Player Matchup

Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
EIGZ
Merlin
Gold II
Level 103
God Stats
1W - 4L
1,475 SR
Queue Stats
190W - 188L
1,462 MMR
Party 1
Apollo
Apollo
Bronze III
ZaxaMoon
Apollo
Bronze III
Level 58
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
oqall
Bakasura
Silver I
Level 57
God Stats
8W - 7L
1,709 SR
Queue Stats
216W - 212L
1,233 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
xSeyL
Baron Samedi
Bronze IV
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,347 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,496 SR
1,408 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,547 SR
1,458 MMR
Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold V
Docteur11
Thanatos
Gold V
Level 127
God Stats
29W - 19L
1,662 SR
Queue Stats
138W - 135L
1,346 MMR
Solo
Ares
Ares
Bronze III
kylesobad
Ares
Bronze III
Level 45
God Stats
53W - 37L
1,572 SR
Queue Stats
71W - 49L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 2 / 0
5,020
456
2,616
10,601
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
EIGZ
Merlin
9
0 / 1 / 1
5,279
480
2,007
4,448
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ZaxaMoon
Apollo
7
0 / 5 / 1
4,585
417
805
8,002
2,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
oqall
Bakasura
10
1 / 3 / 0
5,697
518
2,174
10,573
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
xSeyL
Baron Samedi
11
0 / 1 / 0
5,857
532
980
6,428
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
NemesisShivaFreyaMercury

VS

Bans
Yu HuangAh Muzen CabMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 0 / 0
6,775
616
5,076
3,546
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
 
Chernobog
11
4 / 1 / 0
6,633
603
5,666
6,307
2,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
 
Poseidon
10
2 / 0 / 2
6,082
553
4,092
2,730
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Docteur11
Thanatos
11
2 / 0 / 3
6,324
575
3,102
7,245
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
9
2 / 1 / 4
6,246
568
7,909
7,010
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
0
0.5
W
Ah Puch
 
Ah Puch
2
0
0
2
W
Chernobog
 
Chernobog
4
1
0
4
W
Poseidon
 
Poseidon
2
0
2
3
W
Thanatos
Docteur11
Thanatos
2
0
3
3.5
L
Merlin
EIGZ
Merlin
0
1
1
0.5
L
Apollo
ZaxaMoon
Apollo
0
5
1
0.1
W
Ares
2
1
4
4
L
Bakasura
oqall
Bakasura
1
3
0
0.33
L
Baron Samedi
xSeyL
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,582
Damage
25,845
40,052
Taken
26,838
16,901
Mitigated
12,452
11,229
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,616
86
0
3,603
10,601
6,596
0
6,388
4,213
12,215
0
W
Ah Puch
 
Ah Puch
5,076
342
0
2,629
3,546
1,281
0
935
2,531
49,457
0
W
Chernobog
 
Chernobog
5,666
3,453
0
2,580
6,307
2,292
305
1,458
4,714
0
44,383
W
Poseidon
 
Poseidon
4,092
895
0
696
2,730
859
40
521
2,209
47,258
0
W
Thanatos
Docteur11
Thanatos
3,102
490
0
9,168
7,245
3,449
0
774
6,471
0
50,954
L
Merlin
EIGZ
Merlin
2,007
0
0
640
4,448
1,583
0
1,705
2,743
38,032
0
L
Apollo
ZaxaMoon
Apollo
805
410
0
1,151
8,002
2,063
0
1,655
6,347
0
19,416
W
Ares
7,909
609
0
2,263
7,010
4,571
0
1,915
5,095
20,802
0
L
Bakasura
oqall
Bakasura
2,174
1,571
0
3,545
10,573
3,856
0
3,397
7,176
0
28,259
L
Baron Samedi
xSeyL
Baron Samedi
980
0
0
2,290
6,428
2,803
0
3,932
2,496
42,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
32,060
288
Minions Killed
379
0
Camps Cleared
0
1,015,301
Distance Traveled
1,108,274
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,020
456
7
1
0
206,615
6
W
Ah Puch
6,775
616
99
9
0
226,083
4
W
Chernobog
6,633
603
78
7
0
210,974
3
W
Poseidon
6,082
553
89
8
0
212,399
3
W
Thanatos
6,324
575
89
8
0
231,331
5
L
Merlin
5,279
480
64
6
0
201,831
3
L
Apollo
4,585
417
42
4
0
196,673
0
W
Ares
6,246
568
24
2
0
227,487
5
L
Bakasura
5,697
518
87
8
0
236,804
2
L
Baron Samedi
5,857
532
88
8
0
173,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role