Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Altinak
Agni
Level 154
God Stats
1W - 0L
1,534 SR
Queue Stats
37W - 32L
1,208 Elo+
Solo
Ra
Ra
IceAndTea
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,557 Elo+
Party 1
Lancelot
Lancelot
Jgonz983
Lancelot
Level 108
God Stats
13W - 5L
1,583 SR
Queue Stats
88W - 98L
1,491 Elo+
Solo
Xbalanque
Xbalanque
xxjake01
Xbalanque
Level 135
God Stats
4W - 1L
1,674 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 1
Team Averages
Level 128
1,558 SR
1,458 Elo+

VS

Team Averages
Level 98
1,472 SR
1,511 Elo+
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cloudysparrow
Izanami
Level 46
God Stats
2W - 3L
1,546 SR
Queue Stats
56W - 54L
1,548 Elo+
Solo
Terra
Terra
Cronkmiester
Terra
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 143L
1,499 Elo+
Solo
Thanatos
Thanatos
Isarus24
Thanatos
Level 148
God Stats
3W - 9L
1,300 SR
Queue Stats
185W - 206L
1,515 Elo+
Solo
Thor
Thor
RagingAsian69
Thor
Level 75
God Stats
4W - 12L
1,514 SR
Queue Stats
98W - 105L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 0
5,864
586
6,780
9,961
4,192
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Altinak
Agni
8
0 / 1 / 3
5,252
525
4,492
3,929
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
4 / 1 / 1
6,192
619
4,675
5,549
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
Jgonz983
Lancelot
11
5 / 0 / 0
6,641
664
6,162
7,290
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
xxjake01
Xbalanque
10
1 / 0 / 1
5,202
520
6,164
6,089
1,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 3 / 0
5,127
513
1,380
5,696
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
8
0 / 3 / 0
4,894
489
4,909
8,957
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
4,810
481
2,547
9,233
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Isarus24
Thanatos
10
1 / 1 / 1
5,522
552
6,118
9,922
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 1 / 1
5,501
550
2,373
7,831
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
11
Kills
4
4
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
0
0.5
L
Zeus
 
Zeus
1
3
0
0.33
W
Agni
Altinak
Agni
0
1
3
1.5
L
Izanami
0
3
0
0
L
0
3
0
0
W
4
1
1
4.5
L
Thanatos
Isarus24
Thanatos
1
1
1
1.5
W
Lancelot
Jgonz983
Lancelot
5
0
0
5
L
2
1
1
2.5
W
Xbalanque
xxjake01
Xbalanque
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
17,327
32,818
Taken
41,639
12,078
Mitigated
16,205
12,596
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,780
1,417
0
3,067
9,961
4,192
0
0
9,546
0
41,764
L
Zeus
 
Zeus
1,380
258
0
571
5,696
2,080
0
2,977
2,719
26,233
0
W
Agni
Altinak
Agni
4,492
171
0
973
3,929
1,216
0
947
2,982
26,058
0
L
Izanami
4,909
3,235
0
2,999
8,957
2,607
0
2,277
6,680
0
45,751
L
2,547
843
1,300
1,892
9,233
4,267
0
3,135
6,098
13,820
0
W
4,675
1,396
804
2,678
5,549
2,121
0
938
4,611
29,073
0
L
Thanatos
Isarus24
Thanatos
6,118
1,726
0
8,669
9,922
4,564
425
0
9,922
0
36,381
W
Lancelot
Jgonz983
Lancelot
6,162
1,059
0
3,362
7,290
2,680
0
994
6,216
0
44,182
L
2,373
916
0
2,283
7,831
2,687
0
778
7,053
0
24,468
W
Xbalanque
xxjake01
Xbalanque
6,164
2,723
0
1,712
6,089
1,869
0
1,048
5,041
0
34,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
25,854
292
Minions Killed
270
0
Camps Cleared
0
994,267
Distance Traveled
958,343
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,864
586
67
7
0
207,727
3
L
Zeus
5,127
513
65
7
0
175,163
0
W
Agni
5,252
525
29
3
0
158,591
1
L
Izanami
4,894
489
76
8
0
172,052
1
L
Terra
4,810
481
20
2
0
196,268
1
W
Ra
6,192
619
36
4
0
194,752
2
L
Thanatos
5,522
552
62
6
0
200,382
0
W
Lancelot
6,641
664
90
9
0
247,179
0
L
Thor
5,501
550
47
5
0
214,478
3
W
Xbalanque
5,202
520
70
7
0
186,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role