Player Matchup

Ullr
Ullr
Gold IV
Demurse-
Ullr
Gold IV
Level 117
God Stats
38W - 30L
1,518 SR
Queue Stats
97W - 101L
1,390 MMR
Solo
Mercury
Mercury
Gold II
ItsMukDuk
Mercury
Gold II
Level 108
God Stats
11W - 7L
1,594 SR
Queue Stats
141W - 134L
1,571 MMR
Party 2
Horus
Horus
Silver I
Shadowking1122
Horus
Silver I
Level 130
God Stats
5W - 6L
1,574 SR
Queue Stats
65W - 76L
1,201 MMR
Party 2
Janus
Janus
Gold V
StickersJ
Janus
Gold V
Level 115
God Stats
2W - 2L
1,534 SR
Queue Stats
45W - 43L
1,410 MMR
Solo
Jormungandr
Jormungandr
Gold II
benedet-william
Jormungandr
Gold II
Level 109
God Stats
121W - 137L
1,481 SR
Queue Stats
236W - 247L
1,400 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,540 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,518 SR
1,396 MMR
Heimdallr
Heimdallr
Silver IV
Cfamdad
Heimdallr
Silver IV
Level 81
God Stats
0W - 1L
1,461 SR
Queue Stats
34W - 42L
1,369 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
FRODYGY-
Sun Wukong
Gold V
Level 121
God Stats
30W - 28L
1,525 SR
Queue Stats
250W - 241L
1,349 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
I7iablo
Erlang Shen
Gold III
Level 98
God Stats
12W - 6L
1,725 SR
Queue Stats
243W - 241L
1,490 MMR
Party 1
Hercules
Hercules
Silver III
KenganAffiliated
Hercules
Silver III
Level 85
God Stats
2W - 2L
1,322 SR
Queue Stats
9W - 18L
1,388 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
MrHennyBruh
Morgan Le Fay
Gold IV
Level 112
God Stats
22W - 32L
1,557 SR
Queue Stats
147W - 159L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
8 / 3 / 7
15,703
582
22,940
23,437
11,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ItsMukDuk
Mercury
20
5 / 3 / 6
14,784
548
17,920
24,261
12,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 1 / 6
14,596
541
14,142
22,273
25,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
StickersJ
Janus
20
2 / 2 / 9
14,181
525
20,236
18,002
8,413
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
benedet-william
Jormungandr
19
4 / 3 / 12
14,606
541
14,978
27,988
34,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
FreyaBakasuraShivaBaron SamediKali

VS

Bans
ThothCupidAh Muzen CabSkadiJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cfamdad
Heimdallr
15
0 / 10 / 6
10,131
375
5,731
24,691
10,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
FRODYGY-
Sun Wukong
18
2 / 4 / 7
12,013
445
20,119
27,621
22,360
Erlang Shen
I7iablo
Erlang Shen
18
6 / 4 / 1
12,264
454
12,555
23,739
14,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 6
9,607
356
9,229
24,889
28,251
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
MrHennyBruh
Morgan Le Fay
20
3 / 4 / 4
12,727
471
17,227
19,898
10,099
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
26
Kills
12
12
Deaths
27
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cfamdad
Heimdallr
0
10
6
0.3
W
Ullr
8
3
7
3.83
L
Sun Wukong
FRODYGY-
Sun Wukong
2
4
7
1.38
L
Erlang Shen
I7iablo
Erlang Shen
6
4
1
1.63
W
Mercury
ItsMukDuk
Mercury
5
3
6
2.67
L
1
5
6
0.8
L
Morgan Le Fay
MrHennyBruh
Morgan Le Fay
3
4
4
1.25
W
7
1
6
10
W
Janus
StickersJ
Janus
2
2
9
3.25
W
Jormungandr
benedet-william
Jormungandr
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,216
Damage
64,861
115,961
Taken
120,838
92,676
Mitigated
86,189
36,350
Healing
29,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cfamdad
Heimdallr
5,731
828
0
5,048
24,691
10,580
0
5,992
18,562
0
65,711
W
Ullr
22,940
11,194
0
3,630
23,437
11,881
9,037
4,605
18,172
0
133,866
L
Sun Wukong
FRODYGY-
Sun Wukong
20,119
2,933
0
9,338
27,621
22,360
367
7,900
18,833
0
86,952
L
Erlang Shen
I7iablo
Erlang Shen
12,555
5,115
0
6,590
23,739
14,899
486
5,514
17,898
0
89,401
W
Mercury
ItsMukDuk
Mercury
17,920
10,129
0
2,936
24,261
12,708
513
3,829
20,432
0
168,205
L
9,229
3,804
1,448
5,745
24,889
28,251
0
9,051
15,177
0
47,577
L
Morgan Le Fay
MrHennyBruh
Morgan Le Fay
17,227
615
0
1,020
19,898
10,099
0
5,733
13,977
124,597
0
W
14,142
5,324
4,198
11,385
22,273
25,671
2,430
5,470
16,803
0
88,863
W
Janus
StickersJ
Janus
20,236
978
266
4,326
18,002
8,413
1,442
4,280
13,722
128,728
0
W
Jormungandr
benedet-william
Jormungandr
14,978
4,359
139
9,470
27,988
34,003
1,430
3,892
24,096
64,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,870
Gold Earned
56,742
745
Minions Killed
586
0
Camps Cleared
0
2,655,581
Distance Traveled
2,284,145
39
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,131
375
77
3
0
414,141
1
W
Ullr
15,703
582
184
7
0
496,910
15
L
Sun Wukong
12,013
445
124
5
0
495,131
8
L
Erlang Shen
12,264
454
131
5
0
495,564
2
W
Mercury
14,784
548
179
7
0
609,979
0
L
Hercules
9,607
356
67
2
0
401,663
1
L
Morgan Le Fay
12,727
471
187
7
0
477,646
3
W
Horus
14,596
541
138
5
0
514,485
9
W
Janus
14,181
525
179
7
0
567,751
8
W
Jormungandr
14,606
541
65
2
0
466,456
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role