Player Matchup

Yu Huang
Yu Huang
DesuBA
Yu Huang
Level 122
God Stats
4W - 1L
1,513 SR
Queue Stats
293W - 295L
1,512 Elo+
Solo
Xbalanque
Xbalanque
KiraSterben
Xbalanque
Level 124
God Stats
9W - 4L
1,639 SR
Queue Stats
69W - 62L
1,579 Elo+
Party 1
Erlang Shen
Erlang Shen
RottenRism
Erlang Shen
Level 129
God Stats
39W - 44L
1,552 SR
Queue Stats
414W - 380L
1,548 Elo+
Party 1
Ganesha
Ganesha
SourNug
Ganesha
Level 160
God Stats
8W - 6L
1,451 SR
Queue Stats
320W - 323L
1,490 Elo+
Solo
Ares
Ares
UndeadMaggot
Ares
Level 154
God Stats
6W - 3L
1,592 SR
Queue Stats
341W - 315L
1,532 Elo+
Party 1
Team Averages
Level 138
1,550 SR
1,532 Elo+

VS

Team Averages
Level 115
1,442 SR
1,536 Elo+
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CaptainSeaFish
Janus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 52L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
Johntagne
Erlang Shen
Level 126
God Stats
0W - 3L
1,167 SR
Queue Stats
156W - 161L
1,507 Elo+
Party 2
Ganesha
Ganesha
Th3Opposition
Ganesha
Level 143
God Stats
2W - 3L
1,545 SR
Queue Stats
182W - 137L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DesuBA
Yu Huang
13
2 / 2 / 6
7,905
565
8,620
7,400
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
KiraSterben
Xbalanque
13
2 / 1 / 2
7,878
563
7,516
8,135
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
RottenRism
Erlang Shen
13
3 / 1 / 2
7,761
554
5,725
13,685
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
SourNug
Ganesha
11
0 / 1 / 8
7,539
539
5,499
12,508
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 4 / 0
8,517
608
8,491
19,248
18,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 3 / 1
8,096
578
13,917
14,607
9,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
 
Heimdallr
12
1 / 1 / 1
7,305
522
5,722
9,053
3,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 2
7,538
538
5,861
7,780
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Johntagne
Erlang Shen
11
0 / 5 / 6
6,776
484
9,177
14,384
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
11
1 / 2 / 5
7,326
523
4,553
11,713
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
13
Kills
9
9
Deaths
15
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
1
1.5
L
Heimdallr
 
Heimdallr
1
1
1
1.5
L
3
4
2
1
W
Yu Huang
DesuBA
Yu Huang
2
2
6
2.5
L
Erlang Shen
Johntagne
Erlang Shen
0
5
6
0.6
W
Xbalanque
KiraSterben
Xbalanque
2
1
2
3
W
Erlang Shen
RottenRism
Erlang Shen
3
1
2
4
W
Ganesha
SourNug
Ganesha
0
1
8
4
L
Ganesha
1
2
5
1.75
W
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,851
Damage
39,230
60,976
Taken
57,537
43,702
Mitigated
34,136
19,887
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,917
5,657
0
5,918
14,607
9,917
0
6,096
7,955
0
62,644
L
Heimdallr
 
Heimdallr
5,722
2,750
0
3,559
9,053
3,229
0
1,660
7,393
0
56,529
L
5,861
724
179
1,248
7,780
3,253
0
4,446
3,264
48,938
0
W
Yu Huang
DesuBA
Yu Huang
8,620
1,085
0
663
7,400
3,350
164
2,512
4,714
55,890
0
L
Erlang Shen
Johntagne
Erlang Shen
9,177
5,434
0
4,309
14,384
7,506
0
3,870
10,450
0
56,924
W
Xbalanque
KiraSterben
Xbalanque
7,516
3,663
0
5,309
8,135
3,041
1,369
739
7,396
0
66,546
W
Erlang Shen
RottenRism
Erlang Shen
5,725
2,727
0
6,684
13,685
7,742
0
1,398
12,169
0
60,212
W
Ganesha
SourNug
Ganesha
5,499
900
214
3,120
12,508
10,852
0
2,749
9,683
23,133
0
L
Ganesha
4,553
719
0
2,053
11,713
10,231
0
5,814
5,865
24,377
0
W
8,491
1,244
0
3,897
19,248
18,717
0
2,568
16,600
44,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
37,041
452
Minions Killed
392
0
Camps Cleared
0
1,445,202
Distance Traveled
1,440,519
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,096
578
95
7
0
275,869
7
L
Heimdallr
7,305
522
115
8
0
285,778
5
L
Janus
7,538
538
88
6
0
282,061
3
W
Yu Huang
7,905
565
118
8
0
265,578
3
L
Erlang Shen
6,776
484
88
6
0
306,098
1
W
Xbalanque
7,878
563
121
9
0
250,007
2
W
Erlang Shen
7,761
554
108
8
0
362,188
9
W
Ganesha
7,539
539
12
1
0
300,901
3
L
Ganesha
7,326
523
6
0
0
290,713
3
W
Ares
8,517
608
93
7
0
266,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role