Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AirJonah23
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,607 Elo+
Party 1
Medusa
Medusa
R-leeske
Medusa
Level 106
God Stats
3W - 1L
1,631 SR
Queue Stats
27W - 16L
1,593 Elo+
Party 1
Nike
Nike
Ziani_88-
Nike
Level 144
God Stats
54W - 56L
1,514 SR
Queue Stats
814W - 806L
1,491 Elo+
Solo
Cabrakan
Cabrakan
camrat1273
Cabrakan
Level 109
God Stats
2W - 2L
1,442 SR
Queue Stats
43W - 31L
1,615 Elo+
Party 1
Team Averages
Level 109
1,517 SR
1,561 Elo+

VS

Team Averages
Level 122
1,512 SR
1,492 Elo+
Eset
Eset
Kobejo22
Eset
Level 102
God Stats
1W - 1L
1,538 SR
Queue Stats
7W - 5L
1,548 Elo+
Solo
Khepri
Khepri
Lenij
Khepri
Level 100
God Stats
7W - 5L
1,752 SR
Queue Stats
50W - 56L
1,520 Elo+
Party 2
Cupid
Cupid
SwiftColt935671
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 212L
1,378 Elo+
Solo
Serqet
Serqet
Tithoc
Serqet
Level 142
God Stats
8W - 19L
1,331 SR
Queue Stats
477W - 473L
1,519 Elo+
Party 2
Kali
Kali
UHU-KlebeStick
Kali
Level 143
God Stats
3W - 4L
1,436 SR
Queue Stats
538W - 524L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 3
7,221
401
5,387
16,256
13,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 0 / 6
9,263
515
15,082
7,217
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
R-leeske
Medusa
14
1 / 2 / 5
8,285
460
10,609
12,496
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
16
2 / 3 / 3
9,471
526
8,898
14,344
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
camrat1273
Cabrakan
16
4 / 0 / 6
9,425
524
10,603
14,710
11,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
0 / 2 / 0
7,267
404
7,824
11,798
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Lenij
Khepri
12
0 / 2 / 3
7,765
431
3,952
13,384
12,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 2
8,230
457
8,453
15,174
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Tithoc
Serqet
16
3 / 3 / 0
9,798
544
10,988
15,199
13,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 2
8,635
480
10,118
18,445
9,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
7
7
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
3
1.25
W
5
0
6
8
L
Eset
0
2
0
0
L
Khepri
Lenij
Khepri
0
2
3
0.75
W
Medusa
R-leeske
Medusa
1
2
5
1.75
L
2
4
2
0.75
L
Serqet
Tithoc
Serqet
3
3
0
1
L
2
2
2
1.5
W
Nike
2
3
3
1.17
W
Cabrakan
camrat1273
Cabrakan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,579
Damage
41,335
65,023
Taken
74,000
45,658
Mitigated
46,712
24,810
Healing
25,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,387
2,612
1,727
5,962
16,256
13,688
18
4,250
11,644
0
22,405
W
15,082
1,600
0
875
7,217
3,029
231
1,950
5,267
68,264
0
L
Eset
7,824
573
494
2,449
11,798
5,334
0
5,571
5,894
51,151
0
L
Khepri
Lenij
Khepri
3,952
418
2,894
2,964
13,384
12,141
0
6,839
6,382
25,435
0
W
Medusa
R-leeske
Medusa
10,609
3,253
0
3,352
12,496
5,554
192
1,570
10,926
0
81,484
L
8,453
4,242
442
6,017
15,174
6,163
0
3,543
11,556
0
64,268
L
Serqet
Tithoc
Serqet
10,988
1,492
0
4,464
15,199
13,277
0
2,426
11,908
0
67,663
L
10,118
4,150
0
5,441
18,445
9,797
0
6,463
11,689
0
85,742
W
Nike
8,898
1,520
0
3,630
14,344
11,670
0
296
12,377
0
66,169
W
Cabrakan
camrat1273
Cabrakan
10,603
1,112
0
9,264
14,710
11,717
0
3,710
10,899
76,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
41,695
510
Minions Killed
483
0
Camps Cleared
0
1,843,689
Distance Traveled
1,745,948
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,221
401
32
2
0
388,393
6
W
Agni
9,263
515
122
7
0
357,480
0
L
Eset
7,267
404
70
4
0
318,643
4
L
Khepri
7,765
431
38
2
0
354,107
6
W
Medusa
8,285
460
103
6
0
341,484
3
L
Cupid
8,230
457
112
6
0
295,722
4
L
Serqet
9,798
544
132
7
0
359,689
4
L
Kali
8,635
480
131
7
0
417,787
3
W
Nike
9,471
526
128
7
0
368,785
7
W
Cabrakan
9,425
524
125
7
0
387,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role