Player Matchup

He Bo
He Bo
Europinions
He Bo
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 107L
1,525 Elo+
Solo
Osiris
Osiris
Octosquirrel
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 140L
1,548 Elo+
Solo
Cthulhu
Cthulhu
SexySeda
Cthulhu
Level 148
God Stats
8W - 5L
1,546 SR
Queue Stats
54W - 47L
1,459 Elo+
Solo
Cupid
Cupid
Sitri
Cupid
Level 120
God Stats
4W - 3L
1,789 SR
Queue Stats
154W - 144L
1,543 Elo+
Solo
Zeus
Zeus
thorgalles
Zeus
Level 145
God Stats
1,077W - 1,127L
1,515 SR
Queue Stats
1,088W - 1,157L
1,521 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,519 Elo+

VS

Team Averages
Level 92
1,442 SR
1,649 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jokei1
Ah Muzen Cab
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 98L
1,586 Elo+
Party 1
Baba Yaga
Baba Yaga
R4MP4X
Baba Yaga
Level 37
God Stats
1W - 4L
1,278 SR
Queue Stats
8W - 4L
1,751 Elo+
Party 2
Anubis
Anubis
Sardiin
Anubis
Level 149
God Stats
4W - 1L
1,453 SR
Queue Stats
100W - 94L
1,570 Elo+
Party 1
Loki
Loki
SeVrOxX
Loki
Level 29
God Stats
3W - 2L
1,734 SR
Queue Stats
16W - 12L
1,751 Elo+
Party 2
Mulan
Mulan
cleaner54
Mulan
Level 136
God Stats
1W - 0L
1,248 SR
Queue Stats
156W - 157L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
10,923
1,092
10,193
7,194
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
1 / 4 / 5
10,220
1,022
4,751
18,809
15,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SexySeda
Cthulhu
16
2 / 2 / 4
10,786
1,079
10,637
16,564
23,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Sitri
Cupid
16
1 / 2 / 3
10,005
1,001
3,797
5,802
2,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 0 / 5
9,833
983
10,424
2,690
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

212

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jokei1
Ah Muzen Cab
16
1 / 1 / 6
10,063
1,006
11,515
6,102
2,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
R4MP4X
Baba Yaga
17
2 / 0 / 7
11,095
1,110
9,899
4,937
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Sardiin
Anubis
16
3 / 1 / 4
10,972
1,097
11,238
7,503
4,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
SeVrOxX
Loki
16
1 / 3 / 6
9,996
1,000
3,638
10,050
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
cleaner54
Mulan
16
4 / 3 / 6
11,142
1,114
11,845
14,383
15,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
8
Kills
11
11
Deaths
8
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Ah Muzen Cab
Jokei1
Ah Muzen Cab
1
1
6
4
L
Osiris
1
4
5
0.88
W
Baba Yaga
R4MP4X
Baba Yaga
2
0
7
5.5
W
Anubis
Sardiin
Anubis
3
1
4
5
W
Loki
SeVrOxX
Loki
1
3
6
1.33
L
Cthulhu
SexySeda
Cthulhu
2
2
4
2
L
Cupid
Sitri
Cupid
1
2
3
1.25
W
Mulan
cleaner54
Mulan
4
3
6
2.33
L
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,802
Damage
48,135
51,059
Taken
42,975
45,678
Mitigated
29,216
4,793
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,193
107
0
170
7,194
2,382
0
3,966
3,187
27,413
0
W
Ah Muzen Cab
Jokei1
Ah Muzen Cab
11,515
5,810
0
1,551
6,102
2,958
0
4,062
2,040
0
30,602
L
Osiris
4,751
1,441
0
1,894
18,809
15,857
0
11,005
7,580
0
21,863
W
Baba Yaga
R4MP4X
Baba Yaga
9,899
694
0
2,524
4,937
2,169
0
4,016
791
35,093
0
W
Anubis
Sardiin
Anubis
11,238
291
234
1,761
7,503
4,429
0
5,014
2,341
27,749
0
W
Loki
SeVrOxX
Loki
3,638
830
0
1,106
10,050
4,574
0
8,029
1,841
0
15,962
L
Cthulhu
SexySeda
Cthulhu
10,637
711
589
536
16,564
23,983
0
4,313
11,972
15,837
0
L
Cupid
Sitri
Cupid
3,797
1,563
834
651
5,802
2,450
0
1,153
4,530
0
17,986
W
Mulan
cleaner54
Mulan
11,845
1,810
0
2,324
14,383
15,086
0
9,421
4,708
0
23,264
L
10,424
677
0
119
2,690
1,006
0
700
1,904
38,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
53,268
222
Minions Killed
204
7
Camps Cleared
10
1,109,910
Distance Traveled
1,079,169
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,923
1,092
61
6
1
230,733
4
W
Ah Muzen Cab
10,063
1,006
39
4
3
206,324
0
L
Osiris
10,220
1,022
39
4
0
226,326
1
W
Baba Yaga
11,095
1,110
63
6
0
222,253
0
W
Anubis
10,972
1,097
46
5
1
199,307
0
W
Loki
9,996
1,000
30
3
2
235,772
1
L
Cthulhu
10,786
1,079
18
2
0
234,770
0
L
Cupid
10,005
1,001
26
3
3
188,139
1
W
Mulan
11,142
1,114
26
3
4
215,513
0
L
Zeus
9,833
983
78
8
3
229,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role