Player Matchup

Merlin
Merlin
M4rton
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 303L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
Mikyhun
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,235 Elo+
Party 2
Nemesis
Nemesis
Mustaqe
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,419 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,363 Elo+

VS

Team Averages
Level 83
1,605 SR
1,587 Elo+
Artemis
Artemis
CaVusBeg
Artemis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Shakyall
Yu Huang
Level 23
God Stats
11W - 1L
1,500 SR
Queue Stats
89W - 37L
1,632 Elo+
Party 1
Horus
Horus
oilim3
Horus
Level 160
God Stats
3W - 0L
1,816 SR
Queue Stats
123W - 52L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M4rton
Merlin
14
0 / 5 / 0
8,986
599
12,195
15,830
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mikyhun
Cthulhu
11
0 / 3 / 0
9,008
601
7,955
17,278
19,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Mustaqe
Nemesis
12
0 / 7 / 0
8,759
584
8,949
22,686
12,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaVusBeg
Artemis
15
0 / 0 / 12
9,954
664
9,791
10,655
5,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Shakyall
Yu Huang
16
9 / 0 / 5
11,524
768
19,415
12,993
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
oilim3
Horus
16
6 / 0 / 8
11,059
737
22,050
14,017
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
CaVusBeg
Artemis
0
0
12
6
L
Merlin
M4rton
Merlin
0
5
0
0
L
Cthulhu
Mikyhun
Cthulhu
0
3
0
0
L
Nemesis
Mustaqe
Nemesis
0
7
0
0
W
Yu Huang
Shakyall
Yu Huang
9
0
5
11.5
W
Horus
oilim3
Horus
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,099
Damage
51,256
55,794
Taken
37,665
36,408
Mitigated
21,159
6,586
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CaVusBeg
Artemis
9,791
3,993
0
3,950
10,655
5,362
1,117
6,714
3,941
0
30,766
L
Merlin
M4rton
Merlin
12,195
76
0
1,614
15,830
5,363
0
8,046
7,326
49,543
0
L
Cthulhu
Mikyhun
Cthulhu
7,955
520
582
2,453
17,278
19,016
0
6,662
10,347
23,413
0
L
Nemesis
Mustaqe
Nemesis
8,949
3,579
492
1,445
22,686
12,029
0
4,915
17,324
0
19,624
W
Yu Huang
Shakyall
Yu Huang
19,415
2,628
0
212
12,993
6,660
465
8,744
4,249
52,272
0
W
Horus
oilim3
Horus
22,050
10,445
2,374
5,445
14,017
9,137
808
5,000
9,017
0
42,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,753
Gold Earned
32,537
155
Minions Killed
184
4
Camps Cleared
9
819,231
Distance Traveled
852,267
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,954
664
45
3
0
268,657
4
L
Merlin
8,986
599
95
6
2
247,513
3
L
Cthulhu
9,008
601
35
2
1
277,275
4
L
Nemesis
8,759
584
25
2
1
294,443
4
W
Yu Huang
11,524
768
88
6
4
274,546
2
W
Horus
11,059
737
51
3
5
309,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role