Player Matchup

Hachiman
Hachiman
GrizzlyBearRick
Hachiman
Level 158
God Stats
2W - 1L
1,703 SR
Queue Stats
39W - 24L
1,555 Elo+
Party 1
Atlas
Atlas
Mal0Blanc0
Atlas
Level 30
God Stats
2W - 0L
1,877 SR
Queue Stats
30W - 6L
1,840 Elo+
Party 1
Nu Wa
Nu Wa
sennum2hell
Nu Wa
Level 129
God Stats
10W - 8L
1,583 SR
Queue Stats
277W - 152L
1,731 Elo+
Party 1
Team Averages
Level 106
1,721 SR
1,709 Elo+

VS

Team Averages
Level 83
1,578 SR
1,334 Elo+
Gilgamesh
Gilgamesh
ILuvSatyn
Gilgamesh
Level 52
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 12L
1,190 Elo+
Solo
Xing Tian
Xing Tian
LR Grim
Xing Tian
Level 120
God Stats
16W - 9L
1,568 SR
Queue Stats
322W - 240L
1,628 Elo+
Solo
Kukulkan
Kukulkan
sparklyxun1corn
Kukulkan
Level 78
God Stats
27W - 37L
1,436 SR
Queue Stats
145W - 241L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
7 / 1 / 3
10,345
739
16,685
10,500
4,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
14
2 / 2 / 8
9,990
714
9,796
12,552
12,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 1 / 8
9,811
701
13,565
7,333
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ILuvSatyn
Gilgamesh
13
1 / 6 / 1
8,403
600
6,174
15,169
15,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
LR Grim
Xing Tian
13
1 / 1 / 2
9,281
663
6,129
18,974
22,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
13
1 / 4 / 2
8,865
633
9,208
13,447
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
7
1
3
8.5
L
Gilgamesh
ILuvSatyn
Gilgamesh
1
6
1
0.25
L
Xing Tian
LR Grim
Xing Tian
1
1
2
2
W
Atlas
2
2
8
3
W
2
1
8
6
L
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,046
Damage
21,511
30,385
Taken
47,590
20,616
Mitigated
44,719
9,009
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
16,685
12,629
0
4,356
10,500
4,511
1,498
5,893
4,453
0
44,448
L
Gilgamesh
ILuvSatyn
Gilgamesh
6,174
1,429
0
1,134
15,169
15,641
0
7,486
7,683
0
22,522
L
Xing Tian
LR Grim
Xing Tian
6,129
490
0
2,614
18,974
22,814
0
8,085
10,889
18,493
0
W
Atlas
9,796
2,929
484
2,579
12,552
12,948
220
6,271
5,991
25,239
0
W
13,565
5,116
0
1,590
7,333
3,157
1,425
3,511
3,716
50,419
0
L
Kukulkan
9,208
258
308
645
13,447
6,264
0
8,466
4,981
56,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
26,549
164
Minions Killed
159
8
Camps Cleared
4
768,921
Distance Traveled
724,748
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,345
739
54
4
3
238,608
0
L
Gilgamesh
8,403
600
30
2
1
245,278
3
L
Xing Tian
9,281
663
24
2
0
250,340
1
W
Atlas
9,990
714
29
2
0
274,934
5
W
Nu Wa
9,811
701
81
6
5
255,379
3
L
Kukulkan
8,865
633
105
8
3
229,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role