Player Matchup

Cthulhu
Cthulhu
Aidri
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
RevientaMonjas8
Hou Yi
Level 106
God Stats
2W - 2L
1,378 SR
Queue Stats
29W - 30L
1,473 Elo+
Party 1
Ganesha
Ganesha
tonetpep
Ganesha
Level 120
God Stats
3W - 2L
1,462 SR
Queue Stats
35W - 46L
1,430 Elo+
Party 1
Team Averages
Level 79
1,447 SR
1,461 Elo+

VS

Team Averages
Level 93
1,366 SR
1,368 Elo+
Chronos
Chronos
FutteFutze
Chronos
Level 153
God Stats
2W - 4L
1,530 SR
Queue Stats
154W - 169L
1,476 Elo+
Party 2
Shiva
Shiva
Plandaa
Shiva
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 70L
1,226 Elo+
Party 2
Izanami
Izanami
zitrocall
Izanami
Level 113
God Stats
0W - 4L
1,067 SR
Queue Stats
148W - 207L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aidri
Cthulhu
11
3 / 1 / 6
8,364
760
8,897
11,796
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 1 / 1
8,428
766
14,607
10,212
4,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
tonetpep
Ganesha
12
0 / 2 / 9
8,449
768
9,806
12,163
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FutteFutze
Chronos
9
1 / 4 / 1
6,583
598
12,711
11,423
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shiva
Plandaa
Shiva
11
1 / 1 / 2
7,573
688
2,984
14,192
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
zitrocall
Izanami
10
1 / 4 / 3
7,260
660
7,893
11,287
4,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aidri
Cthulhu
3
1
6
6
L
Chronos
FutteFutze
Chronos
1
4
1
0.38
L
Shiva
Plandaa
Shiva
1
1
2
2
W
6
1
1
6.5
W
Ganesha
tonetpep
Ganesha
0
2
9
2.25
L
Izanami
zitrocall
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
23,588
34,171
Taken
36,902
27,540
Mitigated
21,646
8,930
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aidri
Cthulhu
8,897
975
0
2,961
11,796
11,367
92
4,091
7,705
15,211
0
L
Chronos
FutteFutze
Chronos
12,711
5,257
217
1,992
11,423
5,199
0
5,289
6,134
22,388
2,530
L
Shiva
Plandaa
Shiva
2,984
457
968
5,043
14,192
12,303
0
6,795
7,397
0
6,191
W
14,607
7,072
0
2,996
10,212
4,778
351
3,963
6,249
0
39,338
W
Ganesha
tonetpep
Ganesha
9,806
1,042
0
2,973
12,163
11,395
319
4,166
7,997
19,025
0
L
Izanami
zitrocall
Izanami
7,893
6,436
489
1,966
11,287
4,144
0
6,682
4,605
0
27,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
21,416
97
Minions Killed
85
6
Camps Cleared
2
626,776
Distance Traveled
621,470
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,364
760
32
3
0
215,598
0
L
Chronos
6,583
598
29
3
2
202,989
1
L
Shiva
7,573
688
9
1
0
226,341
0
W
Hou Yi
8,428
766
64
6
5
199,274
0
W
Ganesha
8,449
768
1
0
1
211,904
2
L
Izanami
7,260
660
47
4
0
192,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role