Player Matchup

Geb
Geb
XNelsonMandelaX
Geb
Level 138
God Stats
6W - 6L
1,518 SR
Queue Stats
157W - 119L
1,573 Elo+
Party 1
Zeus
Zeus
kylego72
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,657 Elo+
Party 1
Medusa
Medusa
seatom412
Medusa
Level 44
God Stats
1W - 0L
1,491 SR
Queue Stats
15W - 25L
1,298 Elo+
Solo
Team Averages
Level 77
1,503 SR
1,510 Elo+

VS

Team Averages
Level 114
1,477 SR
1,344 Elo+
Lancelot
Lancelot
StudiesBirdLaw
Lancelot
Level 156
God Stats
0W - 1L
1,616 SR
Queue Stats
2W - 3L
1,368 Elo+
Solo
King Arthur
King Arthur
ddaniBoyy
King Arthur
Level 97
God Stats
8W - 10L
1,315 SR
Queue Stats
215W - 310L
1,305 Elo+
Solo
Nox
Nox
lWhiteCrowl
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
9,085
826
7,012
11,921
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
14
6 / 2 / 6
8,955
814
10,749
6,248
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
seatom412
Medusa
12
3 / 3 / 7
8,008
728
7,627
8,359
3,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
5 / 2 / 1
7,862
715
12,473
10,313
4,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ddaniBoyy
King Arthur
12
1 / 4 / 3
7,492
681
4,861
12,039
7,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 6 / 3
6,795
618
3,540
7,956
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
6
6
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
5
2
1
2.75
W
3
1
9
7.5
L
King Arthur
ddaniBoyy
King Arthur
1
4
3
0.63
W
Zeus
6
2
6
4.5
L
0
6
3
0.25
W
Medusa
seatom412
Medusa
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
20,874
26,528
Taken
30,308
16,185
Mitigated
15,496
7,527
Healing
1,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
12,473
3,566
0
505
10,313
4,869
0
5,014
5,087
0
30,486
W
7,012
904
331
5,492
11,921
10,308
216
2,651
9,270
19,618
0
L
King Arthur
ddaniBoyy
King Arthur
4,861
0
0
1,272
12,039
7,041
0
5,906
5,830
0
22,503
W
Zeus
10,749
2,684
0
822
6,248
2,399
429
750
5,498
28,650
0
L
3,540
321
0
0
7,956
3,586
0
6,245
1,382
12,274
0
W
Medusa
seatom412
Medusa
7,627
4,744
0
882
8,359
3,478
650
633
7,726
0
17,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
22,149
112
Minions Killed
106
3
Camps Cleared
6
547,869
Distance Traveled
607,501
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,862
715
34
3
4
230,038
2
W
Geb
9,085
826
18
2
1
221,193
2
L
King Arthur
7,492
681
48
4
2
216,449
3
W
Zeus
8,955
814
69
6
2
173,534
0
L
Nox
6,795
618
24
2
0
161,014
2
W
Medusa
8,008
728
25
2
0
153,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role