Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FaZeSyrupp_
Artemis
Level 35
God Stats
11W - 4L
1,728 SR
Queue Stats
23W - 24L
1,426 Elo+
Solo
Ah Puch
Ah Puch
KiraVektor
Ah Puch
Level 86
God Stats
4W - 0L
1,883 SR
Queue Stats
302W - 339L
1,425 Elo+
Party 1
Team Averages
Level 89
1,704 SR
1,450 Elo+

VS

Team Averages
Level 81
1,642 SR
1,455 Elo+
Sol
Sol
Ak59_By_IzI-SaM_
Sol
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
60W - 74L
1,385 Elo+
Solo
Danzaburou
Danzaburou
TinyScout11
Danzaburou
Level 53
God Stats
5W - 4L
1,772 SR
Queue Stats
139W - 144L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
VolnaMano
Sylvanus
Level 69
God Stats
3W - 6L
1,439 SR
Queue Stats
129W - 148L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 2 / 10
9,374
781
9,721
12,465
14,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
FaZeSyrupp_
Artemis
15
7 / 3 / 5
9,678
807
12,282
9,686
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
KiraVektor
Ah Puch
14
3 / 1 / 10
8,914
743
11,686
11,291
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
8,341
695
11,396
13,501
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TinyScout11
Danzaburou
13
2 / 4 / 3
8,733
728
7,398
11,853
5,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
VolnaMano
Sylvanus
12
2 / 3 / 4
8,492
708
6,025
13,291
12,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
6
6
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
10
4.5
L
2
7
4
0.57
W
Artemis
FaZeSyrupp_
Artemis
7
3
5
3.17
W
Ah Puch
KiraVektor
Ah Puch
3
1
10
8
L
Danzaburou
TinyScout11
Danzaburou
2
4
3
0.88
L
Sylvanus
VolnaMano
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,689
Damage
24,819
33,442
Taken
38,645
24,276
Mitigated
23,547
6,086
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,721
880
0
828
12,465
14,421
554
5,341
7,124
16,844
0
L
11,396
4,467
0
2,967
13,501
5,099
984
6,406
7,095
33,199
0
W
Artemis
FaZeSyrupp_
Artemis
12,282
7,301
0
1,403
9,686
4,475
450
5,386
4,300
0
44,350
W
Ah Puch
KiraVektor
Ah Puch
11,686
600
0
3,855
11,291
5,380
277
6,142
5,149
30,796
0
L
Danzaburou
TinyScout11
Danzaburou
7,398
2,635
0
1,803
11,853
5,761
340
9,173
2,680
0
22,988
L
Sylvanus
VolnaMano
Sylvanus
6,025
2,005
1,763
2,905
13,291
12,687
272
6,217
7,074
12,013
2,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
25,566
131
Minions Killed
134
8
Camps Cleared
2
662,641
Distance Traveled
562,619
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,374
781
29
2
0
239,237
2
L
Sol
8,341
695
55
5
2
188,665
2
W
Artemis
9,678
807
60
5
6
191,576
2
W
Ah Puch
8,914
743
42
4
2
231,828
1
L
Danzaburou
8,733
728
60
5
0
210,218
0
L
Sylvanus
8,492
708
19
2
0
163,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role