Player Matchup

Cthulhu
Cthulhu
Arbiter4454
Cthulhu
Level 75
God Stats
14W - 14L
1,554 SR
Queue Stats
69W - 113L
1,318 Elo+
Solo
Skadi
Skadi
Despicable Q
Skadi
Level 73
God Stats
4W - 8L
1,500 SR
Queue Stats
205W - 284L
1,359 Elo+
Solo
Sol
Sol
Gama Metal
Sol
Level 149
God Stats
1W - 3L
1,518 SR
Queue Stats
99W - 139L
1,394 Elo+
Solo
Team Averages
Level 99
1,524 SR
1,357 Elo+

VS

Team Averages
Level 65
1,238 SR
1,231 Elo+
Guan Yu
Guan Yu
PizzaBiene731
Guan Yu
Level 67
God Stats
8W - 6L
1,384 SR
Queue Stats
43W - 91L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
SlickGerkins
Kukulkan
Level 63
God Stats
2W - 6L
1,072 SR
Queue Stats
2W - 12L
1,144 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tino FFA
Ah Muzen Cab
Level 64
God Stats
2W - 8L
1,259 SR
Queue Stats
33W - 57L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arbiter4454
Cthulhu
8
0 / 3 / 0
6,042
604
5,974
9,053
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 1 / 0
6,244
624
4,890
7,323
2,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 0
6,205
621
5,704
7,563
2,779
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
2 / 0 / 3
6,716
672
3,688
8,147
4,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SlickGerkins
Kukulkan
11
1 / 0 / 2
6,613
661
6,172
3,862
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Tino FFA
Ah Muzen Cab
12
2 / 0 / 3
6,860
686
10,274
8,338
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arbiter4454
Cthulhu
0
3
0
0
L
0
1
0
0
L
0
1
0
0
W
Guan Yu
2
0
3
3.5
W
Kukulkan
SlickGerkins
Kukulkan
1
0
2
2
W
Ah Muzen Cab
Tino FFA
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
20,134
23,939
Taken
20,347
9,919
Mitigated
9,516
5,374
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arbiter4454
Cthulhu
5,974
211
374
926
9,053
4,343
0
1,373
7,680
15,886
0
L
4,890
2,065
0
731
7,323
2,797
0
1,989
5,334
0
19,214
L
5,704
713
0
3,343
7,563
2,779
0
3,076
4,487
24,834
0
W
Guan Yu
3,688
410
1,258
3,409
8,147
4,477
0
4,635
3,512
0
13,671
W
Kukulkan
SlickGerkins
Kukulkan
6,172
100
129
382
3,862
1,613
0
2,488
1,374
25,322
0
W
Ah Muzen Cab
Tino FFA
Ah Muzen Cab
10,274
2,788
0
1,839
8,338
3,426
0
4,940
3,398
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,491
Gold Earned
20,189
110
Minions Killed
113
4
Camps Cleared
5
499,258
Distance Traveled
593,327
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,042
604
16
2
0
177,102
2
L
Skadi
6,244
624
47
5
1
149,749
0
L
Sol
6,205
621
47
5
3
172,407
0
W
Guan Yu
6,716
672
16
2
3
206,146
2
W
Kukulkan
6,613
661
67
7
0
194,260
0
W
Ah Muzen Cab
6,860
686
30
3
2
192,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role