Player Matchup

Chang'e
Chang'e
Bullseye_Raue
Chang'e
Level 109
God Stats
1W - 1L
1,256 SR
Queue Stats
32W - 32L
1,438 Elo+
Party 4
Xbalanque
Xbalanque
Chaosbrain24
Xbalanque
Level 147
God Stats
4W - 0L
1,476 SR
Queue Stats
201W - 199L
1,487 Elo+
Party 4
Bellona
Bellona
Hades699
Bellona
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 166L
1,537 Elo+
Party 2
Fenrir
Fenrir
Torxu
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,545 Elo+
Party 2
Izanami
Izanami
diablo672
Izanami
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
355W - 360L
1,542 Elo+
Party 2
Team Averages
Level 112
1,446 SR
1,510 Elo+

VS

Team Averages
Level 129
1,535 SR
1,519 Elo+
Horus
Horus
FISH bh
Horus
Level 141
God Stats
2W - 2L
1,701 SR
Queue Stats
207W - 208L
1,484 Elo+
Party 3
Tiamat
Tiamat
Hardeyy
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,733 Elo+
Solo
Ymir
Ymir
Loxeth
Ymir
Level 123
God Stats
8W - 3L
1,809 SR
Queue Stats
288W - 282L
1,438 Elo+
Party 1
Hachiman
Hachiman
Pogesicht
Hachiman
Level 125
God Stats
2W - 9L
1,165 SR
Queue Stats
630W - 590L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
RhysPag
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 298L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
3 / 4 / 11
11,296
706
12,642
23,329
12,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Chaosbrain24
Xbalanque
20
5 / 2 / 10
11,698
731
21,347
14,612
9,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Hades699
Bellona
18
3 / 3 / 13
11,011
688
14,492
22,142
20,006
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Torxu
Fenrir
17
2 / 4 / 15
10,758
672
12,006
25,523
31,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
diablo672
Izanami
20
9 / 3 / 12
12,360
773
32,774
20,314
11,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FISH bh
Horus
15
1 / 6 / 6
10,093
631
7,728
24,044
28,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Hardeyy
Tiamat
20
4 / 5 / 10
11,614
726
18,721
18,542
13,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Loxeth
Ymir
19
3 / 3 / 11
11,828
739
15,006
26,782
32,002
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Pogesicht
Hachiman
18
3 / 3 / 6
10,398
650
21,667
17,531
9,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
RhysPag
Ne Zha
18
4 / 5 / 6
10,624
664
18,069
15,366
9,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
22
Kills
15
16
Deaths
22
61
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
4
11
2.13
W
Xbalanque
Chaosbrain24
Xbalanque
5
2
10
5
L
Horus
FISH bh
Horus
1
6
6
0.67
W
Bellona
Hades699
Bellona
3
3
13
3.17
L
Tiamat
Hardeyy
Tiamat
4
5
10
1.8
L
Ymir
Loxeth
Ymir
3
3
11
2.83
L
Hachiman
Pogesicht
Hachiman
3
3
6
2
L
Ne Zha
RhysPag
Ne Zha
4
5
6
1.4
W
Fenrir
Torxu
Fenrir
2
4
15
2.38
W
Izanami
diablo672
Izanami
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,261
Damage
81,191
105,920
Taken
102,265
85,226
Mitigated
93,898
47,707
Healing
38,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
12,642
257
20,858
9,965
23,329
12,349
476
8,389
14,940
27,246
0
W
Xbalanque
Chaosbrain24
Xbalanque
21,347
9,665
2,565
1,637
14,612
9,107
4,434
3,393
11,219
0
55,033
L
Horus
FISH bh
Horus
7,728
3,873
8,520
7,861
24,044
28,763
0
3,377
20,373
0
11,145
W
Bellona
Hades699
Bellona
14,492
3,399
1,292
1,235
22,142
20,006
362
5,810
16,332
0
25,584
L
Tiamat
Hardeyy
Tiamat
18,721
1,742
1,110
5,477
18,542
13,770
1,090
2,803
15,610
36,569
0
L
Ymir
Loxeth
Ymir
15,006
1,469
919
5,967
26,782
32,002
396
3,539
23,243
23,305
0
L
Hachiman
Pogesicht
Hachiman
21,667
12,055
1,932
4,766
17,531
9,864
1,687
897
16,511
0
46,596
L
Ne Zha
RhysPag
Ne Zha
18,069
1,221
965
1,336
15,366
9,499
1,625
2,026
13,151
0
34,180
W
Fenrir
Torxu
Fenrir
12,006
1,787
1,682
2,830
25,523
31,992
212
7,872
17,651
0
19,105
W
Izanami
diablo672
Izanami
32,774
18,148
2,110
3,533
20,314
11,772
3,718
8,263
12,051
0
54,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,123
Gold Earned
54,557
193
Minions Killed
145
0
Camps Cleared
0
1,403,218
Distance Traveled
1,351,209
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,296
706
31
2
0
302,078
0
W
Xbalanque
11,698
731
78
5
0
273,499
1
L
Horus
10,093
631
3
0
0
254,542
1
W
Bellona
11,011
688
28
2
0
285,895
1
L
Tiamat
11,614
726
44
3
0
281,121
1
L
Ymir
11,828
739
14
1
0
265,994
0
L
Hachiman
10,398
650
54
3
0
256,531
1
L
Ne Zha
10,624
664
30
2
0
293,021
0
W
Fenrir
10,758
672
21
1
0
278,489
0
W
Izanami
12,360
773
35
2
0
263,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role