Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
ExKito
Hel
Level 26
God Stats
2W - 4L
1,157 SR
Queue Stats
3W - 11L
1,108 Elo+
Party 1
Gilgamesh
Gilgamesh
Valde_Blade
Gilgamesh
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 13L
1,220 Elo+
Party 1
Chaac
Chaac
XlleB
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,260 Elo+
Party 3
Charybdis
Charybdis
ykvap123
Charybdis
Level 27
God Stats
1W - 3L
1,275 SR
Queue Stats
3W - 9L
1,108 Elo+
Party 1
Team Averages
Level 30
1,386 SR
1,239 Elo+

VS

Team Averages
Level 62
1,524 SR
1,324 Elo+
Amaterasu
Amaterasu
Nardom
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,262 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Strikejester
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,262 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thomsan
Kumbhakarna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,262 Elo+
Party 2
Serqet
Serqet
TribunaThor
Serqet
Level 109
God Stats
3W - 2L
1,618 SR
Queue Stats
39W - 56L
1,336 Elo+
Solo
Guan Yu
Guan Yu
linmic
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
5 / 2 / 19
12,382
1,126
16,498
16,370
8,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
ExKito
Hel
19
9 / 1 / 26
13,141
1,195
20,016
11,151
8,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Valde_Blade
Gilgamesh
19
8 / 3 / 27
13,111
1,192
19,380
18,532
20,221
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
XlleB
Chaac
18
3 / 4 / 27
12,057
1,096
25,788
18,011
24,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ykvap123
Charybdis
19
13 / 2 / 19
14,100
1,282
41,737
12,973
7,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nardom
Amaterasu
17
3 / 9 / 7
12,859
1,169
13,205
33,169
36,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Strikejester
Morgan Le Fay
17
1 / 6 / 7
11,008
1,001
22,606
22,241
10,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Thomsan
Kumbhakarna
17
0 / 9 / 9
11,827
1,075
10,762
35,321
42,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
17
5 / 6 / 7
12,723
1,157
19,062
23,054
15,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
linmic
Guan Yu
17
3 / 8 / 3
11,032
1,003
5,816
19,735
25,184
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
45
38
Kills
12
12
Deaths
38
118
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
19
7.25
W
Hel
ExKito
Hel
9
1
26
22
L
Amaterasu
Nardom
Amaterasu
3
9
7
0.72
L
Morgan Le Fay
Strikejester
Morgan Le Fay
1
6
7
0.75
L
Kumbhakarna
Thomsan
Kumbhakarna
0
9
9
0.5
L
Serqet
5
6
7
1.42
W
Gilgamesh
Valde_Blade
Gilgamesh
8
3
27
7.17
W
Chaac
XlleB
Chaac
3
4
27
4.13
L
Guan Yu
linmic
Guan Yu
3
8
3
0.56
W
Charybdis
ykvap123
Charybdis
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,419
Damage
71,451
77,037
Taken
133,520
69,271
Mitigated
129,037
29,891
Healing
23,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,498
9,218
0
4,404
16,370
8,451
0
5,345
11,025
0
37,363
W
Hel
ExKito
Hel
20,016
2,097
9,778
7,446
11,151
8,628
0
4,411
6,122
39,012
0
L
Amaterasu
Nardom
Amaterasu
13,205
7,591
2,458
5,784
33,169
36,103
0
5,442
27,727
469
28,328
L
Morgan Le Fay
Strikejester
Morgan Le Fay
22,606
3,890
0
2,634
22,241
10,114
0
2,312
19,929
44,992
0
L
Kumbhakarna
Thomsan
Kumbhakarna
10,762
1,944
0
1,099
35,321
42,407
0
5,887
29,434
23,696
0
L
Serqet
19,062
4,007
0
0
23,054
15,229
0
3,318
19,736
0
28,323
W
Gilgamesh
Valde_Blade
Gilgamesh
19,380
5,895
0
3,741
18,532
20,221
0
8,663
9,364
120
31,820
W
Chaac
XlleB
Chaac
25,788
4,084
0
2,190
18,011
24,969
0
9,469
8,542
147
39,427
L
Guan Yu
linmic
Guan Yu
5,816
1,928
6,763
4,489
19,735
25,184
0
3,294
16,441
0
18,817
W
Charybdis
ykvap123
Charybdis
41,737
27,732
0
2,332
12,973
7,002
0
5,648
7,091
0
63,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,791
Gold Earned
59,449
214
Minions Killed
163
12
Camps Cleared
6
1,035,093
Distance Traveled
951,048
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,382
1,126
47
4
10
237,523
0
W
Hel
13,141
1,195
66
6
0
230,509
0
L
Amaterasu
12,859
1,169
23
2
2
188,981
0
L
Morgan Le Fay
11,008
1,001
61
6
1
191,956
0
L
Kumbhakarna
11,827
1,075
31
3
1
194,499
1
L
Serqet
12,723
1,157
23
2
1
208,041
0
W
Gilgamesh
13,111
1,192
16
1
1
201,399
2
W
Chaac
12,057
1,096
31
3
0
199,847
3
L
Guan Yu
11,032
1,003
25
2
1
167,571
0
W
Charybdis
14,100
1,282
54
5
1
165,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role