Player Matchup

Freya
Freya
KingAlexandee99
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,139 Elo+
Party 2
Sylvanus
Sylvanus
TheRustedKnight
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,139 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
roenthebat
Ah Muzen Cab
Level 129
God Stats
22W - 11L
1,686 SR
Queue Stats
164W - 115L
1,643 Elo+
Party 2
Team Averages
Level 100
1,562 SR
1,307 Elo+

VS

Team Averages
Level 87
1,522 SR
1,232 Elo+
Jing Wei
Jing Wei
Archrose1321
Jing Wei
Level 67
God Stats
0W - 1L
1,770 SR
Queue Stats
7W - 15L
1,189 Elo+
Party 1
Chang'e
Chang'e
HiLLi-Bee
Chang'e
Level 116
God Stats
34W - 70L
1,297 SR
Queue Stats
710W - 1,068L
1,366 Elo+
Solo
Zeus
Zeus
SapphireAster
Zeus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 6
11,711
781
17,440
13,683
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
15
1 / 0 / 17
11,010
734
7,363
14,780
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
roenthebat
Ah Muzen Cab
17
8 / 0 / 12
11,466
764
24,997
13,964
8,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Archrose1321
Jing Wei
13
1 / 6 / 1
9,215
614
9,153
16,485
5,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
HiLLi-Bee
Chang'e
13
1 / 5 / 1
9,948
663
4,237
22,721
18,158
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 10 / 0
8,406
560
10,902
15,512
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
21
Kills
2
2
Deaths
21
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Archrose1321
Jing Wei
1
6
1
0.25
L
Chang'e
HiLLi-Bee
Chang'e
1
5
1
0.3
W
12
2
6
7.5
L
0
10
0
0
W
Sylvanus
1
0
17
9.5
W
Ah Muzen Cab
roenthebat
Ah Muzen Cab
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,800
Damage
24,292
42,427
Taken
54,718
36,019
Mitigated
28,771
23,240
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Archrose1321
Jing Wei
9,153
5,645
581
1,969
16,485
5,633
0
5,710
10,775
0
22,587
L
Chang'e
HiLLi-Bee
Chang'e
4,237
645
2,394
4,446
22,721
18,158
0
13,885
8,836
15,309
0
W
17,440
5,873
0
5,547
13,683
8,002
495
5,430
8,253
31,821
2,627
L
10,902
1,284
0
520
15,512
4,980
0
4,788
10,724
42,738
0
W
Sylvanus
7,363
1,589
3,813
6,062
14,780
19,861
394
5,089
8,947
12,547
0
W
Ah Muzen Cab
roenthebat
Ah Muzen Cab
24,997
10,535
0
7,818
13,964
8,156
2,072
5,155
8,809
0
93,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
27,569
181
Minions Killed
165
10
Camps Cleared
3
793,466
Distance Traveled
698,339
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,215
614
58
4
0
260,463
2
L
Chang'e
9,948
663
32
2
0
230,597
2
W
Freya
11,711
781
50
3
4
241,172
3
L
Zeus
8,406
560
75
5
3
207,279
3
W
Sylvanus
11,010
734
15
1
1
235,915
3
W
Ah Muzen Cab
11,466
764
116
8
5
316,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role