Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Impulse123xd
Loki
Level 159
God Stats
23W - 24L
1,543 SR
Queue Stats
101W - 120L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
Sir_Pickle_Pants
Hun Batz
Level 96
God Stats
5W - 6L
1,624 SR
Queue Stats
85W - 81L
1,561 Elo+
Solo
Bacchus
Bacchus
SpitONuHAWK-PHUT
Bacchus
Level 16
God Stats
4W - 4L
1,795 SR
Queue Stats
55W - 68L
1,476 Elo+
Solo
Bastet
Bastet
Xen_4Twenty
Bastet
Level 92
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 97
1,630 SR
1,503 Elo+

VS

Team Averages
Level 124
1,482 SR
1,468 Elo+
Nox
Nox
 
Nox
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Bashlock2
Apollo
Level 106
God Stats
1W - 0L
1,514 SR
Queue Stats
13W - 16L
1,466 Elo+
Party 1
Set
Set
SniffaWilly
Set
Level 107
God Stats
2W - 0L
1,327 SR
Queue Stats
160W - 144L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
TheDonkivizXD
Gilgamesh
Level 148
God Stats
1W - 2L
1,569 SR
Queue Stats
74W - 89L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
l-lCrispy-l-
Cabrakan
Level 125
God Stats
5W - 1L
1,501 SR
Queue Stats
128W - 135L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 3
5,246
749
4,467
4,172
1,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 1
4,780
683
740
472
150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
5,349
764
5,019
7,010
2,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 2
5,772
825
4,106
9,347
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
10
1 / 3 / 0
5,033
719
2,835
5,187
2,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 1 / 5
5,883
840
2,446
3,326
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Bashlock2
Apollo
11
0 / 0 / 5
5,444
778
2,720
3,297
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 6
5,899
843
3,870
4,557
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Gilgamesh
TheDonkivizXD
Gilgamesh
13
5 / 1 / 4
6,565
938
6,124
5,977
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
l-lCrispy-l-
Cabrakan
11
1 / 2 / 6
5,673
810
4,643
6,604
3,463
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
10
10
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
3
0.75
W
Nox
 
Nox
2
1
5
4.5
W
Apollo
Bashlock2
Apollo
0
0
5
2.5
L
0
0
1
0.5
L
1
2
2
1
W
2
0
6
5
L
2
3
2
1
W
Gilgamesh
TheDonkivizXD
Gilgamesh
5
1
4
7
L
Bastet
1
3
0
0.33
W
Cabrakan
l-lCrispy-l-
Cabrakan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,167
Damage
19,803
26,188
Taken
23,761
15,916
Mitigated
12,258
3,413
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,467
631
0
314
4,172
1,841
0
255
3,868
18,045
0
W
Nox
 
Nox
2,446
406
0
272
3,326
1,514
814
1,372
1,825
11,810
0
W
Apollo
Bashlock2
Apollo
2,720
1,043
0
422
3,297
1,454
1,096
1,749
1,462
0
12,385
L
740
159
0
230
472
150
0
101
371
0
3,003
L
5,019
384
208
1,415
7,010
2,986
0
2,310
4,414
0
17,246
W
3,870
1,677
0
987
4,557
2,735
1,361
1,924
2,562
0
10,101
L
4,106
916
171
728
9,347
8,646
0
2,983
6,020
13,881
0
W
Gilgamesh
TheDonkivizXD
Gilgamesh
6,124
1,985
0
159
5,977
3,092
522
1,632
4,312
0
15,690
L
Bastet
2,835
979
0
347
5,187
2,293
0
1,116
3,995
0
8,339
W
Cabrakan
l-lCrispy-l-
Cabrakan
4,643
657
85
1,515
6,604
3,463
362
1,509
5,027
12,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
29,464
104
Minions Killed
132
0
Camps Cleared
0
608,579
Distance Traveled
704,504
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,246
749
31
4
0
121,007
1
W
Nox
5,883
840
44
6
0
113,208
0
W
Apollo
5,444
778
19
3
0
132,655
0
L
Loki
4,780
683
7
1
0
46,833
0
L
Hun Batz
5,349
764
34
5
0
146,798
1
W
Set
5,899
843
20
3
0
164,625
1
L
Bacchus
5,772
825
22
3
0
127,363
0
W
Gilgamesh
6,565
938
22
3
0
150,263
0
L
Bastet
5,033
719
10
1
0
166,578
3
W
Cabrakan
5,673
810
27
4
0
143,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role