Player Matchup

Vamana
Vamana
Aquariqs
Vamana
Level 160
God Stats
17W - 1L
1,750 SR
Queue Stats
1,573W - 248L
1,988 Elo+
Party 1
Chronos
Chronos
EBoyJuice
Chronos
Level 129
God Stats
2W - 1L
1,453 SR
Queue Stats
1,301W - 326L
1,865 Elo+
Party 1
Cupid
Cupid
OopsIBeMissing
Cupid
Level 22
God Stats
11W - 0L
2,054 SR
Queue Stats
176W - 13L
2,087 Elo+
Party 1
Lancelot
Lancelot
YourLocalZaddy
Lancelot
Level 160
God Stats
19W - 1L
1,942 SR
Queue Stats
970W - 121L
1,992 Elo+
Party 1
Cabrakan
Cabrakan
xSTeRoiDz--
Cabrakan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1,003W - 205L
1,943 Elo+
Party 1
Team Averages
Level 126
1,740 SR
1,975 Elo+

VS

Team Averages
Level 94
1,468 SR
1,565 Elo+
Osiris
Osiris
Gwievous
Osiris
Level 102
God Stats
1W - 2L
1,343 SR
Queue Stats
33W - 26L
1,509 Elo+
Party 2
Chiron
Chiron
Unknown 8G
Chiron
Level 129
God Stats
0W - 1L
1,748 SR
Queue Stats
78W - 54L
1,579 Elo+
Party 2
Thanatos
Thanatos
akisoi
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,590 Elo+
Party 2
Janus
Janus
itszephiroth96
Janus
Level 89
God Stats
1W - 1L
1,492 SR
Queue Stats
133W - 139L
1,535 Elo+
Solo
Skadi
Skadi
oHuccii
Skadi
Level 124
God Stats
0W - 1L
1,255 SR
Queue Stats
48W - 37L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aquariqs
Vamana
17
4 / 1 / 14
10,895
1,090
19,252
14,369
15,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
EBoyJuice
Chronos
17
5 / 3 / 20
11,536
1,154
19,718
14,053
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 1 / 11
12,787
1,279
22,518
11,051
5,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
17
11 / 4 / 10
12,745
1,275
22,199
12,297
6,063
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
xSTeRoiDz--
Cabrakan
17
2 / 3 / 14
10,843
1,084
9,804
14,537
22,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

268

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gwievous
Osiris
16
1 / 4 / 5
9,909
991
8,404
26,405
30,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Unknown 8G
Chiron
16
4 / 4 / 5
10,890
1,089
12,770
17,219
7,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
akisoi
Thanatos
16
5 / 8 / 5
11,173
1,117
11,548
19,458
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 8 / 6
10,538
1,054
14,399
16,487
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
oHuccii
Skadi
16
0 / 9 / 11
10,313
1,031
11,900
17,815
7,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
33
Kills
12
12
Deaths
33
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aquariqs
Vamana
4
1
14
11
W
Chronos
EBoyJuice
Chronos
5
3
20
5
L
Osiris
Gwievous
Osiris
1
4
5
0.88
W
11
1
11
16.5
L
Chiron
Unknown 8G
Chiron
4
4
5
1.63
W
Lancelot
11
4
10
4
L
Thanatos
akisoi
Thanatos
5
8
5
0.94
L
2
8
6
0.63
L
Skadi
oHuccii
Skadi
0
9
11
0.61
W
Cabrakan
xSTeRoiDz--
Cabrakan
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,491
Damage
59,021
66,307
Taken
97,384
57,085
Mitigated
60,989
10,776
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aquariqs
Vamana
19,252
5,150
0
3,076
14,369
15,667
0
3,042
11,327
0
27,119
W
Chronos
EBoyJuice
Chronos
19,718
10,513
0
3,358
14,053
7,140
0
2,788
11,265
31,930
3,186
L
Osiris
Gwievous
Osiris
8,404
3,388
0
1,838
26,405
30,540
0
8,078
18,327
0
18,881
W
22,518
15,482
775
2,907
11,051
5,229
0
3,154
7,897
0
44,136
L
Chiron
Unknown 8G
Chiron
12,770
6,075
808
2,204
17,219
7,646
0
5,740
11,479
0
26,865
W
Lancelot
22,199
3,775
0
0
12,297
6,063
0
1,728
10,212
0
38,330
L
Thanatos
akisoi
Thanatos
11,548
2,426
0
4,267
19,458
9,891
0
6,176
13,282
0
17,107
L
14,399
116
0
0
16,487
5,815
0
2,565
13,922
40,454
0
L
Skadi
oHuccii
Skadi
11,900
5,096
0
386
17,815
7,097
0
4,715
13,100
0
25,641
W
Cabrakan
xSTeRoiDz--
Cabrakan
9,804
1,518
0
660
14,537
22,986
0
3,687
10,850
14,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,806
Gold Earned
52,823
145
Minions Killed
160
8
Camps Cleared
5
927,549
Distance Traveled
925,596
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,895
1,090
12
1
1
191,158
0
W
Chronos
11,536
1,154
38
4
1
182,484
0
L
Osiris
9,909
991
17
2
1
186,711
0
W
Cupid
12,787
1,279
54
5
1
186,869
0
L
Chiron
10,890
1,089
34
3
0
201,922
1
W
Lancelot
12,745
1,275
33
3
5
188,843
0
L
Thanatos
11,173
1,117
11
1
3
191,154
0
L
Janus
10,538
1,054
63
6
1
171,424
0
L
Skadi
10,313
1,031
35
4
0
174,385
0
W
Cabrakan
10,843
1,084
8
1
0
178,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role