Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fongrr
Olorun
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 82L
1,608 Elo+
Solo
Mulan
Mulan
RECON SNIPER 25
Mulan
Level 158
God Stats
2W - 7L
1,483 SR
Queue Stats
493W - 496L
1,621 Elo+
Solo
Anhur
Anhur
Spartan51600
Anhur
Level 157
God Stats
3W - 7L
1,414 SR
Queue Stats
534W - 561L
1,532 Elo+
Solo
Persephone
Persephone
XxVoidKingxX
Persephone
Level 160
God Stats
19W - 17L
1,465 SR
Queue Stats
1,144W - 1,155L
1,514 Elo+
Solo
Team Averages
Level 147
1,473 SR
1,555 Elo+

VS

Team Averages
Level 159
1,478 SR
1,580 Elo+
Cupid
Cupid
AlphaTacoHo
Cupid
Level 159
God Stats
1W - 0L
1,380 SR
Queue Stats
5W - 7L
1,606 Elo+
Party 1
Atlas
Atlas
Bawse307
Atlas
Level 160
God Stats
2W - 2L
1,556 SR
Queue Stats
135W - 156L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
Esiliare
Sun Wukong
Level 158
God Stats
5W - 3L
1,724 SR
Queue Stats
255W - 259L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
Xiose420
Danzaburou
Level 160
God Stats
4W - 5L
1,517 SR
Queue Stats
1,030W - 1,096L
1,613 Elo+
Solo
Discordia
Discordia
thecrack123
Discordia
Level 159
God Stats
3W - 2L
1,214 SR
Queue Stats
284W - 268L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 6 / 7
9,371
721
13,408
19,546
15,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Olorun
Fongrr
Olorun
14
0 / 8 / 5
8,454
650
6,336
20,436
12,317
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 5 / 7
9,691
745
11,332
20,222
23,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 4
9,872
759
17,235
17,198
8,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
XxVoidKingxX
Persephone
15
1 / 7 / 5
9,322
717
11,984
13,795
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 17
9,416
724
6,193
13,029
6,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Bawse307
Atlas
16
2 / 4 / 15
10,048
773
10,471
19,830
20,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Esiliare
Sun Wukong
18
8 / 5 / 18
10,817
832
18,934
28,447
25,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Xiose420
Danzaburou
19
9 / 2 / 17
11,946
919
21,299
14,607
8,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
thecrack123
Discordia
19
11 / 1 / 12
11,486
884
28,122
10,462
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
10
Kills
31
31
Deaths
13
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
7
1.08
W
1
1
17
9.5
W
Atlas
Bawse307
Atlas
2
4
15
2.38
W
Sun Wukong
Esiliare
Sun Wukong
8
5
18
3.4
L
Olorun
Fongrr
Olorun
0
8
5
0.31
L
2
5
7
1.1
L
4
5
4
1.2
W
Danzaburou
Xiose420
Danzaburou
9
2
17
8.75
L
Persephone
XxVoidKingxX
Persephone
1
7
5
0.5
W
Discordia
thecrack123
Discordia
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,295
Damage
85,019
91,197
Taken
86,375
66,661
Mitigated
67,157
19,921
Healing
47,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,408
906
1,367
3,770
19,546
15,113
52
9,370
10,176
27,338
0
W
6,193
3,699
9,216
5,902
13,029
6,812
2,134
6,839
6,190
0
16,425
W
Atlas
Bawse307
Atlas
10,471
3,771
4,206
3,340
19,830
20,857
427
5,335
14,495
15,845
0
W
Sun Wukong
Esiliare
Sun Wukong
18,934
2,782
1,273
10,280
28,447
25,263
592
7,004
21,443
0
29,887
L
Olorun
Fongrr
Olorun
6,336
1,975
683
3,718
20,436
12,317
100
10,696
9,740
17,878
0
L
11,332
714
468
2,927
20,222
23,805
103
8,949
11,273
132
20,062
L
17,235
8,795
360
4,304
17,198
8,881
792
4,984
12,214
0
26,930
W
Danzaburou
Xiose420
Danzaburou
21,299
7,741
1,642
5,748
14,607
8,401
3,884
7,300
7,307
0
50,086
L
Persephone
XxVoidKingxX
Persephone
11,984
507
795
1,529
13,795
6,545
357
4,593
9,195
23,182
0
W
Discordia
thecrack123
Discordia
28,122
1,056
2,907
2,946
10,462
5,824
1,518
5,382
5,080
51,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,710
Gold Earned
53,713
136
Minions Killed
168
0
Camps Cleared
0
1,021,432
Distance Traveled
1,337,371
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,371
721
33
3
0
209,219
0
W
Cupid
9,416
724
21
2
0
281,212
1
W
Atlas
10,048
773
9
1
0
263,424
3
W
Sun Wukong
10,817
832
19
1
0
253,255
0
L
Olorun
8,454
650
43
3
0
189,548
0
L
Mulan
9,691
745
17
1
0
214,144
0
L
Anhur
9,872
759
28
2
0
195,131
0
W
Danzaburou
11,946
919
62
5
0
266,565
0
L
Persephone
9,322
717
15
1
0
213,390
0
W
Discordia
11,486
884
57
4
0
272,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role