Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kubanczyk2000
Baron Samedi
Level 160
God Stats
6W - 1L
1,876 SR
Queue Stats
624W - 107L
1,974 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shido-Tokisaki--
Ah Muzen Cab
Level 160
God Stats
51W - 1L
2,055 SR
Queue Stats
2,504W - 224L
2,016 Elo+
Party 1
Awilix
Awilix
xJonSnow_-
Awilix
Level 160
God Stats
2W - 0L
1,904 SR
Queue Stats
354W - 52L
1,949 Elo+
Party 1
Khepri
Khepri
xRaekoR
Khepri
Level 155
God Stats
9W - 0L
1,968 SR
Queue Stats
708W - 106L
2,043 Elo+
Party 1
Team Averages
Level 159
1,861 SR
1,896 Elo+

VS

Team Averages
Level 60
1,483 SR
1,445 Elo+
Hercules
Hercules
 
Hercules
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Generalbabogeros
Sun Wukong
Level 125
God Stats
3W - 4L
1,650 SR
Queue Stats
58W - 57L
1,457 Elo+
Party 3
Neith
Neith
MrsNeowolkHQ
Neith
Level 28
God Stats
4W - 5L
1,416 SR
Queue Stats
131W - 150L
1,475 Elo+
Party 2
Hera
Hera
NeowolkHQ
Hera
Level 83
God Stats
5W - 10L
1,385 SR
Queue Stats
218W - 227L
1,491 Elo+
Party 2
Ymir
Ymir
Savvaman_21
Ymir
Level 5
God Stats
2W - 5L
1,462 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 0 / 23
10,354
1,150
10,535
10,497
15,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Kubanczyk2000
Baron Samedi
17
4 / 0 / 24
10,455
1,162
15,561
6,883
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Shido-Tokisaki--
Ah Muzen Cab
18
16 / 0 / 13
12,627
1,403
26,313
4,015
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
xJonSnow_-
Awilix
17
12 / 0 / 14
11,012
1,224
19,189
7,617
4,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
xRaekoR
Khepri
17
1 / 0 / 29
11,367
1,263
8,652
9,932
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

374

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 8 / 0
8,121
902
6,593
22,811
10,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Generalbabogeros
Sun Wukong
13
0 / 6 / 0
8,261
918
6,416
15,073
12,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 7 / 0
8,405
934
7,657
13,843
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
0 / 8 / 0
8,453
939
11,688
13,736
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 9 / 0
8,362
929
2,347
19,695
16,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
0
38
Kills
0
0
Deaths
38
103
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
23
16.5
L
Hercules
 
Hercules
0
8
0
0
L
Sun Wukong
Generalbabogeros
Sun Wukong
0
6
0
0
W
Baron Samedi
Kubanczyk2000
Baron Samedi
4
0
24
16
L
0
7
0
0
L
Hera
0
8
0
0
L
0
9
0
0
W
Ah Muzen Cab
Shido-Tokisaki--
Ah Muzen Cab
16
0
13
22.5
W
Awilix
xJonSnow_-
Awilix
12
0
14
19
W
Khepri
xRaekoR
Khepri
1
0
29
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,250
Damage
34,701
38,944
Taken
85,158
41,152
Mitigated
50,792
14,678
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,535
3,080
0
5,303
10,497
15,554
0
4,584
5,913
69
13,798
L
Hercules
 
Hercules
6,593
3,301
0
1,862
22,811
10,563
0
4,951
17,493
0
9,992
L
Sun Wukong
Generalbabogeros
Sun Wukong
6,416
702
0
1,432
15,073
12,700
0
4,318
10,428
0
17,227
W
Baron Samedi
Kubanczyk2000
Baron Samedi
15,561
1,451
3,774
2,728
6,883
4,431
0
2,283
4,600
28,477
0
L
7,657
1,362
0
1,151
13,843
6,325
0
2,869
10,626
0
25,354
L
Hera
11,688
1,871
0
67
13,736
4,924
0
3,997
9,498
26,470
0
L
2,347
339
0
886
19,695
16,280
0
7,293
11,945
8,262
0
W
Ah Muzen Cab
Shido-Tokisaki--
Ah Muzen Cab
26,313
12,956
0
1,370
4,015
2,292
0
913
3,102
0
78,593
W
Awilix
xJonSnow_-
Awilix
19,189
6,842
0
0
7,617
4,081
0
2,808
4,809
0
27,410
W
Khepri
xRaekoR
Khepri
8,652
893
0
1,503
9,932
14,794
0
3,447
6,485
10,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,815
Gold Earned
41,602
188
Minions Killed
132
11
Camps Cleared
4
905,284
Distance Traveled
780,403
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,354
1,150
12
1
1
195,332
0
L
Hercules
8,121
902
14
2
0
175,383
1
L
Sun Wukong
8,261
918
16
2
1
168,168
0
W
Baron Samedi
10,455
1,162
37
4
1
173,620
0
L
Neith
8,405
934
44
5
2
153,563
0
L
Hera
8,453
939
41
5
1
161,080
0
L
Ymir
8,362
929
17
2
0
122,209
0
W
Ah Muzen Cab
12,627
1,403
116
13
5
181,088
0
W
Awilix
11,012
1,224
15
2
3
187,785
1
W
Khepri
11,367
1,263
8
1
1
167,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role