Player Matchup

Charybdis
Charybdis
Bishop_The_First
Charybdis
Level 123
God Stats
5W - 2L
1,715 SR
Queue Stats
389W - 493L
1,340 Elo+
Solo
Osiris
Osiris
Tupapi707
Osiris
Level 126
God Stats
3W - 2L
1,299 SR
Queue Stats
29W - 35L
1,405 Elo+
Solo
Merlin
Merlin
abbathgani
Merlin
Level 121
God Stats
2W - 6L
1,258 SR
Queue Stats
11W - 24L
1,273 Elo+
Solo
Team Averages
Level 123
1,424 SR
1,339 Elo+

VS

Team Averages
Level 90
1,495 SR
1,417 Elo+
Vulcan
Vulcan
Khoolie
Vulcan
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Lilking1995
Danzaburou
Level 121
God Stats
35W - 39L
1,486 SR
Queue Stats
208W - 207L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
SlangandShine
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 95L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
11
0 / 5 / 1
7,930
566
6,171
11,927
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Tupapi707
Osiris
12
0 / 4 / 1
8,110
579
13,080
14,541
15,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
abbathgani
Merlin
13
1 / 4 / 0
8,670
619
7,784
11,471
4,153
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Khoolie
Vulcan
16
5 / 0 / 7
10,393
742
12,735
9,199
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Lilking1995
Danzaburou
15
5 / 0 / 7
10,394
742
9,571
11,317
4,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SlangandShine
Gilgamesh
14
3 / 1 / 9
10,311
737
11,577
17,885
10,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
5
1
0.1
W
Vulcan
Khoolie
Vulcan
5
0
7
8.5
W
Danzaburou
Lilking1995
Danzaburou
5
0
7
8.5
W
Gilgamesh
SlangandShine
Gilgamesh
3
1
9
7.5
L
Osiris
Tupapi707
Osiris
0
4
1
0.13
L
Merlin
abbathgani
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
33,883
37,939
Taken
38,401
24,602
Mitigated
19,189
5,887
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
6,171
3,576
0
2,370
11,927
5,161
0
4,258
7,669
0
22,407
W
Vulcan
Khoolie
Vulcan
12,735
3,801
0
64
9,199
4,248
780
2,482
6,452
54,850
0
W
Danzaburou
Lilking1995
Danzaburou
9,571
4,419
0
5,264
11,317
4,798
1,439
2,667
8,235
0
31,582
W
Gilgamesh
SlangandShine
Gilgamesh
11,577
2,460
272
5,035
17,885
10,143
600
3,184
14,261
0
25,042
L
Osiris
Tupapi707
Osiris
13,080
2,444
0
3,517
14,541
15,288
0
4,621
9,920
0
24,993
L
Merlin
abbathgani
Merlin
7,784
174
0
0
11,471
4,153
225
4,218
7,253
42,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
31,098
163
Minions Killed
151
3
Camps Cleared
10
734,723
Distance Traveled
884,227
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,930
566
44
3
2
217,311
7
W
Vulcan
10,393
742
76
5
5
294,041
4
W
Danzaburou
10,394
742
47
3
3
287,739
3
W
Gilgamesh
10,311
737
28
2
2
302,447
2
L
Osiris
8,110
579
29
2
1
270,537
4
L
Merlin
8,670
619
90
6
0
246,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role