Player Matchup

Hera
Hera
Platinum I
BroomerOne10
Hera
Platinum I
Level 124
God Stats
28W - 31L
1,599 SR
Queue Stats
245W - 225L
1,801 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
Hardy04
Danzaburou
Platinum III
Level 140
God Stats
11W - 7L
1,457 SR
Queue Stats
167W - 172L
1,662 MMR
Party 1
Chaac
Chaac
Platinum III
RichiLiddell
Chaac
Platinum III
Level 119
God Stats
17W - 15L
1,562 SR
Queue Stats
74W - 67L
1,860 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,539 SR
1,774 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,557 SR
2,104 MMR
Scylla
Scylla
Diamond II
GodlyKingOp
Scylla
Diamond II
Level 156
God Stats
2W - 11L
1,370 SR
Queue Stats
204W - 197L
2,306 MMR
Solo
Achilles
Achilles
Silver III
XZomb1eGamersX
Achilles
Silver III
Level 55
God Stats
0W - 1L
1,525 SR
Queue Stats
43W - 69L
1,199 MMR
Solo
Medusa
Medusa
Diamond I
tunnasubXBL
Medusa
Diamond I
Level 160
God Stats
14W - 7L
1,776 SR
Queue Stats
833W - 447L
2,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
9,177
834
8,794
9,644
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Hardy04
Danzaburou
15
9 / 4 / 8
9,639
876
13,261
12,151
5,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 2 / 10
9,759
887
12,642
10,874
5,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetAtlasAh Muzen Cab

VS

Bans
AresShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 5 / 4
8,176
743
12,158
8,629
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
3 / 6 / 3
8,206
746
4,363
13,940
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
10
1 / 9 / 6
7,722
702
9,831
15,807
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
20
Kills
8
8
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Scylla
4
5
4
1.2
W
Danzaburou
Hardy04
Danzaburou
9
4
8
3.25
W
7
2
10
6
L
Achilles
3
6
3
0.75
L
Medusa
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,697
Damage
26,352
32,669
Taken
38,376
15,415
Mitigated
18,108
9,685
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,794
1,903
0
3,161
9,644
4,140
234
3,893
5,751
29,696
0
L
Scylla
12,158
1,077
0
660
8,629
2,391
98
1,161
7,468
29,319
0
W
Danzaburou
Hardy04
Danzaburou
13,261
5,404
0
2,827
12,151
5,293
1,679
4,646
7,505
0
35,619
W
12,642
2,537
0
3,697
10,874
5,982
852
4,566
6,308
0
32,550
L
Achilles
4,363
1,708
0
1,122
13,940
9,737
0
3,468
10,472
0
14,058
L
Medusa
9,831
4,319
0
897
15,807
5,980
0
4,165
11,642
0
23,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
24,104
137
Minions Killed
99
10
Camps Cleared
1
582,374
Distance Traveled
544,694
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,177
834
46
4
4
184,444
3
L
Scylla
8,176
743
45
4
0
191,691
4
W
Danzaburou
9,639
876
39
4
6
186,190
1
W
Chaac
9,759
887
52
5
0
211,740
0
L
Achilles
8,206
746
31
3
1
186,656
1
L
Medusa
7,722
702
23
2
0
166,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role