Player Matchup

Medusa
Medusa
BauhnTheGod
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
CBK Moee
Baron Samedi
Level 159
God Stats
0W - 2L
1,488 SR
Queue Stats
107W - 117L
1,521 Elo+
Party 1
Nemesis
Nemesis
Zander7
Nemesis
Level 129
God Stats
0W - 3L
1,138 SR
Queue Stats
90W - 126L
1,438 Elo+
Solo
Team Averages
Level 118
1,375 SR
1,503 Elo+

VS

Team Averages
Level 93
1,540 SR
1,725 Elo+
Artemis
Artemis
Danielgold8607
Artemis
Level 160
God Stats
3W - 0L
1,620 SR
Queue Stats
65W - 42L
1,733 Elo+
Party 2
Shiva
Shiva
HighPing15FPS
Shiva
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 2L
1,770 Elo+
Party 2
Sol
Sol
RikodouSennin97
Sol
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 4 / 2
10,742
671
14,195
18,517
8,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
CBK Moee
Baron Samedi
15
1 / 3 / 3
10,181
636
10,765
23,375
23,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Zander7
Nemesis
14
1 / 6 / 4
9,549
597
13,026
20,515
16,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
11,506
719
27,670
17,970
9,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 1 / 5
13,074
817
20,194
24,742
30,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 8
11,138
696
8,375
10,438
4,844
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
13
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
4
2
1.25
L
Baron Samedi
CBK Moee
Baron Samedi
1
3
3
0.83
W
4
2
7
3.75
W
7
1
5
9.5
W
2
3
8
2
L
Nemesis
Zander7
Nemesis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
56,239
62,407
Taken
53,150
48,440
Mitigated
44,766
14,026
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,195
7,367
0
2,510
18,517
8,543
195
2,678
15,839
0
52,615
L
Baron Samedi
CBK Moee
Baron Samedi
10,765
522
2,342
4,421
23,375
23,549
0
4,152
19,223
37,360
0
W
27,670
15,328
0
6,088
17,970
9,412
2,459
3,811
13,702
0
71,907
W
20,194
2,609
540
8,522
24,742
30,510
391
4,556
19,664
0
40,022
W
8,375
879
237
3,369
10,438
4,844
634
3,285
7,008
37,099
0
L
Nemesis
Zander7
Nemesis
13,026
4,837
0
4,753
20,515
16,348
0
2,221
18,294
0
31,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
35,718
180
Minions Killed
176
6
Camps Cleared
8
862,032
Distance Traveled
855,486
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,742
671
91
6
3
294,061
1
L
Baron Samedi
10,181
636
45
3
3
275,282
4
W
Artemis
11,506
719
89
6
5
257,240
5
W
Shiva
13,074
817
33
2
1
324,615
3
W
Sol
11,138
696
54
3
2
273,631
0
L
Nemesis
9,549
597
44
3
0
292,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role