Player Matchup

Chaac
Chaac
Buffh
Chaac
Level 45
God Stats
2W - 2L
1,613 SR
Queue Stats
25W - 16L
1,695 Elo+
Party 1
Anubis
Anubis
DesmondTheBear
Anubis
Level 127
God Stats
4W - 7L
1,727 SR
Queue Stats
76W - 38L
1,629 Elo+
Party 1
Apollo
Apollo
MyPBJ
Apollo
Level 45
God Stats
5W - 11L
1,403 SR
Queue Stats
26W - 40L
1,338 Elo+
Party 3
Jing Wei
Jing Wei
baramelito_
Jing Wei
Level 88
God Stats
1W - 4L
1,632 SR
Queue Stats
20W - 22L
1,459 Elo+
Party 3
Kukulkan
Kukulkan
tame100burst
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,295 Elo+
Solo
Team Averages
Level 66
1,575 SR
1,483 Elo+

VS

Team Averages
Level 73
1,501 SR
1,456 Elo+
Awilix
Awilix
Arlene357
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
SsgtEmndz
Baron Samedi
Level 126
God Stats
23W - 16L
1,258 SR
Queue Stats
174W - 132L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
baby_noodles123
Nu Wa
Level 50
God Stats
142W - 187L
1,406 SR
Queue Stats
195W - 277L
1,367 Elo+
Solo
Skadi
Skadi
mikey2224
Skadi
Level 29
God Stats
28W - 23L
1,638 SR
Queue Stats
104W - 101L
1,528 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xGoodwinx420
Kumbhakarna
Level 129
God Stats
4W - 7L
1,701 SR
Queue Stats
21W - 37L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Buffh
Chaac
18
1 / 8 / 8
11,522
720
14,486
25,963
29,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 9 / 4
12,600
788
32,922
29,165
17,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
MyPBJ
Apollo
18
2 / 6 / 4
10,919
682
6,141
21,896
9,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
baramelito_
Jing Wei
15
3 / 10 / 2
10,361
648
14,581
20,106
8,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
tame100burst
Kukulkan
15
0 / 10 / 5
9,593
600
5,616
18,301
8,201
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arlene357
Awilix
19
5 / 5 / 13
12,160
760
13,535
16,521
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SsgtEmndz
Baron Samedi
20
20 / 1 / 17
15,231
952
40,847
20,889
11,941
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 4 / 14
13,201
825
15,221
18,831
6,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
mikey2224
Skadi
20
9 / 3 / 16
13,041
815
22,864
15,443
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
xGoodwinx420
Kumbhakarna
18
3 / 2 / 16
11,612
726
6,836
28,233
27,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
15
Kills
43
43
Deaths
15
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Awilix
Arlene357
Awilix
5
5
13
2.3
L
Chaac
Buffh
Chaac
1
8
8
0.63
L
9
9
4
1.22
L
Apollo
MyPBJ
Apollo
2
6
4
0.67
W
Baron Samedi
SsgtEmndz
Baron Samedi
20
1
17
28.5
W
6
4
14
3.25
L
Jing Wei
baramelito_
Jing Wei
3
10
2
0.4
W
Skadi
mikey2224
Skadi
9
3
16
5.67
L
Kukulkan
tame100burst
Kukulkan
0
10
5
0.25
W
Kumbhakarna
xGoodwinx420
Kumbhakarna
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,746
Damage
99,303
115,431
Taken
99,917
72,915
Mitigated
60,614
18,463
Healing
33,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Arlene357
Awilix
13,535
4,059
0
530
16,521
7,128
5,266
5,847
10,674
0
41,638
L
Chaac
Buffh
Chaac
14,486
2,902
0
5,480
25,963
29,841
13
12,636
12,127
0
45,946
L
32,922
1,490
0
10,984
29,165
17,074
0
18,572
10,593
86,340
0
L
Apollo
MyPBJ
Apollo
6,141
3,579
0
596
21,896
9,585
0
9,827
12,069
0
39,315
W
Baron Samedi
SsgtEmndz
Baron Samedi
40,847
4,861
6,177
13,273
20,889
11,941
326
9,137
11,752
82,959
0
W
15,221
4,359
0
2,919
18,831
6,977
3,058
8,103
10,728
56,490
0
L
Jing Wei
baramelito_
Jing Wei
14,581
11,171
0
1,403
20,106
8,214
16
10,381
9,725
0
33,149
W
Skadi
mikey2224
Skadi
22,864
13,720
0
3,504
15,443
6,783
585
6,704
8,739
0
48,656
L
Kukulkan
tame100burst
Kukulkan
5,616
1,744
0
0
18,301
8,201
0
11,488
6,813
15,081
0
W
Kumbhakarna
xGoodwinx420
Kumbhakarna
6,836
1,739
0
7,003
28,233
27,785
87
8,747
19,486
15,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,995
Gold Earned
65,245
297
Minions Killed
287
0
Camps Cleared
0
1,342,047
Distance Traveled
1,655,026
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,160
760
51
3
0
348,498
1
L
Chaac
11,522
720
73
5
0
319,102
5
L
Anubis
12,600
788
93
6
0
235,381
4
L
Apollo
10,919
682
65
4
0
311,165
0
W
Baron Samedi
15,231
952
99
6
0
318,618
1
W
Nu Wa
13,201
825
73
5
0
309,106
3
L
Jing Wei
10,361
648
43
3
0
267,202
0
W
Skadi
13,041
815
44
3
0
329,190
0
L
Kukulkan
9,593
600
23
1
0
209,197
0
W
Kumbhakarna
11,612
726
20
1
0
349,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role