Player Matchup

Hades
Hades
Canemanix
Hades
Level 68
God Stats
31W - 33L
1,443 SR
Queue Stats
223W - 259L
1,369 Elo+
Party 1
Nemesis
Nemesis
NoV-iTurned_x3
Nemesis
Level 58
God Stats
42W - 35L
1,557 SR
Queue Stats
59W - 75L
1,475 Elo+
Solo
Heimdallr
Heimdallr
SRS_Yolo
Heimdallr
Level 82
God Stats
54W - 56L
1,419 SR
Queue Stats
414W - 459L
1,388 Elo+
Party 1
Hercules
Hercules
bigphill14
Hercules
Level 144
God Stats
2W - 6L
1,093 SR
Queue Stats
78W - 103L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
crazijay
Baron Samedi
Level 129
God Stats
16W - 14L
1,420 SR
Queue Stats
642W - 659L
1,483 Elo+
Solo
Team Averages
Level 96
1,387 SR
1,421 Elo+

VS

Team Averages
Level 90
1,540 SR
1,444 Elo+
Ares
Ares
Bickerz
Ares
Level 104
God Stats
0W - 1L
1,503 SR
Queue Stats
228W - 197L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 88
God Stats
143W - 150L
1,552 SR
Queue Stats
143W - 150L
1,469 Elo+
Solo
Loki
Loki
Freddiefrog2003
Loki
Level 65
God Stats
1W - 2L
1,426 SR
Queue Stats
119W - 96L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
LashedCarton912
Zhong Kui
Level 84
God Stats
10W - 5L
1,734 SR
Queue Stats
167W - 179L
1,415 Elo+
Solo
Medusa
Medusa
NoOkitOs
Medusa
Level 107
God Stats
50W - 57L
1,484 SR
Queue Stats
139W - 154L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Canemanix
Hades
18
3 / 2 / 1
11,185
533
8,551
18,570
12,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
14 / 3 / 7
12,487
595
21,309
21,655
12,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
SRS_Yolo
Heimdallr
15
2 / 3 / 4
9,236
440
13,283
17,211
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
bigphill14
Hercules
18
5 / 1 / 6
11,614
553
7,500
22,309
23,973
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
crazijay
Baron Samedi
15
0 / 0 / 12
10,085
480
10,244
17,543
21,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bickerz
Ares
14
1 / 6 / 3
9,409
448
11,860
24,483
27,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
19
2 / 2 / 3
11,784
561
16,211
7,662
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 2
10,703
510
7,770
13,437
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
LashedCarton912
Zhong Kui
17
2 / 9 / 1
10,905
519
15,706
20,907
15,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
NoOkitOs
Medusa
15
0 / 4 / 2
8,984
428
8,856
19,198
9,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
9
9
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
Bickerz
Ares
1
6
3
0.42
W
Hades
Canemanix
Hades
3
2
1
1.75
L
Kukulkan
2
2
3
1.75
L
4
3
2
1.67
L
Zhong Kui
LashedCarton912
Zhong Kui
2
9
1
0.28
L
Medusa
NoOkitOs
Medusa
0
4
2
0.25
W
14
3
7
5.83
W
Heimdallr
SRS_Yolo
Heimdallr
2
3
4
1.33
W
Hercules
bigphill14
Hercules
5
1
6
8
W
Baron Samedi
crazijay
Baron Samedi
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,887
Damage
60,403
97,288
Taken
85,687
79,139
Mitigated
62,943
40,503
Healing
23,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bickerz
Ares
11,860
867
266
6,395
24,483
27,619
69
6,404
18,079
32,230
0
W
Hades
Canemanix
Hades
8,551
0
483
11,735
18,570
12,388
755
10,459
7,646
106,323
0
L
Kukulkan
16,211
887
0
0
7,662
4,271
170
2,664
4,998
111,578
0
L
7,770
2,621
0
4,566
13,437
6,393
0
2,100
11,337
0
71,227
L
Zhong Kui
LashedCarton912
Zhong Kui
15,706
2,093
0
5,629
20,907
15,633
0
3,573
17,334
79,958
0
L
Medusa
NoOkitOs
Medusa
8,856
2,630
0
7,091
19,198
9,027
754
4,054
15,144
0
82,414
W
21,309
14,033
0
5,214
21,655
12,060
0
9,613
11,738
0
110,162
W
Heimdallr
SRS_Yolo
Heimdallr
13,283
4,610
0
4,292
17,211
8,743
304
5,201
11,982
0
85,652
W
Hercules
bigphill14
Hercules
7,500
2,330
0
10,216
22,309
23,973
667
10,565
11,082
0
73,842
W
Baron Samedi
crazijay
Baron Samedi
10,244
1,061
2,591
5,972
17,543
21,975
230
6,378
11,063
33,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,607
Gold Earned
51,785
589
Minions Killed
606
0
Camps Cleared
0
1,983,275
Distance Traveled
2,042,693
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,409
448
38
2
0
451,031
5
W
Hades
11,185
533
179
9
0
382,112
5
L
Kukulkan
11,784
561
202
10
0
350,376
0
L
Loki
10,703
510
103
5
0
464,973
0
L
Zhong Kui
10,905
519
143
7
0
321,729
1
L
Medusa
8,984
428
120
6
0
454,584
2
W
Nemesis
12,487
595
132
6
0
454,051
2
W
Heimdallr
9,236
440
117
6
0
369,419
4
W
Hercules
11,614
553
128
6
0
381,948
1
W
Baron Samedi
10,085
480
33
2
0
395,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role