Player Matchup

Kukulkan
Kukulkan
Altaenerus
Kukulkan
Level 87
God Stats
7W - 1L
1,752 SR
Queue Stats
20W - 7L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Billyrickbill
Ah Muzen Cab
Level 68
God Stats
3W - 3L
1,492 SR
Queue Stats
9W - 17L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
FireLordZeus1
Guan Yu
Level 103
God Stats
7W - 10L
1,513 SR
Queue Stats
772W - 855L
1,439 Elo+
Solo
King Arthur
King Arthur
Zakarius222
King Arthur
Level 64
God Stats
107W - 111L
1,616 SR
Queue Stats
596W - 686L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
igivethathorse
Ao Kuang
Level 127
God Stats
25W - 23L
1,464 SR
Queue Stats
389W - 406L
1,514 Elo+
Party 2
Team Averages
Level 90
1,567 SR
1,493 Elo+

VS

Team Averages
Level 95
1,475 SR
1,507 Elo+
Pele
Pele
DayBraker
Pele
Level 65
God Stats
0W - 2L
1,306 SR
Queue Stats
76W - 89L
1,400 Elo+
Party 1
Bacchus
Bacchus
DrR1D3R
Bacchus
Level 104
God Stats
3W - 4L
1,373 SR
Queue Stats
9W - 13L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
LOCOLUIS
Sun Wukong
Level 108
God Stats
0W - 2L
1,662 SR
Queue Stats
61W - 49L
1,691 Elo+
Solo
Tiamat
Tiamat
Magiclevi
Tiamat
Level 120
God Stats
2W - 1L
1,742 SR
Queue Stats
13W - 16L
1,483 Elo+
Solo
Neith
Neith
StaticTheory
Neith
Level 76
God Stats
6W - 14L
1,291 SR
Queue Stats
273W - 284L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Altaenerus
Kukulkan
20
7 / 2 / 13
17,520
1,095
36,463
12,703
5,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Billyrickbill
Ah Muzen Cab
20
4 / 4 / 15
17,526
1,095
35,731
21,791
9,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
20
3 / 8 / 19
16,312
1,020
16,697
36,140
48,278
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Zakarius222
King Arthur
20
3 / 3 / 11
14,904
932
15,409
29,560
40,318
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
20
10 / 7 / 9
17,542
1,096
24,593
33,205
16,218
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
3 / 15 / 14
16,222
1,014
21,760
43,799
21,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
DrR1D3R
Bacchus
20
3 / 2 / 15
17,225
1,077
12,389
28,136
53,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LOCOLUIS
Sun Wukong
17
0 / 0 / 0
12,588
787
0
0
0
Tiamat
Magiclevi
Tiamat
20
13 / 4 / 10
19,222
1,201
59,994
31,233
26,732
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 6 / 16
17,002
1,063
33,756
32,507
17,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
79
27
Kills
24
24
Deaths
27
67
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Altaenerus
Kukulkan
7
2
13
6.75
W
Ah Muzen Cab
Billyrickbill
Ah Muzen Cab
4
4
15
2.88
L
Pele
3
15
14
0.67
L
Bacchus
DrR1D3R
Bacchus
3
2
15
5.25
W
Guan Yu
3
8
19
1.56
L
Sun Wukong
LOCOLUIS
Sun Wukong
0
0
0
0
L
Tiamat
Magiclevi
Tiamat
13
4
10
4.5
L
5
6
16
2.17
W
King Arthur
Zakarius222
King Arthur
3
3
11
2.83
W
Ao Kuang
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,893
Damage
127,899
133,399
Taken
135,675
119,599
Mitigated
119,343
31,758
Healing
23,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Altaenerus
Kukulkan
36,463
3,202
0
0
12,703
5,596
0
6,452
6,251
87,645
0
W
Ah Muzen Cab
Billyrickbill
Ah Muzen Cab
35,731
14,823
0
6,804
21,791
9,189
0
14,246
7,545
0
97,513
L
Pele
21,760
6,973
0
7,167
43,799
21,925
0
20,750
22,785
0
48,452
L
Bacchus
DrR1D3R
Bacchus
12,389
864
0
787
28,136
53,448
0
12,772
14,854
35,060
0
W
Guan Yu
16,697
2,685
3,195
5,665
36,140
48,278
0
20,240
15,900
0
32,594
L
Sun Wukong
LOCOLUIS
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Magiclevi
Tiamat
59,994
1,954
1,080
9,472
31,233
26,732
0
8,821
22,138
111,396
0
L
33,756
18,610
0
5,140
32,507
17,238
0
16,666
15,841
0
71,266
W
King Arthur
Zakarius222
King Arthur
15,409
543
2,284
2,683
29,560
40,318
0
12,152
17,408
0
20,793
W
Ao Kuang
24,593
5,710
0
11,127
33,205
16,218
0
19,293
13,912
41,796
3,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,804
Gold Earned
82,259
359
Minions Killed
368
16
Camps Cleared
6
1,707,634
Distance Traveled
1,234,510
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,520
1,095
127
8
12
351,538
0
W
Ah Muzen Cab
17,526
1,095
157
10
0
336,880
0
L
Pele
16,222
1,014
66
4
2
288,729
0
L
Bacchus
17,225
1,077
60
4
0
321,227
0
W
Guan Yu
16,312
1,020
31
2
3
344,689
1
L
Sun Wukong
12,588
787
0
0
0
0
0
L
Tiamat
19,222
1,201
124
8
4
347,347
0
L
Neith
17,002
1,063
118
7
0
277,207
0
W
King Arthur
14,904
932
8
1
1
360,481
0
W
Ao Kuang
17,542
1,096
36
2
0
314,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role