Player Matchup

Sol
Sol
Endereve
Sol
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
UmpalumpaXyGxng
Mercury
Level 42
God Stats
0W - 3L
1,305 SR
Queue Stats
49W - 78L
1,347 Elo+
Party 2
Cerberus
Cerberus
xyGang
Cerberus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,280 Elo+
Party 2
Team Averages
Level 24
1,435 SR
1,376 Elo+

VS

Team Averages
Level 72
1,455 SR
1,518 Elo+
Chernobog
Chernobog
TheSl1mshady
Chernobog
Level 33
God Stats
1W - 3L
1,274 SR
Queue Stats
10W - 28L
1,140 Elo+
Solo
Ra
Ra
VeLVelFOREVER
Ra
Level 24
God Stats
5W - 1L
1,598 SR
Queue Stats
83W - 12L
1,761 Elo+
Party 1
Geb
Geb
metalvador
Geb
Level 160
God Stats
8W - 5L
1,492 SR
Queue Stats
178W - 96L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,241
567
5,148
9,435
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
6,390
581
2,130
9,552
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
xyGang
Cerberus
11
0 / 2 / 0
7,145
650
2,905
9,326
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TheSl1mshady
Chernobog
13
5 / 0 / 8
8,783
798
5,713
4,696
2,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 0 / 4
9,740
885
11,043
5,686
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 11
8,636
785
4,287
9,461
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Chernobog
TheSl1mshady
Chernobog
5
0
8
9
L
0
5
0
0
W
9
0
4
11
W
0
0
11
5.5
L
Cerberus
xyGang
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,183
Damage
21,043
28,313
Taken
19,843
17,256
Mitigated
15,370
2,750
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,148
1,395
0
984
9,435
4,404
0
6,191
3,244
14,375
1,817
W
Chernobog
TheSl1mshady
Chernobog
5,713
3,318
0
1,380
4,696
2,273
1,662
2,804
1,892
0
24,386
L
2,130
892
0
67
9,552
4,513
0
6,224
3,328
0
20,130
W
11,043
1,158
1,293
2,534
5,686
3,120
757
2,253
3,433
61,363
0
W
4,287
328
0
2,123
9,461
9,977
511
2,856
6,605
8,248
0
L
Cerberus
xyGang
Cerberus
2,905
302
0
1,699
9,326
8,339
0
3,101
6,225
19,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,776
Gold Earned
27,159
105
Minions Killed
157
2
Camps Cleared
10
597,820
Distance Traveled
701,477
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,241
567
29
3
1
175,368
3
W
Chernobog
8,783
798
45
4
1
210,133
0
L
Mercury
6,390
581
27
2
0
209,419
2
W
Ra
9,740
885
108
10
8
235,949
2
W
Geb
8,636
785
4
0
1
255,395
3
L
Cerberus
7,145
650
49
4
1
213,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role