Player Matchup

Neith
Neith
Abedafanij
Neith
Level 18
God Stats
8W - 12L
1,309 SR
Queue Stats
14W - 25L
1,216 Elo+
Party 1
Hachiman
Hachiman
PsyHermit
Hachiman
Level 38
God Stats
1W - 5L
1,700 SR
Queue Stats
141W - 222L
1,256 Elo+
Solo
Cabrakan
Cabrakan
QuietGo2Bed
Cabrakan
Level 65
God Stats
3W - 5L
1,537 SR
Queue Stats
27W - 42L
1,276 Elo+
Party 1
Team Averages
Level 40
1,515 SR
1,249 Elo+

VS

Team Averages
Level 75
1,580 SR
1,302 Elo+
Nox
Nox
TWO WANGZ
Nox
Level 123
God Stats
3W - 2L
1,741 SR
Queue Stats
269W - 290L
1,365 Elo+
Party 2
Khepri
Khepri
wild_saturn223
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,181 Elo+
Solo
Chaac
Chaac
xLoneSavagex
Chaac
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
298W - 301L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 8 / 4
12,733
554
13,640
23,397
11,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
PsyHermit
Hachiman
18
2 / 8 / 3
13,594
591
25,198
24,475
13,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
QuietGo2Bed
Cabrakan
20
2 / 3 / 3
14,143
615
22,281
29,277
47,513
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
15,673
681
29,871
19,199
12,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 4 / 13
15,757
685
10,212
28,202
42,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 0 / 8
16,271
707
20,975
33,687
40,809
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
19
19
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
1
8
4
0.38
L
Hachiman
PsyHermit
Hachiman
2
8
3
0.44
L
Cabrakan
QuietGo2Bed
Cabrakan
2
3
3
1.17
W
8
2
10
6.5
W
1
4
13
1.88
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,119
Damage
61,058
77,149
Taken
81,088
72,921
Mitigated
95,619
9,880
Healing
23,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,640
6,969
0
5,082
23,397
11,740
914
14,008
9,389
0
37,113
L
Hachiman
PsyHermit
Hachiman
25,198
13,141
245
3,441
24,475
13,668
172
11,805
12,670
0
78,307
L
Cabrakan
QuietGo2Bed
Cabrakan
22,281
2,770
77
1,035
29,277
47,513
96
14,270
15,007
55,373
0
W
29,871
1,433
0
4,466
19,199
12,802
1,616
7,082
12,001
94,833
0
W
10,212
2,396
592
6,638
28,202
42,008
185
7,390
20,652
37,765
0
W
20,975
3,533
0
11,864
33,687
40,809
521
9,063
24,519
0
63,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,470
Gold Earned
47,701
210
Minions Killed
231
3
Camps Cleared
9
1,064,626
Distance Traveled
1,258,234
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,733
554
53
2
1
323,531
0
L
Hachiman
13,594
591
100
4
1
338,724
5
L
Cabrakan
14,143
615
57
2
1
402,371
0
W
Nox
15,673
681
131
6
3
405,989
0
W
Khepri
15,757
685
26
1
2
398,146
5
W
Chaac
16,271
707
74
3
4
454,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role