Player Matchup

Fenrir
Fenrir
KingMafia36
Fenrir
Level 143
God Stats
0W - 3L
1,276 SR
Queue Stats
63W - 91L
1,235 Elo+
Party 1
Mulan
Mulan
ShadowLlama45
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,693 Elo+
Party 1
Rama
Rama
carter0129
Rama
Level 61
God Stats
0W - 2L
1,701 SR
Queue Stats
45W - 96L
1,253 Elo+
Solo
Team Averages
Level 74
1,492 SR
1,393 Elo+

VS

Team Averages
Level 95
1,542 SR
1,349 Elo+
Cthulhu
Cthulhu
BennyB0w5
Cthulhu
Level 38
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 1L
1,266 Elo+
Solo
Da Ji
Da Ji
ONSYTE33
Da Ji
Level 159
God Stats
5W - 11L
1,363 SR
Queue Stats
186W - 252L
1,321 Elo+
Solo
Sol
Sol
wolfee159
Sol
Level 87
God Stats
49W - 41L
1,557 SR
Queue Stats
251W - 280L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 9 / 5
9,606
640
8,216
19,171
8,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 10 / 6
9,917
661
12,420
18,006
9,848
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 3
10,247
683
5,907
13,619
5,856
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BennyB0w5
Cthulhu
15
3 / 4 / 14
11,685
779
7,651
17,975
21,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
ONSYTE33
Da Ji
15
8 / 6 / 11
11,488
766
14,759
16,505
7,402
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
12 / 1 / 7
12,677
845
18,620
12,624
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
23
24
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BennyB0w5
Cthulhu
3
4
14
2.5
L
Fenrir
3
9
5
0.61
W
Da Ji
ONSYTE33
Da Ji
8
6
11
2.25
L
3
10
6
0.6
L
4
5
3
1.1
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,543
Damage
41,030
50,796
Taken
47,104
24,197
Mitigated
33,759
1,220
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BennyB0w5
Cthulhu
7,651
395
531
2,470
17,975
21,014
234
490
17,485
30,898
0
L
Fenrir
8,216
2,034
0
799
19,171
8,493
0
8,043
11,128
0
29,373
W
Da Ji
ONSYTE33
Da Ji
14,759
3,734
0
4,523
16,505
7,402
295
529
15,976
0
40,152
L
12,420
2,902
0
421
18,006
9,848
0
10,134
7,872
0
21,258
L
5,907
4,513
0
0
13,619
5,856
0
6,857
6,762
0
32,696
W
18,620
6,285
144
7,237
12,624
5,343
2,139
20
12,604
45,506
4,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
35,850
116
Minions Killed
129
2
Camps Cleared
9
668,692
Distance Traveled
779,703
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,685
779
31
2
1
243,160
0
L
Fenrir
9,606
640
54
4
2
234,111
1
W
Da Ji
11,488
766
42
3
5
253,355
8
L
Mulan
9,917
661
21
1
0
207,258
4
L
Rama
10,247
683
41
3
0
227,323
0
W
Sol
12,677
845
56
4
3
283,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role