Player Matchup

Ymir
Ymir
AstarothDV
Ymir
Level 148
God Stats
26W - 13L
1,585 SR
Queue Stats
514W - 528L
1,509 Elo+
Solo
Xbalanque
Xbalanque
MlGUEL707
Xbalanque
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 106L
1,454 Elo+
Solo
Osiris
Osiris
Silverblood53
Osiris
Level 115
God Stats
9W - 23L
1,500 SR
Queue Stats
320W - 363L
1,437 Elo+
Solo
Nu Wa
Nu Wa
SvftlyTear
Nu Wa
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,391 Elo+
Solo
Lancelot
Lancelot
loljama2
Lancelot
Level 123
God Stats
15W - 9L
1,666 SR
Queue Stats
59W - 58L
1,523 Elo+
Solo
Team Averages
Level 125
1,550 SR
1,463 Elo+

VS

Team Averages
Level 101
1,555 SR
1,530 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CLEMSdu24520
Loki
Level 109
God Stats
1W - 3L
1,483 SR
Queue Stats
31W - 28L
1,491 Elo+
Solo
Bastet
Bastet
Make__OutHill___
Bastet
Level 62
God Stats
8W - 4L
1,769 SR
Queue Stats
111W - 122L
1,538 Elo+
Party 1
Hel
Hel
TownStriker
Hel
Level 101
God Stats
2W - 2L
1,487 SR
Queue Stats
454W - 433L
1,571 Elo+
Solo
Atlas
Atlas
Utakata6Tails
Atlas
Level 81
God Stats
4W - 9L
1,535 SR
Queue Stats
212W - 227L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 15
11,152
1,115
3,094
8,475
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
MlGUEL707
Xbalanque
17
5 / 1 / 11
11,409
1,141
23,094
10,265
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 12
10,737
1,074
9,440
8,855
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
17
3 / 1 / 16
10,793
1,079
9,789
3,456
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
loljama2
Lancelot
17
9 / 0 / 7
12,419
1,242
16,661
8,920
5,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

255

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 2 / 1
9,737
974
10,926
10,114
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 3
9,611
961
3,467
12,063
5,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 6 / 2
9,673
967
7,149
11,345
4,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 4 / 3
10,509
1,051
6,028
15,642
20,371
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 6 / 2
9,638
964
8,066
17,185
23,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
22
Kills
4
4
Deaths
22
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
W
1
0
15
8.5
L
0
4
3
0.38
L
2
6
2
0.5
W
Xbalanque
MlGUEL707
Xbalanque
5
1
11
10.5
W
4
2
12
5
W
Nu Wa
3
1
16
11
L
0
4
3
0.38
L
1
6
2
0.33
W
Lancelot
loljama2
Lancelot
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,078
Damage
35,636
39,971
Taken
66,349
28,411
Mitigated
59,005
5,092
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,926
3,896
0
0
10,114
5,025
0
2,390
7,724
0
39,837
W
3,094
351
0
870
8,475
8,589
0
2,527
5,948
17,533
0
L
3,467
183
0
156
12,063
5,095
0
1,973
10,090
0
34,004
L
7,149
1,232
0
586
11,345
4,592
0
1,565
9,780
0
14,244
W
Xbalanque
MlGUEL707
Xbalanque
23,094
13,667
0
2,783
10,265
4,701
0
3,388
6,877
0
52,658
W
9,440
3,443
0
963
8,855
7,683
0
3,704
5,151
0
18,811
W
Nu Wa
9,789
2,612
12
171
3,456
1,449
0
1,258
2,198
25,984
0
L
6,028
617
2,000
3,652
15,642
20,371
0
3,486
12,156
24,854
0
L
8,066
2,507
163
297
17,185
23,922
0
3,469
13,716
22,920
0
W
Lancelot
loljama2
Lancelot
16,661
4,010
0
293
8,920
5,989
0
3,217
5,703
0
31,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,510
Gold Earned
49,168
217
Minions Killed
213
12
Camps Cleared
5
934,630
Distance Traveled
976,009
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,737
974
68
7
3
227,519
0
W
Ymir
11,152
1,115
28
3
0
179,488
0
L
Loki
9,611
961
49
5
1
206,373
0
L
Bastet
9,673
967
20
2
0
163,063
3
W
Xbalanque
11,409
1,141
84
8
2
196,634
2
W
Osiris
10,737
1,074
29
3
2
155,764
2
W
Nu Wa
10,793
1,079
44
4
2
189,556
0
L
Hel
10,509
1,051
42
4
0
186,984
0
L
Atlas
9,638
964
34
3
1
192,070
0
W
Lancelot
12,419
1,242
32
3
6
213,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role