Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DaGroovyPanda
Poseidon
Level 3
God Stats
2W - 1L
1,601 SR
Queue Stats
2W - 1L
1,604 Elo+
Party 1
Fafnir
Fafnir
SamSpoxeyNL
Fafnir
Level 115
God Stats
5W - 3L
1,399 SR
Queue Stats
18W - 22L
1,436 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,513 Elo+

VS

Team Averages
Level 134
1,342 SR
1,491 Elo+
Gilgamesh
Gilgamesh
I Am Shiki
Gilgamesh
Level 114
God Stats
6W - 3L
1,174 SR
Queue Stats
134W - 138L
1,446 Elo+
Party 2
Olorun
Olorun
Tookie-_-Knows
Olorun
Level 147
God Stats
16W - 10L
1,583 SR
Queue Stats
217W - 236L
1,525 Elo+
Solo
Cupid
Cupid
rainingdeath22
Cupid
Level 140
God Stats
1W - 3L
1,269 SR
Queue Stats
183W - 211L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 7 / 3
8,378
698
6,514
13,740
7,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DaGroovyPanda
Poseidon
13
1 / 3 / 4
7,944
662
11,506
8,896
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
11
2 / 4 / 3
8,379
698
5,611
17,442
20,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Am Shiki
Gilgamesh
14
8 / 1 / 6
9,515
793
11,858
13,141
13,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 10
8,600
717
11,373
10,584
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 8
8,979
748
8,534
9,384
4,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
14
14
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
7
3
0.5
L
Poseidon
DaGroovyPanda
Poseidon
1
3
4
1
W
Gilgamesh
I Am Shiki
Gilgamesh
8
1
6
11
L
Fafnir
2
4
3
0.88
W
1
3
10
2
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,631
Damage
31,765
40,078
Taken
33,109
30,506
Mitigated
22,529
4,236
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,514
736
0
1,307
13,740
7,269
250
3,658
10,082
0
16,296
L
Poseidon
DaGroovyPanda
Poseidon
11,506
1,494
0
1,136
8,896
3,068
427
2,467
6,429
40,801
0
W
Gilgamesh
I Am Shiki
Gilgamesh
11,858
3,990
0
1,660
13,141
13,163
324
7,091
6,050
0
23,324
L
Fafnir
5,611
1,271
0
1,793
17,442
20,169
127
3,804
13,638
14,146
0
W
11,373
5,094
864
3,563
10,584
5,279
2,004
4,806
5,778
36,486
5,093
W
8,534
4,442
492
1,584
9,384
4,087
634
5,561
3,823
0
25,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
27,094
110
Minions Killed
111
4
Camps Cleared
6
611,615
Distance Traveled
601,908
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,378
698
21
2
2
198,245
1
L
Poseidon
7,944
662
71
6
2
220,630
1
W
Gilgamesh
9,515
793
24
2
2
230,310
0
L
Fafnir
8,379
698
18
2
0
192,740
0
W
Olorun
8,600
717
52
4
2
186,911
1
W
Cupid
8,979
748
35
3
2
184,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role