Player Matchup

Susano
Susano
Diamond I
 
Susano
Diamond I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Diamond II
 
Freya
Diamond II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
Yυma
Yu Huang
Masters
Level 73
God Stats
1W - 1L
1,308 SR
Queue Stats
91W - 63L
2,697 MMR
Party 2
Odin
Odin
Masters
domsafc99
Odin
Masters
Level 157
God Stats
5W - 2L
1,867 SR
Queue Stats
374W - 373L
2,381 MMR
Solo
Horus
Horus
Masters
iGE Creed
Horus
Masters
Level 156
God Stats
15W - 10L
1,741 SR
Queue Stats
671W - 683L
2,292 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,583 SR
2,074 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,657 SR
2,430 MMR
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Grandmaster
Irèlia
Tiamat
Grandmaster
Level 160
God Stats
29W - 5L
1,903 SR
Queue Stats
125W - 71L
3,079 MMR
Party 3
Mercury
Mercury
Grandmaster
Zenitѕu
Mercury
Grandmaster
Level 160
God Stats
15W - 4L
1,907 SR
Queue Stats
207W - 185L
3,106 MMR
Party 3
Sol
Sol
Diamond II
x SadBoii x
Sol
Diamond II
Level 160
God Stats
3W - 3L
1,755 SR
Queue Stats
130W - 115L
2,244 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
xino_115
Guan Yu
Platinum I
Level 133
God Stats
1W - 0L
1,221 SR
Queue Stats
230W - 224L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
6 / 5 / 7
14,104
504
22,094
27,801
15,647
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
 
Freya
20
5 / 5 / 3
14,092
503
17,165
31,177
16,369
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Yυma
Yu Huang
20
4 / 3 / 5
13,961
499
19,843
18,058
11,282
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
16
0 / 2 / 13
11,689
417
11,046
24,401
36,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
iGE Creed
Horus
20
1 / 3 / 6
13,497
482
22,955
36,665
46,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
RavanaGeb

VS

Bans
KaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
2 / 1 / 11
13,219
472
10,762
23,901
27,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Irèlia
Tiamat
20
8 / 2 / 7
16,232
580
30,755
20,644
19,321
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Zenitѕu
Mercury
20
5 / 3 / 5
14,752
527
22,395
25,286
14,373
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 4 / 4
13,502
482
12,211
22,299
10,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
xino_115
Guan Yu
19
2 / 6 / 5
13,445
480
20,654
40,134
60,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
50
16
Kills
18
18
Deaths
16
34
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
5
7
1.9
L
Freya
 
Freya
5
5
3
1.3
W
Atlas
 
Atlas
2
1
11
7.5
W
Tiamat
Irèlia
Tiamat
8
2
7
5.75
L
Yu Huang
Yυma
Yu Huang
4
3
5
2.17
W
Mercury
Zenitѕu
Mercury
5
3
5
2.5
L
Odin
0
2
13
3.25
L
Horus
iGE Creed
Horus
1
3
6
1.33
W
1
4
4
0.75
W
Guan Yu
xino_115
Guan Yu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,103
Damage
96,777
138,102
Taken
132,264
127,136
Mitigated
131,909
44,630
Healing
47,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
22,094
6,707
0
9,042
27,801
15,647
321
8,523
19,190
0
137,109
L
Freya
 
Freya
17,165
5,979
0
13,023
31,177
16,369
311
19,087
11,656
121,500
0
W
Atlas
 
Atlas
10,762
3,328
0
3,500
23,901
27,781
201
11,778
11,669
32,444
0
W
Tiamat
Irèlia
Tiamat
30,755
2,232
746
13,050
20,644
19,321
1,281
5,090
15,079
177,104
0
L
Yu Huang
Yυma
Yu Huang
19,843
2,035
67
4,616
18,058
11,282
47
8,151
9,907
150,470
0
W
Mercury
Zenitѕu
Mercury
22,395
12,001
0
2,065
25,286
14,373
3,242
3,850
21,055
0
167,037
L
Odin
11,046
1,778
0
1,708
24,401
36,976
0
9,529
14,712
0
37,601
L
Horus
iGE Creed
Horus
22,955
9,850
3,072
13,102
36,665
46,862
40
7,960
28,705
0
113,291
W
12,211
3,962
0
10,885
22,299
10,135
2,907
10,837
11,362
120,606
0
W
Guan Yu
xino_115
Guan Yu
20,654
3,669
3,549
13,766
40,134
60,299
349
5,238
32,935
0
105,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,343
Gold Earned
71,150
822
Minions Killed
820
0
Camps Cleared
0
2,689,338
Distance Traveled
2,821,263
40
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,104
504
178
6
0
602,550
13
L
Freya
14,092
503
179
6
0
440,435
7
W
Atlas
13,219
472
43
2
0
585,033
17
W
Tiamat
16,232
580
250
9
0
549,939
6
L
Yu Huang
13,961
499
239
9
0
539,419
10
W
Mercury
14,752
527
193
7
0
661,182
3
L
Odin
11,689
417
49
2
0
551,663
7
L
Horus
13,497
482
177
6
0
555,271
3
W
Sol
13,502
482
186
7
0
487,004
11
W
Guan Yu
13,445
480
148
5
0
538,105
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role