Player Matchup

Janus
Janus
GShawv
Janus
Level 38
God Stats
6W - 4L
1,627 SR
Queue Stats
403W - 194L
1,688 Elo+
Party 1
Cthulhu
Cthulhu
Kagames
Cthulhu
Level 67
God Stats
20W - 19L
1,455 SR
Queue Stats
83W - 99L
1,312 Elo+
Solo
Mulan
Mulan
SupremeCheesus
Mulan
Level 157
God Stats
2W - 6L
1,393 SR
Queue Stats
196W - 193L
1,524 Elo+
Solo
Hercules
Hercules
coolino
Hercules
Level 129
God Stats
10W - 2L
1,576 SR
Queue Stats
143W - 94L
1,668 Elo+
Party 1
Hades
Hades
lordofmordor98
Hades
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 20L
1,586 Elo+
Party 1
Team Averages
Level 96
1,510 SR
1,556 Elo+

VS

Team Averages
Level 125
1,608 SR
1,539 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Odin1010
Morgan Le Fay
Level 104
God Stats
8W - 4L
1,726 SR
Queue Stats
55W - 46L
1,570 Elo+
Solo
Da Ji
Da Ji
ShasTaMg
Da Ji
Level 146
God Stats
0W - 1L
1,889 SR
Queue Stats
46W - 49L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Xxkramer24xX
Baron Samedi
Level 125
God Stats
31W - 13L
1,744 SR
Queue Stats
469W - 498L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
zMoNkEi-_-PunKz
Gilgamesh
Level 107
God Stats
0W - 6L
1,181 SR
Queue Stats
30W - 28L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GShawv
Janus
18
7 / 0 / 6
10,023
835
20,348
7,666
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Kagames
Cthulhu
14
2 / 0 / 6
8,095
675
3,877
13,532
13,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 2 / 4
8,638
720
8,815
13,958
7,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
coolino
Hercules
16
3 / 1 / 9
8,751
729
7,630
13,596
13,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 4
8,629
719
3,810
8,498
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 5 / 2
7,916
660
8,019
12,467
5,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Odin1010
Morgan Le Fay
15
2 / 2 / 3
8,283
690
14,576
9,609
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
ShasTaMg
Da Ji
14
1 / 4 / 2
7,668
639
7,495
11,754
5,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Xxkramer24xX
Baron Samedi
14
0 / 3 / 0
7,808
651
7,715
8,805
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
zMoNkEi-_-PunKz
Gilgamesh
14
1 / 3 / 2
7,962
664
5,830
13,530
10,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
2
0.4
W
Janus
GShawv
Janus
7
0
6
10
W
Cthulhu
Kagames
Cthulhu
2
0
6
5
L
Morgan Le Fay
Odin1010
Morgan Le Fay
2
2
3
1.75
L
Da Ji
ShasTaMg
Da Ji
1
4
2
0.5
W
4
2
4
3
L
Baron Samedi
Xxkramer24xX
Baron Samedi
0
3
0
0
W
Hercules
coolino
Hercules
3
1
9
7.5
W
1
2
4
1.5
L
Gilgamesh
zMoNkEi-_-PunKz
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,480
Damage
43,635
57,250
Taken
56,165
43,082
Mitigated
32,022
12,797
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,019
2,463
0
1,654
12,467
5,838
0
7,409
4,674
0
23,517
W
Janus
GShawv
Janus
20,348
590
280
2,455
7,666
3,345
0
3,457
4,003
58,760
0
W
Cthulhu
Kagames
Cthulhu
3,877
72
504
1,219
13,532
13,338
0
5,594
7,709
19,839
0
L
Morgan Le Fay
Odin1010
Morgan Le Fay
14,576
178
0
1,775
9,609
4,825
0
5,115
4,224
35,769
0
L
Da Ji
ShasTaMg
Da Ji
7,495
2,472
0
854
11,754
5,803
0
3,178
8,421
0
24,064
W
8,815
785
0
2,863
13,958
7,425
546
4,832
8,776
0
27,706
L
Baron Samedi
Xxkramer24xX
Baron Samedi
7,715
368
1,610
2,525
8,805
4,870
118
4,034
4,449
30,879
0
W
Hercules
coolino
Hercules
7,630
2,480
0
3,921
13,596
13,102
0
4,217
9,225
0
23,572
W
3,810
437
213
1,342
8,498
5,872
0
3,052
5,246
25,419
0
L
Gilgamesh
zMoNkEi-_-PunKz
Gilgamesh
5,830
1,279
0
2,292
13,530
10,686
0
6,786
6,362
0
23,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,136
Gold Earned
39,637
279
Minions Killed
219
0
Camps Cleared
0
1,210,065
Distance Traveled
1,118,430
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,916
660
43
4
0
214,387
1
W
Janus
10,023
835
118
10
0
273,680
1
W
Cthulhu
8,095
675
23
2
0
243,648
1
L
Morgan Le Fay
8,283
690
48
4
0
230,009
1
L
Da Ji
7,668
639
32
3
0
220,297
2
W
Mulan
8,638
720
46
4
0
235,970
3
L
Baron Samedi
7,808
651
61
5
0
216,068
1
W
Hercules
8,751
729
30
3
0
247,871
1
W
Hades
8,629
719
62
5
0
208,896
3
L
Gilgamesh
7,962
664
35
3
0
237,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role