Player Matchup

Olorun
Olorun
 
Olorun
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BaNnErIzBlazed
Mulan
Level 65
God Stats
5W - 1L
1,804 SR
Queue Stats
18W - 25L
1,444 Elo+
Party 2
Neith
Neith
Memillas
Neith
Level 145
God Stats
3W - 5L
1,381 SR
Queue Stats
57W - 81L
1,414 Elo+
Solo
Team Averages
Level 103
1,561 SR
1,453 Elo+

VS

Team Averages
Level 90
1,500 SR
1,437 Elo+
Gilgamesh
Gilgamesh
Kinglirious
Gilgamesh
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 60L
1,481 Elo+
Party 1
Janus
Janus
SecDrac
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,276 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yamagata
Ah Muzen Cab
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 0 / 9
8,108
901
11,735
8,128
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
8 / 0 / 9
8,253
917
8,750
10,578
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Memillas
Neith
12
3 / 1 / 12
7,752
861
8,262
5,890
2,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kinglirious
Gilgamesh
9
1 / 6 / 0
5,915
657
5,321
13,966
11,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
SecDrac
Janus
9
0 / 5 / 1
5,751
639
5,186
7,666
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Yamagata
Ah Muzen Cab
10
0 / 6 / 1
5,982
665
6,416
10,640
4,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
9
10.5
W
8
0
9
12.5
L
Gilgamesh
Kinglirious
Gilgamesh
1
6
0
0.17
W
Neith
Memillas
Neith
3
1
12
9
L
Janus
SecDrac
Janus
0
5
1
0.1
L
Ah Muzen Cab
Yamagata
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
16,923
24,596
Taken
32,272
15,065
Mitigated
18,828
11,708
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,735
7,055
1,118
4,440
8,128
4,267
613
1,725
6,271
36,494
4,977
W
8,750
968
645
4,171
10,578
8,625
66
2,121
8,209
0
13,274
L
Gilgamesh
Kinglirious
Gilgamesh
5,321
874
75
869
13,966
11,137
0
4,506
9,176
0
12,337
W
Neith
Memillas
Neith
8,262
4,032
0
1,334
5,890
2,173
1,509
1,039
4,697
0
23,123
L
Janus
SecDrac
Janus
5,186
133
0
446
7,666
3,269
0
1,644
5,865
20,971
0
L
Ah Muzen Cab
Yamagata
Ah Muzen Cab
6,416
1,943
0
747
10,640
4,422
0
4,237
6,255
0
19,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,113
Gold Earned
17,648
129
Minions Killed
82
4
Camps Cleared
3
549,722
Distance Traveled
498,125
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,108
901
69
8
3
169,697
2
W
Mulan
8,253
917
10
1
1
199,520
2
L
Gilgamesh
5,915
657
15
2
1
171,798
4
W
Neith
7,752
861
50
6
0
180,505
6
L
Janus
5,751
639
32
4
1
175,849
3
L
Ah Muzen Cab
5,982
665
35
4
1
150,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role