Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
J20P
Ne Zha
Level 140
God Stats
6W - 1L
1,500 SR
Queue Stats
52W - 30L
1,564 Elo+
Party 2
Cabrakan
Cabrakan
McDoCriss
Cabrakan
Level 62
God Stats
2W - 0L
1,762 SR
Queue Stats
90W - 101L
1,545 Elo+
Solo
Zeus
Zeus
OJs Glove7385
Zeus
Level 97
God Stats
34W - 17L
1,686 SR
Queue Stats
47W - 29L
1,550 Elo+
Party 2
Rama
Rama
staydownustupid
Rama
Level 155
God Stats
4W - 1L
1,904 SR
Queue Stats
88W - 78L
1,652 Elo+
Party 2
Team Averages
Level 123
1,670 SR
1,562 Elo+

VS

Team Averages
Level 107
1,519 SR
1,489 Elo+
Gilgamesh
Gilgamesh
MastaSpanka
Gilgamesh
Level 129
God Stats
3W - 6L
1,602 SR
Queue Stats
46W - 44L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
Mica325
Xing Tian
Level 150
God Stats
2W - 6L
1,500 SR
Queue Stats
153W - 144L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
Rest and Repose
Danzaburou
Level 125
God Stats
0W - 3L
1,398 SR
Queue Stats
32W - 31L
1,465 Elo+
Solo
Poseidon
Poseidon
SizedRope1964
Poseidon
Level 81
God Stats
3W - 4L
1,366 SR
Queue Stats
29W - 49L
1,390 Elo+
Solo
Thanatos
Thanatos
Warsphinter
Thanatos
Level 48
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 0 / 13
8,316
756
8,747
14,757
15,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
J20P
Ne Zha
17
8 / 0 / 10
9,770
888
15,576
9,202
5,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
McDoCriss
Cabrakan
15
0 / 3 / 11
8,452
768
5,181
15,539
21,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 2 / 9
9,214
838
15,139
7,111
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 12
8,411
765
8,520
10,193
4,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MastaSpanka
Gilgamesh
13
0 / 5 / 2
7,583
689
7,067
13,911
10,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Mica325
Xing Tian
14
0 / 3 / 4
7,649
695
10,503
13,447
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Rest and Repose
Danzaburou
15
2 / 1 / 1
8,661
787
9,840
10,149
4,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SizedRope1964
Poseidon
15
1 / 3 / 1
8,245
750
8,460
10,630
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Warsphinter
Thanatos
14
2 / 7 / 1
7,660
696
6,151
13,815
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
19
Kills
5
5
Deaths
19
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
13
9.5
W
Ne Zha
J20P
Ne Zha
8
0
10
13
L
Gilgamesh
MastaSpanka
Gilgamesh
0
5
2
0.2
W
Cabrakan
McDoCriss
Cabrakan
0
3
11
1.83
L
Xing Tian
Mica325
Xing Tian
0
3
4
0.67
W
7
2
9
5.75
L
Danzaburou
Rest and Repose
Danzaburou
2
1
1
2.5
L
Poseidon
SizedRope1964
Poseidon
1
3
1
0.5
L
Thanatos
Warsphinter
Thanatos
2
7
1
0.36
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,163
Damage
42,021
56,802
Taken
61,952
49,947
Mitigated
40,385
15,771
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,747
2,492
1,825
4,602
14,757
15,289
161
3,268
11,418
0
14,502
W
Ne Zha
J20P
Ne Zha
15,576
2,462
0
2,180
9,202
5,309
0
4,447
4,508
0
39,716
L
Gilgamesh
MastaSpanka
Gilgamesh
7,067
1,385
240
655
13,911
10,041
0
4,968
8,680
0
16,865
W
Cabrakan
McDoCriss
Cabrakan
5,181
98
582
2,842
15,539
21,206
70
2,520
12,817
17,553
0
L
Xing Tian
Mica325
Xing Tian
10,503
840
0
840
13,447
15,784
0
5,071
8,309
22,820
0
W
15,139
1,725
0
473
7,111
3,280
451
3,781
3,134
34,018
0
L
Danzaburou
Rest and Repose
Danzaburou
9,840
4,445
1,620
3,230
10,149
4,662
198
4,419
5,695
0
37,522
L
Poseidon
SizedRope1964
Poseidon
8,460
1,535
0
60
10,630
3,680
0
2,500
7,992
37,364
0
L
Thanatos
Warsphinter
Thanatos
6,151
563
0
3,712
13,815
6,218
0
3,362
10,142
253
11,286
W
8,520
6,753
0
3,267
10,193
4,863
1,700
4,322
5,709
0
43,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
39,798
225
Minions Killed
202
0
Camps Cleared
0
1,204,835
Distance Traveled
1,026,801
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,316
756
16
1
0
272,905
1
W
Ne Zha
9,770
888
56
5
0
244,496
1
L
Gilgamesh
7,583
689
24
2
0
199,653
0
W
Cabrakan
8,452
768
29
3
0
227,750
2
L
Xing Tian
7,649
695
31
3
0
214,271
3
W
Zeus
9,214
838
55
5
0
215,052
0
L
Danzaburou
8,661
787
58
5
0
188,784
2
L
Poseidon
8,245
750
72
7
0
224,443
0
L
Thanatos
7,660
696
17
2
0
199,650
0
W
Rama
8,411
765
69
6
0
244,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role