Player Matchup

Bellona
Bellona
MschesBit
Bellona
Level 142
God Stats
5W - 10L
1,374 SR
Queue Stats
459W - 501L
1,429 Elo+
Solo
Anubis
Anubis
RagnarjnrTTV
Anubis
Level 106
God Stats
2W - 0L
1,645 SR
Queue Stats
44W - 46L
1,480 Elo+
Solo
Thoth
Thoth
èġ1ton
Thoth
Level 113
God Stats
16W - 36L
1,321 SR
Queue Stats
280W - 408L
1,349 Elo+
Solo
Team Averages
Level 120
1,447 SR
1,419 Elo+

VS

Team Averages
Level 118
1,388 SR
1,357 Elo+
Tyr
Tyr
J4ke7274
Tyr
Level 107
God Stats
1W - 2L
1,446 SR
Queue Stats
30W - 47L
1,356 Elo+
Solo
Bacchus
Bacchus
Kratoscruz90
Bacchus
Level 127
God Stats
89W - 109L
1,406 SR
Queue Stats
123W - 167L
1,404 Elo+
Solo
Ra
Ra
mltj03
Ra
Level 121
God Stats
0W - 6L
1,313 SR
Queue Stats
40W - 63L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MschesBit
Bellona
20
8 / 2 / 7
15,354
698
16,976
28,004
43,017
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
20
7 / 4 / 7
14,905
678
25,878
21,756
16,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
èġ1ton
Thoth
19
0 / 3 / 14
13,539
615
23,685
12,995
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 2
13,126
597
9,085
23,016
23,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Kratoscruz90
Bacchus
16
2 / 7 / 6
13,574
617
12,248
32,909
48,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ra
20
3 / 3 / 4
13,898
632
19,780
21,443
8,988
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
15
Kills
8
9
Deaths
15
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Bacchus
Kratoscruz90
Bacchus
2
7
6
0.71
W
Bellona
MschesBit
Bellona
8
2
7
5.75
W
Anubis
7
4
7
2.63
L
Ra
3
3
4
1.67
W
Thoth
èġ1ton
Thoth
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,539
Damage
41,113
62,755
Taken
77,368
65,626
Mitigated
80,788
19,669
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,085
883
0
353
23,016
23,717
0
13,871
9,145
0
40,172
L
Bacchus
Kratoscruz90
Bacchus
12,248
756
284
5,144
32,909
48,083
0
18,972
13,937
31,770
0
W
Bellona
MschesBit
Bellona
16,976
3,220
539
5,028
28,004
43,017
1,210
10,526
17,478
0
42,351
W
Anubis
25,878
1,820
1,240
11,651
21,756
16,130
341
15,344
6,412
78,174
0
L
Ra
19,780
1,227
5,270
7,085
21,443
8,988
0
17,186
4,257
89,461
0
W
Thoth
èġ1ton
Thoth
23,685
1,197
0
1,211
12,995
6,479
1,121
6,528
6,467
67,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
40,598
258
Minions Killed
221
11
Camps Cleared
7
1,176,583
Distance Traveled
1,115,638
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,126
597
45
2
2
394,587
1
L
Bacchus
13,574
617
33
2
0
364,603
2
W
Bellona
15,354
698
33
2
2
430,319
19
W
Anubis
14,905
678
117
5
4
347,457
3
L
Ra
13,898
632
143
7
5
356,448
3
W
Thoth
13,539
615
108
5
5
398,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role