Player Matchup

Atlas
Atlas
Gold I
 
Atlas
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
Clout CLB
Geb
Platinum III
Level 114
God Stats
2W - 1L
1,897 SR
Queue Stats
97W - 96L
1,710 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SirWilliam201
Danzaburou
Gold IV
Level 125
God Stats
10W - 17L
1,569 SR
Queue Stats
431W - 446L
1,593 MMR
Party 1
Anubis
Anubis
Platinum V
pS x Gambit
Anubis
Platinum V
Level 157
God Stats
50W - 37L
1,661 SR
Queue Stats
712W - 729L
1,714 MMR
Solo
Thor
Thor
Gold II
uhSinr
Thor
Gold II
Level 125
God Stats
0W - 1L
1,566 SR
Queue Stats
133W - 129L
1,829 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,639 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,618 SR
1,702 MMR
Ne Zha
Ne Zha
Gold III
Drspunky
Ne Zha
Gold III
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 12L
1,720 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
Mr MakeUQuit420
Ah Puch
Platinum IV
Level 156
God Stats
4W - 1L
1,966 SR
Queue Stats
395W - 397L
1,724 MMR
Solo
Cerberus
Cerberus
Gold II
SelfishSophist
Cerberus
Gold II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,698 MMR
Solo
Cupid
Cupid
Platinum IV
claude_b2000
Cupid
Platinum IV
Level 153
God Stats
9W - 5L
1,525 SR
Queue Stats
329W - 334L
1,656 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
srublord69
Ao Kuang
Gold III
Level 120
God Stats
37W - 25L
1,599 SR
Queue Stats
147W - 138L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 11 / 3
8,867
386
8,802
25,838
21,313
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 9 / 9
9,087
395
10,760
26,031
27,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SirWilliam201
Danzaburou
17
4 / 6 / 1
11,419
496
14,312
17,765
7,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
4 / 6 / 5
11,149
485
16,569
19,455
11,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
uhSinr
Thor
17
5 / 9 / 4
11,310
492
12,430
24,798
11,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NemesisKing ArthurCabrakanYu Huang

VS

Bans
LancelotAthenaKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drspunky
Ne Zha
17
3 / 2 / 26
13,243
576
18,305
29,540
31,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
11 / 0 / 13
13,253
576
15,861
14,796
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
17
5 / 2 / 20
12,697
552
16,784
26,618
25,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
13 / 3 / 10
13,735
597
19,249
13,737
5,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
srublord69
Ao Kuang
18
9 / 6 / 12
12,883
560
16,910
26,345
10,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
122
13
Kills
41
41
Deaths
13
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
11
3
0.14
L
0
9
9
0.5
W
Ne Zha
Drspunky
Ne Zha
3
2
26
8
W
11
0
13
17.5
W
Cerberus
5
2
20
7.5
L
Danzaburou
SirWilliam201
Danzaburou
4
6
1
0.75
W
13
3
10
6
L
Anubis
4
6
5
1.08
W
Ao Kuang
srublord69
Ao Kuang
9
6
12
2.5
L
Thor
uhSinr
Thor
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,873
Damage
87,109
113,887
Taken
111,036
78,015
Mitigated
81,101
20,099
Healing
45,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,802
2,488
0
1,880
25,838
21,313
0
12,428
12,728
53,066
0
L
10,760
1,345
0
2,823
26,031
27,305
0
10,026
15,803
27,627
0
W
Ne Zha
Drspunky
Ne Zha
18,305
4,956
0
8,224
29,540
31,990
398
9,843
19,697
0
60,956
W
15,861
1,052
0
8,332
14,796
6,794
1,180
6,482
7,972
96,190
0
W
Cerberus
16,784
1,153
0
9,953
26,618
25,754
1,589
8,707
17,911
72,710
0
L
Danzaburou
SirWilliam201
Danzaburou
14,312
7,968
0
3,762
17,765
7,184
470
7,036
10,629
0
89,541
W
19,249
12,433
684
7,965
13,737
5,831
5,222
4,031
9,706
0
126,910
L
Anubis
16,569
609
0
6,154
19,455
11,195
0
7,942
11,407
104,770
0
W
Ao Kuang
srublord69
Ao Kuang
16,910
4,778
0
9,945
26,345
10,732
3,392
8,572
17,773
86,891
0
L
Thor
uhSinr
Thor
12,430
3,529
0
5,480
24,798
11,018
984
10,819
13,765
0
90,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,832
Gold Earned
65,811
544
Minions Killed
559
0
Camps Cleared
0
1,931,377
Distance Traveled
2,230,631
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,867
386
84
4
0
384,423
2
L
Geb
9,087
395
25
1
0
373,946
1
W
Ne Zha
13,243
576
51
2
0
451,455
6
W
Ah Puch
13,253
576
139
6
0
456,479
3
W
Cerberus
12,697
552
130
6
0
406,808
3
L
Danzaburou
11,419
496
133
6
0
391,962
4
W
Cupid
13,735
597
148
6
0
419,050
8
L
Anubis
11,149
485
165
7
0
355,524
8
W
Ao Kuang
12,883
560
91
4
0
496,839
2
L
Thor
11,310
492
137
6
0
425,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role