Player Matchup

Anhur
Anhur
Gold V
MarvBern93
Anhur
Gold V
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,913 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 38
1,500 SR
1,913 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,435 SR
1,432 MMR
The Morrigan
The Morrigan
Silver I
GameWyvern
The Morrigan
Silver I
Level 135
God Stats
1W - 4L
1,435 SR
Queue Stats
38W - 56L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
3 / 0 / 0
5,356
1,071
4,076
3,605
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KaliBakasuraPoseidonSkadiUllr

VS

Bans
Ah Muzen CabIzanamiBellonaSolFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GameWyvern
The Morrigan
7
0 / 3 / 0
3,899
780
1,969
5,375
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GameWyvern
The Morrigan
0
3
0
0
W
Anhur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,076
Damage
1,969
3,605
Taken
5,375
1,711
Mitigated
1,112
1,132
Healing
1,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GameWyvern
The Morrigan
1,969
432
0
1,403
5,375
1,112
0
200
5,175
11,141
303
W
Anhur
4,076
1,884
0
1,132
3,605
1,711
0
1,820
1,785
0
22,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,356
Gold Earned
3,899
43
Minions Killed
22
3
Camps Cleared
1
96,015
Distance Traveled
91,697
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,899
780
22
4
1
91,697
1
W
Anhur
5,356
1,071
43
9
3
96,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role