Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImTooFishyy
Danzaburou
Level 76
God Stats
27W - 26L
1,481 SR
Queue Stats
274W - 269L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Jc_howe1
Sun Wukong
Level 68
God Stats
5W - 8L
1,482 SR
Queue Stats
234W - 243L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
Mc_Chopanator
Baron Samedi
Level 142
God Stats
9W - 2L
1,633 SR
Queue Stats
107W - 86L
1,544 Elo+
Solo
Pele
Pele
SWD_Gorilla
Pele
Level 47
God Stats
5W - 6L
1,478 SR
Queue Stats
26W - 47L
1,348 Elo+
Solo
Team Averages
Level 96
1,515 SR
1,443 Elo+

VS

Team Averages
Level 75
1,546 SR
1,461 Elo+
Baron Samedi
Baron Samedi
AntStz-
Baron Samedi
Level 129
God Stats
1W - 2L
1,622 SR
Queue Stats
57W - 50L
1,555 Elo+
Solo
Hercules
Hercules
BackdoorBreachr
Hercules
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
129W - 118L
1,430 Elo+
Solo
Rama
Rama
Mannyx11
Rama
Level 48
God Stats
1W - 2L
1,576 SR
Queue Stats
72W - 68L
1,494 Elo+
Solo
Anubis
Anubis
MatsuuraJi
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 200L
1,396 Elo+
Solo
Scylla
Scylla
Ruled-by-teteu
Scylla
Level 87
God Stats
4W - 4L
1,531 SR
Queue Stats
113W - 117L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
5 / 2 / 6
13,044
593
19,362
14,145
7,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ImTooFishyy
Danzaburou
17
1 / 2 / 3
11,335
515
9,853
11,493
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Jc_howe1
Sun Wukong
18
2 / 1 / 6
11,906
541
14,268
18,867
18,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Mc_Chopanator
Baron Samedi
16
7 / 2 / 4
11,526
524
12,037
19,465
27,196
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 4 / 8
12,091
550
21,366
19,160
10,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntStz-
Baron Samedi
16
2 / 4 / 4
10,154
462
10,800
22,720
25,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
3 / 1 / 0
10,490
477
12,360
22,269
31,566
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
18
4 / 2 / 2
10,990
500
10,451
18,562
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
MatsuuraJi
Anubis
13
0 / 8 / 2
8,461
385
3,547
22,932
9,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 0
9,267
421
9,755
18,181
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
11
11
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
6
4
L
Baron Samedi
AntStz-
Baron Samedi
2
4
4
1
L
Hercules
3
1
0
3
W
Danzaburou
ImTooFishyy
Danzaburou
1
2
3
1.25
W
Sun Wukong
Jc_howe1
Sun Wukong
2
1
6
5
L
Rama
4
2
2
2.5
L
Anubis
MatsuuraJi
Anubis
0
8
2
0.13
W
Baron Samedi
Mc_Chopanator
Baron Samedi
7
2
4
4.5
L
2
6
0
0.33
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,886
Damage
46,913
83,130
Taken
104,664
68,500
Mitigated
82,557
32,352
Healing
41,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,362
6,552
0
1,428
14,145
7,110
2,199
7,561
6,584
142,290
0
L
Baron Samedi
AntStz-
Baron Samedi
10,800
1,675
2,010
7,759
22,720
25,287
170
7,190
15,407
47,070
0
L
Hercules
12,360
4,620
146
8,070
22,269
31,566
404
3,208
19,041
0
69,230
W
Danzaburou
ImTooFishyy
Danzaburou
9,853
4,323
0
4,968
11,493
4,950
2,225
2,011
9,482
0
94,493
W
Sun Wukong
Jc_howe1
Sun Wukong
14,268
3,209
0
6,038
18,867
18,339
302
2,869
15,998
0
96,879
L
Rama
10,451
9,024
0
8,798
18,562
8,196
821
4,821
13,715
0
112,561
L
Anubis
MatsuuraJi
Anubis
3,547
325
0
8,518
22,932
9,879
0
5,219
17,549
49,249
0
W
Baron Samedi
Mc_Chopanator
Baron Samedi
12,037
1,312
2,801
9,647
19,465
27,196
285
8,504
10,961
34,649
0
L
9,755
675
48
6,106
18,181
7,629
437
10,318
7,553
65,889
0
W
21,366
6,305
0
7,470
19,160
10,905
308
4,249
14,911
0
116,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
49,362
680
Minions Killed
546
0
Camps Cleared
0
2,159,684
Distance Traveled
1,962,214
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,044
593
211
10
0
416,703
5
L
Baron Samedi
10,154
462
59
3
0
395,825
4
L
Hercules
10,490
477
121
6
0
464,548
0
W
Danzaburou
11,335
515
144
7
0
403,938
12
W
Sun Wukong
11,906
541
154
7
0
443,378
8
L
Rama
10,990
500
182
8
0
381,308
2
L
Anubis
8,461
385
67
3
0
370,502
0
W
Baron Samedi
11,526
524
28
1
0
418,996
2
L
Scylla
9,267
421
117
5
0
350,031
3
W
Pele
12,091
550
143
7
0
476,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role