Player Matchup

Gilgamesh
Gilgamesh
Gold III
BaddyGus
Gilgamesh
Gold III
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 166L
1,567 MMR
Solo
Tyr
Tyr
Platinum V
Grenadier Prime
Tyr
Platinum V
Level 128
God Stats
3W - 1L
1,791 SR
Queue Stats
107W - 99L
1,587 MMR
Party 2
Chernobog
Chernobog
Gold I
Its Me Rugyy
Chernobog
Gold I
Level 155
God Stats
3W - 0L
1,701 SR
Queue Stats
57W - 44L
1,676 MMR
Solo
Athena
Athena
Gold IV
Minityzeur
Athena
Gold IV
Level 129
God Stats
2W - 1L
1,545 SR
Queue Stats
274W - 287L
1,549 MMR
Solo
Agni
Agni
Gold II
Rob Asleep
Agni
Gold II
Level 75
God Stats
2W - 1L
1,722 SR
Queue Stats
107W - 99L
1,496 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,652 SR
1,575 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,571 SR
1,575 MMR
Hun Batz
Hun Batz
Bronze III
BamGod69
Hun Batz
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,524 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Greenmuppet54
Ah Muzen Cab
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,546 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
ixVulpix
Aphrodite
Platinum V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 142L
1,535 MMR
Solo
Yemoja
Yemoja
Silver III
jpexbho
Yemoja
Silver III
Level 58
God Stats
2W - 3L
1,709 SR
Queue Stats
12W - 20L
1,541 MMR
Solo
Kukulkan
Kukulkan
Gold I
xX MILLAR 43 Xx
Kukulkan
Gold I
Level 128
God Stats
2W - 3L
1,645 SR
Queue Stats
45W - 44L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaddyGus
Gilgamesh
17
2 / 1 / 8
10,080
480
7,444
17,961
10,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 1 / 4
11,290
538
16,023
20,104
23,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Its Me Rugyy
Chernobog
20
4 / 0 / 4
11,780
561
16,463
16,740
8,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Minityzeur
Athena
14
2 / 2 / 2
8,962
427
6,747
26,666
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 0 / 5
11,278
537
12,674
9,715
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GebYu HuangArachneShivaPoseidon

VS

Bans
AtlasBaron SamediLancelotMercuryBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BamGod69
Hun Batz
15
2 / 4 / 0
9,208
438
8,782
18,417
8,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Greenmuppet54
Ah Muzen Cab
17
1 / 4 / 2
10,150
483
17,917
18,144
7,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
ixVulpix
Aphrodite
15
0 / 2 / 1
9,717
463
6,685
19,396
17,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
jpexbho
Yemoja
11
0 / 3 / 4
8,352
398
6,561
17,646
16,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
19
1 / 0 / 1
11,186
533
16,858
11,060
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
4
4
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BaddyGus
Gilgamesh
2
1
8
6
L
Hun Batz
BamGod69
Hun Batz
2
4
0
0.5
L
Ah Muzen Cab
Greenmuppet54
Ah Muzen Cab
1
4
2
0.5
W
2
1
4
4
W
Chernobog
Its Me Rugyy
Chernobog
4
0
4
6
W
Athena
Minityzeur
Athena
2
2
2
1.5
W
3
0
5
5.5
L
Aphrodite
ixVulpix
Aphrodite
0
2
1
0.25
L
Yemoja
jpexbho
Yemoja
0
3
4
0.67
L
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,351
Damage
56,803
91,186
Taken
84,663
68,139
Mitigated
54,524
31,883
Healing
30,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BaddyGus
Gilgamesh
7,444
2,742
0
7,078
17,961
10,834
312
4,786
13,175
0
80,038
L
Hun Batz
BamGod69
Hun Batz
8,782
2,612
0
5,516
18,417
8,127
0
4,559
13,858
0
77,752
L
Ah Muzen Cab
Greenmuppet54
Ah Muzen Cab
17,917
7,365
0
5,303
18,144
7,447
0
3,349
14,795
0
102,825
W
16,023
1,225
0
5,385
20,104
23,240
203
9,441
10,663
0
91,037
W
Chernobog
Its Me Rugyy
Chernobog
16,463
9,325
0
5,999
16,740
8,138
0
960
15,780
0
140,872
W
Athena
Minityzeur
Athena
6,747
1,537
0
10,938
26,666
21,450
81
9,985
16,239
33,253
0
W
12,674
833
109
2,374
9,715
4,477
0
5,051
4,664
130,377
0
L
Aphrodite
ixVulpix
Aphrodite
6,685
1,455
1,740
8,979
19,396
17,509
0
2,646
16,750
73,706
0
L
Yemoja
jpexbho
Yemoja
6,561
1,729
4,809
3,560
17,646
16,378
0
4,953
12,693
23,527
0
L
Kukulkan
16,858
1,907
0
900
11,060
5,063
40
4,044
7,016
132,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,390
Gold Earned
48,613
803
Minions Killed
684
0
Camps Cleared
0
2,264,310
Distance Traveled
2,098,450
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,080
480
137
7
0
487,599
0
L
Hun Batz
9,208
438
109
5
0
460,124
6
L
Ah Muzen Cab
10,150
483
176
8
0
435,844
7
W
Tyr
11,290
538
156
7
0
458,314
7
W
Chernobog
11,780
561
219
10
0
442,985
7
W
Athena
8,962
427
85
4
0
455,973
11
W
Agni
11,278
537
206
10
0
419,439
5
L
Aphrodite
9,717
463
138
7
0
364,326
0
L
Yemoja
8,352
398
26
1
0
423,802
0
L
Kukulkan
11,186
533
235
11
0
414,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role