Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BiggeyTobbes
Merlin
Level 79
God Stats
21W - 32L
1,385 SR
Queue Stats
196W - 290L
1,335 Elo+
Solo
Charybdis
Charybdis
TheBlvkYoda
Charybdis
Level 140
God Stats
39W - 42L
1,518 SR
Queue Stats
233W - 282L
1,436 Elo+
Solo
Set
Set
Warsphinter
Set
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,416 Elo+

VS

Team Averages
Level 62
1,513 SR
1,484 Elo+
Eset
Eset
A Fiush
Eset
Level 107
God Stats
1W - 2L
1,520 SR
Queue Stats
45W - 38L
1,425 Elo+
Solo
Mulan
Mulan
ArticStorm22
Mulan
Level 115
God Stats
4W - 4L
1,449 SR
Queue Stats
143W - 152L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
BigRayVT
Cabrakan
Level 68
God Stats
1W - 1L
1,454 SR
Queue Stats
70W - 109L
1,374 Elo+
Solo
Cthulhu
Cthulhu
SirrGoochalot
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Skadi
Skadi
frilly-straw21
Skadi
Level 17
God Stats
3W - 4L
1,643 SR
Queue Stats
14W - 14L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
4 / 0 / 6
8,884
888
7,279
6,967
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
 
Sol
16
6 / 0 / 4
8,771
877
8,933
7,705
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
14
1 / 1 / 12
7,753
775
7,850
5,281
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheBlvkYoda
Charybdis
14
2 / 2 / 8
7,710
771
7,120
7,198
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 7
7,652
765
6,919
9,480
4,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
A Fiush
Eset
15
2 / 4 / 1
8,053
805
5,219
9,025
4,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
6,190
619
1,541
1,823
1,042
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
BigRayVT
Cabrakan
12
0 / 5 / 0
7,098
710
2,393
14,236
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
0 / 3 / 5
7,133
713
8,947
13,407
11,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 3 / 0
8,036
804
6,660
8,266
3,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
16
Kills
5
6
Deaths
16
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
6
7
W
Sol
 
Sol
6
0
4
8
L
Eset
A Fiush
Eset
2
4
1
0.63
L
0
1
0
0
L
Cabrakan
BigRayVT
Cabrakan
0
5
0
0
W
Merlin
1
1
12
7
L
Cthulhu
0
3
5
0.83
W
Charybdis
TheBlvkYoda
Charybdis
2
2
8
3
W
3
3
7
2.17
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
24,760
36,631
Taken
46,757
19,727
Mitigated
33,785
7,548
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,279
1,211
0
468
6,967
5,824
603
1,784
5,044
0
30,593
W
Sol
 
Sol
8,933
3,308
0
4,100
7,705
3,616
1,545
2,718
4,849
36,825
3,473
L
Eset
A Fiush
Eset
5,219
248
226
1,547
9,025
4,161
0
2,076
6,779
29,401
0
L
1,541
257
0
122
1,823
1,042
0
469
1,288
0
3,427
L
Cabrakan
BigRayVT
Cabrakan
2,393
271
0
914
14,236
13,509
0
5,506
8,622
17,788
0
W
Merlin
7,850
401
0
149
5,281
2,295
790
2,973
2,101
24,785
0
L
Cthulhu
8,947
312
0
2,586
13,407
11,185
0
4,290
9,025
16,037
0
W
Charybdis
TheBlvkYoda
Charybdis
7,120
3,911
385
1,090
7,198
3,123
655
3,025
4,023
0
19,440
W
6,919
3,572
0
1,356
9,480
4,869
177
5,153
4,055
100
14,609
L
6,660
1,835
0
757
8,266
3,888
235
3,816
4,384
0
30,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
36,510
208
Minions Killed
168
0
Camps Cleared
0
1,080,905
Distance Traveled
794,495
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,884
888
55
6
0
252,289
3
W
Sol
8,771
877
75
8
0
208,830
1
L
Eset
8,053
805
64
6
0
186,393
2
L
Mulan
6,190
619
4
0
0
27,932
0
L
Cabrakan
7,098
710
33
3
0
163,423
1
W
Merlin
7,753
775
34
3
0
213,496
2
L
Cthulhu
7,133
713
18
2
0
220,697
0
W
Charybdis
7,710
771
31
3
0
191,493
1
W
Set
7,652
765
13
1
0
214,797
0
L
Skadi
8,036
804
49
5
0
196,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role