Player Matchup

Loki
Loki
Fierysuno
Loki
Level 153
God Stats
14W - 14L
1,390 SR
Queue Stats
171W - 163L
1,612 Elo+
Solo
Janus
Janus
Furhn
Janus
Level 148
God Stats
1W - 2L
1,642 SR
Queue Stats
79W - 59L
1,639 Elo+
Party 2
Tyr
Tyr
JBBXNG
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 2
Izanami
Izanami
RandomGamer5432
Izanami
Level 118
God Stats
11W - 15L
1,573 SR
Queue Stats
123W - 108L
1,616 Elo+
Party 2
Kuzenbo
Kuzenbo
SilentWolf1707
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,556 Elo+
Party 2
Team Averages
Level 132
1,521 SR
1,562 Elo+

VS

Team Averages
Level 84
1,688 SR
1,585 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
FaiIs
Hercules
Level 43
God Stats
21W - 12L
1,708 SR
Queue Stats
90W - 70L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GoryMite4
Ah Muzen Cab
Level 100
God Stats
48W - 20L
1,791 SR
Queue Stats
205W - 166L
1,568 Elo+
Party 3
Eset
Eset
RealTJDJ
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,598 Elo+
Party 1
Ravana
Ravana
SmartyFM
Ravana
Level 82
God Stats
2W - 0L
1,942 SR
Queue Stats
80W - 65L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 3 / 3
8,452
704
2,604
9,679
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Furhn
Janus
15
0 / 1 / 2
7,869
656
12,448
8,437
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
JBBXNG
Tyr
14
3 / 5 / 2
8,436
703
8,222
18,709
11,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 0 / 2
7,927
661
4,105
10,098
4,062
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 4 / 2
8,115
676
4,418
14,557
17,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
5 / 0 / 5
9,797
816
15,545
6,961
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
FaiIs
Hercules
14
2 / 0 / 7
7,935
661
7,395
11,060
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
GoryMite4
Ah Muzen Cab
17
3 / 0 / 5
9,354
780
12,609
7,085
3,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
15
2 / 4 / 9
8,438
703
6,765
8,410
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
SmartyFM
Ravana
15
1 / 2 / 7
8,257
688
9,447
11,373
7,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
13
13
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
0
5
7.5
W
Hercules
FaiIs
Hercules
2
0
7
5.5
L
Loki
1
3
3
0.83
L
Janus
Furhn
Janus
0
1
2
1
W
Ah Muzen Cab
GoryMite4
Ah Muzen Cab
3
0
5
5.5
L
Tyr
JBBXNG
Tyr
3
5
2
0.8
L
1
0
2
2
W
Eset
2
4
9
1.63
L
1
4
2
0.5
W
Ravana
SmartyFM
Ravana
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,797
Damage
51,761
61,480
Taken
44,889
40,539
Mitigated
30,432
6,935
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
15,545
1,513
0
500
6,961
3,372
386
1,781
5,066
53,900
0
W
Hercules
FaiIs
Hercules
7,395
2,222
0
3,579
11,060
11,729
0
4,888
5,941
0
10,679
L
Loki
2,604
460
0
960
9,679
4,049
0
3,228
6,395
0
34,498
L
Janus
Furhn
Janus
12,448
301
0
1,454
8,437
3,089
0
3,339
5,003
36,132
0
W
Ah Muzen Cab
GoryMite4
Ah Muzen Cab
12,609
3,426
0
1,992
7,085
3,502
1,377
2,289
4,718
0
60,176
L
Tyr
JBBXNG
Tyr
8,222
533
0
2,779
18,709
11,610
0
7,284
11,181
3,975
20,161
L
4,105
1,680
0
1,157
10,098
4,062
0
2,249
7,757
0
26,683
W
Eset
6,765
248
564
1,422
8,410
3,888
0
3,604
4,692
26,111
0
L
4,418
1,973
0
585
14,557
17,729
10
6,210
8,181
10,860
0
W
Ravana
SmartyFM
Ravana
9,447
2,104
0
4,806
11,373
7,941
0
4,654
6,481
0
24,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
43,781
254
Minions Killed
294
0
Camps Cleared
0
1,217,538
Distance Traveled
1,270,472
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,797
816
97
8
0
262,241
0
W
Hercules
7,935
661
9
1
0
256,445
0
L
Loki
8,452
704
63
5
0
233,629
3
L
Janus
7,869
656
79
7
0
248,610
4
W
Ah Muzen Cab
9,354
780
101
8
0
266,971
3
L
Tyr
8,436
703
43
4
0
266,781
0
L
Izanami
7,927
661
51
4
0
237,864
1
W
Eset
8,438
703
45
4
0
223,848
2
L
Kuzenbo
8,115
676
18
2
0
230,654
0
W
Ravana
8,257
688
42
4
0
260,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role