Player Matchup

Ymir
Ymir
 
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BLACKMG
Ullr
Level 43
God Stats
0W - 2L
1,248 SR
Queue Stats
3W - 4L
1,324 Elo+
Solo
Ravana
Ravana
MaxiiB
Ravana
Level 127
God Stats
24W - 23L
1,405 SR
Queue Stats
244W - 241L
1,405 Elo+
Solo
Artemis
Artemis
Rusiani
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,478 Elo+
Party 2
Merlin
Merlin
jamiroprroprooo
Merlin
Level 82
God Stats
209W - 223L
1,434 SR
Queue Stats
294W - 333L
1,339 Elo+
Solo
Team Averages
Level 77
1,417 SR
1,409 Elo+

VS

Team Averages
Level 64
1,494 SR
1,443 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BoliExibida
Skadi
Level 105
God Stats
8W - 8L
1,423 SR
Queue Stats
123W - 166L
1,407 Elo+
Solo
Bellona
Bellona
MangaDaBoa
Bellona
Level 41
God Stats
3W - 7L
1,488 SR
Queue Stats
296W - 320L
1,494 Elo+
Solo
Nemesis
Nemesis
calvodegemeos
Nemesis
Level 28
God Stats
11W - 14L
1,414 SR
Queue Stats
98W - 133L
1,413 Elo+
Party 1
Chiron
Chiron
electric533yam
Chiron
Level 58
God Stats
11W - 5L
1,645 SR
Queue Stats
113W - 133L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
5,515
460
2,957
8,349
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
BLACKMG
Ullr
12
1 / 0 / 2
6,679
557
3,392
6,557
2,557
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
MaxiiB
Ravana
10
3 / 3 / 1
6,358
530
3,636
7,215
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
Rusiani
Artemis
10
0 / 1 / 1
5,565
464
4,622
5,999
1,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,728
477
4,086
5,914
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 0 / 0
6,528
544
3,306
4,942
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 0
7,005
584
3,801
5,764
1,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
MangaDaBoa
Bellona
9
1 / 1 / 4
5,487
457
3,626
8,084
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
11
4 / 2 / 4
6,985
582
8,298
9,563
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 5
6,622
552
4,552
7,203
2,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Danzaburou
 
Danzaburou
2
0
0
2
L
Ullr
BLACKMG
Ullr
1
0
2
2
W
2
1
0
2
W
Bellona
MangaDaBoa
Bellona
1
1
4
3
L
Ravana
MaxiiB
Ravana
3
3
1
1.17
L
Artemis
Rusiani
Artemis
0
1
1
0.5
W
Nemesis
4
2
4
3
W
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,693
Damage
23,583
34,034
Taken
35,556
16,053
Mitigated
15,652
5,734
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,957
565
0
680
8,349
6,776
0
0
8,349
21,464
0
W
Danzaburou
 
Danzaburou
3,306
1,021
0
2,598
4,942
1,907
0
387
4,555
0
37,215
L
Ullr
BLACKMG
Ullr
3,392
910
0
1,116
6,557
2,557
0
0
6,557
0
40,712
W
3,801
1,118
0
795
5,764
1,707
288
0
5,764
0
47,280
W
Bellona
MangaDaBoa
Bellona
3,626
1,444
0
2,741
8,084
6,080
0
1,420
6,664
0
24,751
L
Ravana
MaxiiB
Ravana
3,636
1,023
0
639
7,215
2,864
0
0
7,215
0
38,895
L
Artemis
Rusiani
Artemis
4,622
1,924
0
2,639
5,999
1,973
0
0
5,999
0
38,704
W
Nemesis
8,298
5,383
0
1,082
9,563
3,304
0
1,595
7,806
0
47,678
W
4,552
1,783
285
2,998
7,203
2,654
398
3,063
3,724
0
42,662
L
4,086
164
0
660
5,914
1,883
0
0
5,914
39,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
32,627
318
Minions Killed
347
0
Camps Cleared
0
968,047
Distance Traveled
1,190,385
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,515
460
17
1
0
215,706
2
W
Danzaburou
6,528
544
67
6
0
222,413
7
L
Ullr
6,679
557
74
6
0
140,337
4
W
Skadi
7,005
584
96
8
0
225,996
9
W
Bellona
5,487
457
46
4
0
236,001
3
L
Ravana
6,358
530
69
6
0
223,854
0
L
Artemis
5,565
464
91
8
0
207,809
2
W
Nemesis
6,985
582
75
6
0
274,986
1
W
Chiron
6,622
552
63
5
0
230,989
1
L
Merlin
5,728
477
67
6
0
180,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role