Player Matchup

Kukulkan
Kukulkan
IIIIIIlIlV
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Infamy vF
Nemesis
Level 28
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 3L
1,715 Elo+
Party 1
Horus
Horus
x dat sword x
Horus
Level 66
God Stats
18W - 12L
1,589 SR
Queue Stats
176W - 175L
1,460 Elo+
Party 1
Team Averages
Level 34
1,606 SR
1,558 Elo+

VS

Team Averages
Level 81
1,476 SR
1,344 Elo+
Izanami
Izanami
I_SPY_MINION6
Izanami
Level 46
God Stats
7W - 11L
1,325 SR
Queue Stats
151W - 191L
1,397 Elo+
Solo
Cerberus
Cerberus
Johnnyxbxnswch
Cerberus
Level 109
God Stats
2W - 0L
1,602 SR
Queue Stats
40W - 59L
1,334 Elo+
Solo
Freya
Freya
Legendary951Xx
Freya
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 55L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IIIIIIlIlV
Kukulkan
12
0 / 2 / 0
7,376
615
6,601
5,249
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Infamy vF
Nemesis
11
1 / 1 / 0
7,688
641
6,722
9,451
6,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 3 / 1
7,898
658
8,392
18,703
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
5 / 1 / 1
8,880
740
15,584
9,694
3,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
11
0 / 0 / 5
7,513
626
5,252
14,293
8,425
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 0 / 5
8,338
695
7,856
9,260
4,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IIIIIIlIlV
Kukulkan
0
2
0
0
W
Izanami
5
1
1
5.5
L
Nemesis
Infamy vF
Nemesis
1
1
0
1
W
Cerberus
0
0
5
2.5
W
1
0
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
28,692
33,403
Taken
33,247
29,519
Mitigated
16,452
6,949
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IIIIIIlIlV
Kukulkan
6,601
0
0
0
5,249
2,488
0
2,068
3,181
28,427
0
W
Izanami
15,584
10,452
0
1,935
9,694
3,725
852
1,546
8,148
0
42,203
L
Nemesis
Infamy vF
Nemesis
6,722
2,259
289
1,304
9,451
6,353
0
4,261
5,190
0
14,047
W
Cerberus
5,252
120
418
6,012
14,293
8,425
0
3,544
10,749
28,338
0
W
7,856
2,815
51
4,841
9,260
4,302
420
2,891
6,369
25,810
0
L
8,392
4,267
1,188
4,168
18,703
20,678
0
6,779
11,924
0
22,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
24,731
106
Minions Killed
182
2
Camps Cleared
7
741,845
Distance Traveled
660,667
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,376
615
68
6
0
226,499
0
W
Izanami
8,880
740
66
6
3
216,966
2
L
Nemesis
7,688
641
16
1
1
280,508
4
W
Cerberus
7,513
626
63
5
4
228,208
6
W
Freya
8,338
695
53
4
0
215,493
4
L
Horus
7,898
658
22
2
1
234,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role