Player Matchup

Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Jason Eaglewing
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,483 Elo+
Solo
Zeus
Zeus
ManoCaliente
Zeus
Level 156
God Stats
17W - 13L
1,569 SR
Queue Stats
385W - 376L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
Sgt Garbonso
Aphrodite
Level 100
God Stats
3W - 5L
1,268 SR
Queue Stats
40W - 40L
1,375 Elo+
Solo
Achilles
Achilles
x5GTxFRESHx
Achilles
Level 87
God Stats
6W - 5L
1,486 SR
Queue Stats
230W - 241L
1,387 Elo+
Party 1
Team Averages
Level 115
1,465 SR
1,444 Elo+

VS

Team Averages
Level 89
1,599 SR
1,417 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GarrettDoesWork
Gilgamesh
Level 107
God Stats
3W - 2L
1,668 SR
Queue Stats
24W - 22L
1,488 Elo+
Solo
Anubis
Anubis
TPR_Sebas
Anubis
Level 58
God Stats
8W - 8L
1,420 SR
Queue Stats
67W - 73L
1,437 Elo+
Solo
Cabrakan
Cabrakan
hecko5
Cabrakan
Level 104
God Stats
2W - 2L
1,513 SR
Queue Stats
6W - 5L
1,328 Elo+
Solo
Poseidon
Poseidon
oierce
Poseidon
Level 67
God Stats
1W - 0L
1,893 SR
Queue Stats
2W - 2L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 0 / 1
8,685
869
2,056
3,583
2,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
14
1 / 7 / 2
9,290
929
12,698
17,670
10,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 2
9,633
963
15,664
8,964
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Sgt Garbonso
Aphrodite
15
1 / 3 / 2
9,340
934
4,460
14,080
11,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
x5GTxFRESHx
Achilles
14
0 / 6 / 2
8,953
895
7,600
16,431
11,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

181

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 0 / 10
10,547
1,055
12,619
7,305
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GarrettDoesWork
Gilgamesh
15
3 / 1 / 8
10,575
1,058
7,684
10,768
8,808
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
TPR_Sebas
Anubis
15
1 / 2 / 8
9,156
916
6,050
6,889
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
hecko5
Cabrakan
16
9 / 0 / 5
11,490
1,149
15,706
13,708
8,234
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
oierce
Poseidon
16
1 / 0 / 13
10,233
1,023
12,964
9,616
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
3
Kills
18
18
Deaths
3
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
1
0.5
W
Neith
 
Neith
4
0
10
9
W
Gilgamesh
GarrettDoesWork
Gilgamesh
3
1
8
7
L
Lancelot
1
7
2
0.29
L
1
2
2
1
L
Aphrodite
Sgt Garbonso
Aphrodite
1
3
2
0.67
W
Anubis
TPR_Sebas
Anubis
1
2
8
2.5
W
Cabrakan
hecko5
Cabrakan
9
0
5
11.5
W
Poseidon
oierce
Poseidon
1
0
13
7.5
L
Achilles
x5GTxFRESHx
Achilles
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,478
Damage
55,023
60,728
Taken
48,286
40,237
Mitigated
28,085
8,351
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,056
148
406
506
3,583
2,835
0
1,817
1,648
7,519
0
W
Neith
 
Neith
12,619
7,767
708
2,840
7,305
3,307
0
2,724
4,401
0
31,647
W
Gilgamesh
GarrettDoesWork
Gilgamesh
7,684
1,533
1,805
1,514
10,768
8,808
0
4,956
5,306
0
10,779
L
Lancelot
12,698
2,036
0
1,204
17,670
10,205
0
10,379
7,097
0
30,197
L
15,664
959
0
0
8,964
4,021
0
5,308
3,518
44,880
0
L
Aphrodite
Sgt Garbonso
Aphrodite
4,460
1,036
2,091
3,245
14,080
11,856
0
6,512
7,268
14,209
0
W
Anubis
TPR_Sebas
Anubis
6,050
451
0
1,149
6,889
3,901
0
3,876
2,914
10,462
0
W
Cabrakan
hecko5
Cabrakan
15,706
2,462
0
5,980
13,708
8,234
0
5,538
7,679
38,276
0
W
Poseidon
oierce
Poseidon
12,964
2,057
0
319
9,616
3,835
0
4,777
4,717
38,500
0
L
Achilles
x5GTxFRESHx
Achilles
7,600
2,374
0
899
16,431
11,320
0
9,606
6,477
0
20,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
52,001
177
Minions Killed
187
6
Camps Cleared
8
889,001
Distance Traveled
926,568
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,685
869
6
1
0
127,843
2
W
Neith
10,547
1,055
36
4
0
185,636
0
W
Gilgamesh
10,575
1,058
3
0
2
212,399
1
L
Lancelot
9,290
929
46
5
1
215,828
0
L
Zeus
9,633
963
76
8
2
181,625
1
L
Aphrodite
9,340
934
25
3
1
182,186
0
W
Anubis
9,156
916
9
1
1
154,371
1
W
Cabrakan
11,490
1,149
67
7
2
182,348
2
W
Poseidon
10,233
1,023
72
7
3
191,814
0
L
Achilles
8,953
895
24
2
2
181,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role