Player Matchup

Shiva
Shiva
LrK_el_nasi_20
Shiva
Level 129
God Stats
60W - 25L
1,725 SR
Queue Stats
213W - 139L
1,691 Elo+
Party 2
Ares
Ares
Maeve-Remix
Ares
Level 159
God Stats
17W - 19L
1,552 SR
Queue Stats
848W - 714L
1,711 Elo+
Party 2
Cabrakan
Cabrakan
Tiburon03215
Cabrakan
Level 55
God Stats
15W - 3L
1,890 SR
Queue Stats
116W - 84L
1,591 Elo+
Party 2
Team Averages
Level 114
1,722 SR
1,664 Elo+

VS

Team Averages
Level 149
1,608 SR
1,584 Elo+
Lancelot
Lancelot
Razdel
Lancelot
Level 154
God Stats
7W - 8L
1,656 SR
Queue Stats
55W - 60L
1,540 Elo+
Party 1
Merlin
Merlin
element4life2590
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
flickyshots
Guan Yu
Level 144
God Stats
7W - 8L
1,666 SR
Queue Stats
679W - 566L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,155
816
10,714
11,480
8,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 8
8,710
871
5,491
11,815
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Tiburon03215
Cabrakan
12
4 / 0 / 6
8,097
810
6,279
10,020
13,475
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Razdel
Lancelot
9
0 / 4 / 1
6,042
604
6,192
8,310
3,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 3 / 0
6,403
640
8,604
5,784
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
flickyshots
Guan Yu
10
0 / 4 / 1
6,744
674
4,361
11,700
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
3
0
8
7
L
Lancelot
Razdel
Lancelot
0
4
1
0.13
W
Cabrakan
Tiburon03215
Cabrakan
4
0
6
7
L
1
3
0
0.33
L
Guan Yu
flickyshots
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
19,157
33,315
Taken
25,794
35,519
Mitigated
15,336
12,019
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,714
2,076
168
5,252
11,480
8,715
1,216
2,434
8,791
0
45,140
W
5,491
355
0
2,973
11,815
13,329
453
3,022
8,291
16,276
0
L
Lancelot
Razdel
Lancelot
6,192
1,206
0
49
8,310
3,371
100
4,929
3,381
0
15,834
W
Cabrakan
Tiburon03215
Cabrakan
6,279
866
515
3,111
10,020
13,475
451
2,553
7,072
15,718
0
L
8,604
187
0
37
5,784
2,549
48
2,384
3,400
19,603
0
L
Guan Yu
flickyshots
Guan Yu
4,361
1,328
626
2,592
11,700
9,416
0
4,523
7,177
0
13,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,962
Gold Earned
19,189
109
Minions Killed
88
6
Camps Cleared
3
590,106
Distance Traveled
598,984
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,155
816
53
5
2
197,985
2
W
Ares
8,710
871
21
2
2
210,628
1
L
Lancelot
6,042
604
25
3
2
222,911
1
W
Cabrakan
8,097
810
35
4
2
181,493
0
L
Merlin
6,403
640
42
4
0
181,278
3
L
Guan Yu
6,744
674
21
2
1
194,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role