Player Matchup

Khepri
Khepri
AgonizedNewt642
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 87L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bold Senten
Ah Muzen Cab
Level 146
God Stats
2W - 4L
1,584 SR
Queue Stats
50W - 38L
1,583 Elo+
Party 1
Sol
Sol
Its Pullski
Sol
Level 141
God Stats
4W - 1L
1,635 SR
Queue Stats
82W - 58L
1,540 Elo+
Party 1
Team Averages
Level 135
1,573 SR
1,531 Elo+

VS

Team Averages
Level 117
1,548 SR
1,601 Elo+
Shiva
Shiva
Chaaaaaaaaaaaaz
Shiva
Level 157
God Stats
30W - 7L
1,723 SR
Queue Stats
227W - 113L
1,719 Elo+
Party 2
Zhong Kui
Zhong Kui
LE3VIL
Zhong Kui
Level 160
God Stats
4W - 1L
1,502 SR
Queue Stats
465W - 223L
1,701 Elo+
Party 2
Cthulhu
Cthulhu
Oldirty737420
Cthulhu
Level 34
God Stats
3W - 4L
1,418 SR
Queue Stats
74W - 80L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
8,694
621
4,329
14,710
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Bold Senten
Ah Muzen Cab
13
2 / 4 / 2
8,762
626
9,897
12,554
6,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 1
8,857
633
7,825
8,359
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
9,406
672
13,484
16,282
14,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
LE3VIL
Zhong Kui
16
6 / 1 / 2
10,603
757
13,483
9,102
7,199
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
13
1 / 2 / 6
9,627
688
6,387
13,492
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
9
9
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Ah Muzen Cab
Bold Senten
Ah Muzen Cab
2
4
2
0.75
W
2
2
7
2.75
L
3
2
1
1.75
W
Zhong Kui
LE3VIL
Zhong Kui
6
1
2
7
W
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,051
Damage
33,354
35,623
Taken
38,876
30,976
Mitigated
35,262
7,059
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,329
787
0
1,652
14,710
19,795
0
7,751
6,959
10,594
0
L
Ah Muzen Cab
Bold Senten
Ah Muzen Cab
9,897
3,399
0
3,046
12,554
6,662
0
7,323
5,231
0
41,459
W
13,484
2,581
138
4,203
16,282
14,488
244
4,133
12,149
0
44,739
L
7,825
2,834
0
2,361
8,359
4,519
0
4,836
3,523
21,965
1,642
W
Zhong Kui
LE3VIL
Zhong Kui
13,483
1,842
0
4,155
9,102
7,199
768
3,428
5,674
41,494
0
W
Cthulhu
6,387
180
427
1,108
13,492
13,575
105
4,638
8,854
23,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,313
Gold Earned
29,636
136
Minions Killed
172
2
Camps Cleared
10
751,613
Distance Traveled
771,345
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,694
621
17
1
0
248,821
3
L
Ah Muzen Cab
8,762
626
76
5
0
252,480
0
W
Shiva
9,406
672
56
4
3
280,226
4
L
Sol
8,857
633
43
3
2
250,312
4
W
Zhong Kui
10,603
757
76
5
6
227,231
2
W
Cthulhu
9,627
688
40
3
1
263,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role