Player Matchup

Ares
Ares
Black-Cat__FR
Ares
Level 48
God Stats
8W - 4L
1,268 SR
Queue Stats
158W - 201L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
Hugo-Skye
Nu Wa
Level 85
God Stats
13W - 16L
1,493 SR
Queue Stats
360W - 418L
1,392 Elo+
Party 1
Shiva
Shiva
Valchabalou
Shiva
Level 11
God Stats
3W - 6L
1,210 SR
Queue Stats
4W - 12L
1,238 Elo+
Party 1
Bakasura
Bakasura
akak_83
Bakasura
Level 48
God Stats
1W - 1L
1,618 SR
Queue Stats
382W - 446L
1,380 Elo+
Party 3
Skadi
Skadi
ibrahimkill640
Skadi
Level 85
God Stats
6W - 6L
1,446 SR
Queue Stats
628W - 724L
1,363 Elo+
Party 3
Team Averages
Level 55
1,407 SR
1,346 Elo+

VS

Team Averages
Level 47
1,424 SR
1,369 Elo+
Chiron
Chiron
AmberTurd1606
Chiron
Level 44
God Stats
1W - 2L
1,306 SR
Queue Stats
38W - 48L
1,287 Elo+
Solo
Hel
Hel
Blayencio
Hel
Level 85
God Stats
13W - 13L
1,420 SR
Queue Stats
217W - 214L
1,450 Elo+
Party 2
Poseidon
Poseidon
Hairlesspine123
Poseidon
Level 39
God Stats
25W - 29L
1,340 SR
Queue Stats
66W - 70L
1,291 Elo+
Solo
Mercury
Mercury
criolimez
Mercury
Level 56
God Stats
28W - 24L
1,472 SR
Queue Stats
205W - 196L
1,416 Elo+
Party 2
Vamana
Vamana
zIsmajo-EU
Vamana
Level 12
God Stats
9W - 4L
1,584 SR
Queue Stats
17W - 14L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
10,633
425
10,247
28,227
36,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Hugo-Skye
Nu Wa
17
0 / 5 / 4
11,115
445
22,561
15,000
9,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
0 / 5 / 1
10,749
430
11,506
22,272
20,773
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
akak_83
Bakasura
20
2 / 4 / 0
12,038
482
9,189
22,407
12,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 3 / 2
10,976
439
13,753
15,820
8,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 0
11,628
465
11,764
20,125
7,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 5
11,824
473
10,374
18,358
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
19
2 / 2 / 6
12,883
515
14,540
16,142
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
criolimez
Mercury
20
14 / 0 / 4
15,152
606
22,894
20,484
8,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
zIsmajo-EU
Vamana
20
2 / 1 / 3
12,662
506
13,447
22,231
20,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
19
19
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
1
2
3
1.25
W
1
1
5
3.5
W
Poseidon
2
2
6
2.5
L
Nu Wa
Hugo-Skye
Nu Wa
0
5
4
0.4
L
0
5
1
0.1
L
Bakasura
akak_83
Bakasura
2
4
0
0.5
W
Mercury
criolimez
Mercury
14
0
4
16
L
4
3
2
1.67
W
Vamana
zIsmajo-EU
Vamana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,256
Damage
73,019
103,726
Taken
97,340
87,024
Mitigated
58,461
17,587
Healing
34,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,764
4,402
150
6,859
20,125
7,988
3,395
6,487
13,401
0
113,782
L
10,247
779
0
5,690
28,227
36,571
262
10,629
17,598
44,248
0
W
10,374
1,074
4,275
9,307
18,358
14,519
426
7,214
10,984
63,062
0
W
Poseidon
14,540
2,932
0
4,481
16,142
6,416
3,276
7,493
8,649
128,030
0
L
Nu Wa
Hugo-Skye
Nu Wa
22,561
4,515
827
2,844
15,000
9,361
1,639
4,763
10,237
106,378
0
L
11,506
2,601
65
3,243
22,272
20,773
618
2,045
20,227
0
73,494
L
Bakasura
akak_83
Bakasura
9,189
5,798
0
3,503
22,407
12,200
0
2,271
20,136
0
114,012
W
Mercury
criolimez
Mercury
22,894
14,068
0
4,134
20,484
8,903
151
6,670
13,681
0
184,446
L
13,753
4,772
0
1,415
15,820
8,119
1,401
5,206
10,614
0
84,247
W
Vamana
zIsmajo-EU
Vamana
13,447
7,947
0
5,473
22,231
20,635
2,571
4,937
16,506
0
98,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,511
Gold Earned
64,149
648
Minions Killed
831
0
Camps Cleared
0
2,377,781
Distance Traveled
2,536,401
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,628
465
179
7
0
400,583
3
L
Ares
10,633
425
59
2
0
467,495
1
W
Hel
11,824
473
71
3
0
490,679
5
W
Poseidon
12,883
515
221
9
0
506,726
4
L
Nu Wa
11,115
445
156
6
0
428,872
3
L
Shiva
10,749
430
125
5
0
461,746
0
L
Bakasura
12,038
482
185
7
0
548,724
0
W
Mercury
15,152
606
201
8
0
640,812
1
L
Skadi
10,976
439
123
5
0
470,944
3
W
Vamana
12,662
506
159
6
0
497,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role