Player Matchup

Ymir
Ymir
ChowLowMane
Ymir
Level 160
God Stats
32W - 22L
1,528 SR
Queue Stats
335W - 384L
1,529 Elo+
Party 1
Medusa
Medusa
DlETER69
Medusa
Level 158
God Stats
34W - 23L
1,542 SR
Queue Stats
69W - 77L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
MalevolentSigma
Kukulkan
Level 89
God Stats
4W - 2L
1,695 SR
Queue Stats
36W - 27L
1,532 Elo+
Party 1
Mulan
Mulan
Medi0creMarv
Mulan
Level 49
God Stats
14W - 9L
1,665 SR
Queue Stats
168W - 151L
1,523 Elo+
Solo
Atlas
Atlas
lx mtx0025 xl
Atlas
Level 156
God Stats
2W - 2L
1,586 SR
Queue Stats
40W - 45L
1,527 Elo+
Party 1
Team Averages
Level 122
1,603 SR
1,518 Elo+

VS

Team Averages
Level 76
1,434 SR
1,465 Elo+
Discordia
Discordia
Bossninja115
Discordia
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 175L
1,487 Elo+
Solo
Horus
Horus
DaTinyWalker
Horus
Level 90
God Stats
1W - 3L
1,229 SR
Queue Stats
13W - 23L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
MrJChow
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,612 Elo+
Party 2
Ao Kuang
Ao Kuang
PankyGoya
Ao Kuang
Level 124
God Stats
4W - 4L
1,440 SR
Queue Stats
157W - 162L
1,487 Elo+
Solo
Ullr
Ullr
you drink taaka
Ullr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 133L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
10,162
508
15,301
15,256
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
DlETER69
Medusa
17
2 / 1 / 4
11,165
558
8,217
11,165
4,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
16
2 / 2 / 8
10,040
502
6,384
11,706
5,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 0 / 6
11,332
567
17,764
14,894
8,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 12
10,915
546
8,586
16,963
14,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bossninja115
Discordia
13
0 / 6 / 3
8,382
419
13,604
11,814
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
7,560
378
3,929
15,117
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
MrJChow
Cthulhu
14
1 / 5 / 0
9,036
452
9,009
15,447
15,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
PankyGoya
Ao Kuang
13
5 / 5 / 0
8,643
432
11,278
21,072
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 5 / 0
7,926
396
3,327
14,092
6,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
25
Kills
6
6
Deaths
25
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bossninja115
Discordia
0
6
3
0.25
W
9
2
7
6.25
L
0
4
1
0.13
W
Medusa
DlETER69
Medusa
2
1
4
4
W
Kukulkan
2
2
8
3
W
11
0
6
14
L
Cthulhu
MrJChow
Cthulhu
1
5
0
0.2
L
Ao Kuang
PankyGoya
Ao Kuang
5
5
0
1
W
1
1
12
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,252
Damage
41,147
69,984
Taken
77,542
40,870
Mitigated
50,734
19,464
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bossninja115
Discordia
13,604
1,260
0
750
11,814
5,247
107
5,265
6,549
73,832
0
W
15,301
7,044
0
2,599
15,256
8,107
183
7,648
7,448
40,515
5,728
L
3,929
1,920
1,193
2,947
15,117
15,226
0
6,021
9,096
0
14,261
W
Medusa
DlETER69
Medusa
8,217
4,596
255
3,276
11,165
4,813
6,240
1,413
9,720
0
94,994
W
Kukulkan
6,384
902
0
2,683
11,706
5,319
0
7,969
3,725
79,474
0
W
17,764
4,180
0
6,854
14,894
8,117
253
8,076
6,718
0
104,506
L
Cthulhu
MrJChow
Cthulhu
9,009
1,149
70
1,030
15,447
15,203
0
9,323
6,124
50,061
0
L
Ao Kuang
PankyGoya
Ao Kuang
11,278
2,483
0
9,978
21,072
9,036
0
6,971
14,101
51,821
0
W
8,586
2,452
0
3,797
16,963
14,514
1,130
8,463
8,054
70,080
0
L
3,327
2,178
0
1,140
14,092
6,022
0
1,456
12,636
0
61,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,614
Gold Earned
41,547
597
Minions Killed
423
0
Camps Cleared
0
1,829,673
Distance Traveled
1,687,107
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,382
419
140
7
0
325,522
5
W
Ymir
10,162
508
50
3
0
353,192
4
L
Horus
7,560
378
10
1
0
409,409
9
W
Medusa
11,165
558
148
7
0
347,154
1
W
Kukulkan
10,040
502
127
6
0
376,869
4
W
Mulan
11,332
567
141
7
0
415,525
10
L
Cthulhu
9,036
452
105
5
0
324,103
3
L
Ao Kuang
8,643
432
80
4
0
333,167
2
W
Atlas
10,915
546
131
7
0
336,933
3
L
Ullr
7,926
396
88
4
0
294,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role