk
King Arthur
6,136
455
0
1,336
8,957
9,488
260
1,215
7,577
0
22,179
L
5,197
607
0
2,869
10,631
11,066
0
5,155
5,476
0
16,713
L
Raijin
4,863
692
0
1,580
7,989
3,438
0
4,762
3,227
21,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
22,285
131
Minions Killed
108
5
Camps Cleared
4
586,014
Distance Traveled
539,816
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,440
767
79
7
4
192,285
4
W
Kuzenbo
8,254
750
21
2
0
191,539
0
L
Artemis
7,215
656
39
4
0
186,253
2
W
King Arthur
9,355
850
31
3
1
202,190
0
L
Tyr
7,699
700
22
2
1
194,967
3
L
Raijin
7,371
670
47
4
3
158,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role